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Resources cost far too much compared to just buying the item. A healing potion costs about 120 or so, while in order to make a healing potion from reagents, you need to spend 300 gold on reagents, AND it leaves you with a chance of failure.
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i cant play, as every time i enter a dungeon i'm automatically moving in one direction and cannot go any where else. i REALLY enjoyed the previous game, and i'd like to enjoy this one
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PLEASE FIX STICKEYKEYS
I feel like every single time I walk into a dungeon 90% of it is getting my character to stop bashing his head into a wall, It's infuriatingly frustrationg and while I love the game, the constant battle against this problem is making me lean away from it.
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Ok, I've played around a bit with the gem crafting. One big bug is that if you put a gem on a craftable item, the craftable item is permanently changed (like even new ones you craft after that). You can use this to continually upgrade gems, but there seems to be a cap on how good gems can get. I have a +30% learning gem and it fails every time I try to go above that. Seems like poor design to me, but whatever. One thing that sucks is that there are no socketed rings or amulets. Should fix that in the next one.
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One more complaint about crafting: why the F is there a chance to fail when you're adding gems to an item? You go through all this work to raise your skills to make the socketed item and to raise your enchant skill to get the gems, then you finally get a good one and it gets wasted. It is hard enough already. Really don't need that extra kick in the scrotum.
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It would be good to layer the backpacks possibly. That way when you upgrade your backpack, you're only paying for the new slots instead of all of the slots. Also once a new backpack is bought, the order that things come out of the pack gets kind of weird
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When you do these "dungeons" where you have your squad, you should get an additional message if you click "surrender", or however it's called.
I already missclicked twice short before the end of winning - this is very annoying!
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I like this game, as I like the previous one, but I have one problem with all of them: they show tou how much time you played.
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WTF? I spend a 100k on crafting materials making hundreds of potions to get to 1000 alchemy skill to make some of the awesome potions, then they are still at 0%???
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hmm, how do you craft elixirs ? only artistry is low and i think it mainly affects the success rate of crafting elixirs, am i right ?
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'BUG : find a dungeon where the path was blocked by some crates and can't pass through..' - You need use 'Vandal's Sledgehammer' for remove crates/box
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After getting NaN money, make sure that you buy a lot of expensive stuffs. The unlimited money will somehow changed into 250g when you've refreshed the browser and continue the game, but the items you've bought are still kept.
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NaN/UNLIMITED MONEY BUG: I don't know if it's a bad one or good one :)). Sometimes, right after starting a new game, when heading to "my squad" screen, you can see the image of a hero wearing nothing but underwear. Then, enter the "equip" screen, remember, don't click anything before going to the "equip" screen. You'll see that the last five of that hero's equipment slot (from hands to neck) are spinning like slot machine. Pick one of them to your bag, then enter the "shop" screen. Sell that slot machine thingy and you'll see that item will stop spinning and in the description, its price in NaN. Buy that item back, and you'll get NaN / Unlimited Money.
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Please retune the fragment II dungeon. 8 floors with one whole type of enemy makes it incrdibly tedious and boring. And for some reason it also doesn't seem to save the progress when you don't clear every last floor of it. I kept my gear from a "speedrun" to the lowest level, but I am supposed to clear it again now, to which I absolutely can't motivate myself.
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I keep having chests, or entire areas of a floor, blocked off by furniture. Is this a bug? It's happened about three times now, the first two in spell dungeons and the last one in an archmage's. And two times out of the three, it's stopped me from getting an artefact chest.
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When you have several of a crafted socketable item in your inventory while placing a gem into one of them, on success ALL of them will have the bonus.
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Overall, a great upgrade. The autoattack is a wonder. Since most of us greedy bastards will be using 100d12 weapons at some point, maybe an even further acceleration of combat with auto-take-all-loot and even autoclick-ok-button will be useful. Also, question: After doing all dungeons, is there any kinda easy way to find a lower level artifact? I want the sword of o(r)mens to get a 100% hit chance gem!
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Using potions from your inventory doesn't work, it makes sounds and visuals like you used them but they simply disappear from your inventory without any benefit to you.