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Comments for Arkandian Explorer

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atwfnj

Dec. 28, 2012

Under rating threshold (show) Army of Liches?!?!?! X.X one Lich is bad enough

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(1)

Shin_Majin

Dec. 28, 2012

Under rating threshold (show) ...why are Lizardmen forced to wear such randomly silly hats?

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(0)

rainingpoo

Dec. 28, 2012

Under rating threshold (show) Hmm, it still continued. When I started a new game, there was the orc class I unlocked, and I went like"Yay I fixed it". But now I don't get the other benefits. I need help.

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(0)

rainingpoo

Dec. 28, 2012

Under rating threshold (show) Oh ok nevermind I got it fixed. I probabaly had to refresh to the previous game.

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(0)

rainingpoo

Dec. 28, 2012

Under rating threshold (show) I have a problem. I have lots of achievements from the previous game and they aren't getting carried over. Is there a problem? Is it because a made a new save before getting the achievements from the previous?

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(1)

YoritomoYuki

Dec. 27, 2012

Under rating threshold (show) 70%: miss, miss, miss, miss -switches to heavy, 19%- hit hit.

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(0)

shoguning

Dec. 27, 2012

Under rating threshold (show) it's an ok game. some of your random number generators seem to be off though... For example, it has happened a few times that i dont get a hit for more than ten turns when it is over 70% chance that i should. that would happen like one in a million times. so it shouldnt happen more than once for me. also crafting takes way too long to get good enough to make good things

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(1)

blaid108

Dec. 26, 2012

Under rating threshold (show) 300 health + 200 mana go and fight titan............ = death

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(1)

Schattenreiter

Dec. 26, 2012

Under rating threshold (show) I have a very annoying problem. I try to get every achievement because I like to start the next game with little bonuses. I went to level 50 in the Unfinished Dungeon and ... nothing. Went to level 60 and still the achievement seems to be inactive. Claimed around 25 wall tiles and also this achievement doesn't work. Is there some kind of trick to activate these achievements?

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(7)

FrancisChua

Dec. 25, 2012

Under rating threshold (show) I knew it!!! Prisoners can be kept inside a chest!!! Scientists are wrong!!!

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(9)

RavenEnd

Dec. 24, 2012

Under rating threshold (show) love how you can take items and how you can make you house. i think you need to make females more... female like. looks the same as a dude and i picked it not looking at it in the start. love how the shop is and the map is nice too. how you can find the racipes is a very nice system and in all 10/10 great game

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(5)

RavenEnd

Dec. 24, 2012

Under rating threshold (show) i dont see any of the stuff i should have got from playing the other game befor this

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(0)

mint23

Dec. 24, 2012

Under rating threshold (show) it would be nice if there was a dungeon that gets tougher each floor you go down, but the loot would also get better

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(0)

Polymental69

Dec. 24, 2012

Under rating threshold (show) got bored long before the end. crafting as it is makes the game twice as repetitive and annoying. this series need some serious changes and upgrades on almost all aspects. otherwise the concept is dead right here

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(6)

genius11

Dec. 24, 2012

Under rating threshold (show) EDIT would be nice that there would be a lvl up system just as an alternative route ,BUT NOT a PERMANATE route so it would be helpful but you dont NEED to have a lot of grinding to win, for some people where they are not gould with like the whole enchantments and bonuses so we have another way we may win because personally id be willing to grind a little bit like maybe 20 extra battles or something to get enough lvls to get that final boost to win something i cant win without

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(1)

genius11

Dec. 24, 2012

Under rating threshold (show) would be nice that there would be a lvl up system just as an alternative route ,BUT NOT a PERMANATE route so it would be helpful but you dont NEED to have a lot of grinding to win, for some people where they are not gould with like the whole enchantments and bonuses so we have another way we may win

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(0)

Kaze_Koichi

Dec. 24, 2012

Under rating threshold (show) Get your main character a good magic weapon ASAP. Then you'll use the same stat for attacking and casting.

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(0)

genius11

Dec. 24, 2012

Under rating threshold (show) i guess the dev likes bluexephos because there was a randomized quest titled "diggy diggy hole" and at end of description of quest said our guess they couldnt find a dwarf

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(1)

peeein

Dec. 24, 2012

Under rating threshold (show) yogscast reference diggy diggy hole :)

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(0)

dtwnight

Dec. 23, 2012

Under rating threshold (show) Lol the way your character misses so often reminds of runescape's horrible combat :( Otherwise great game

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(1)

wolverinero79

Dec. 23, 2012

Under rating threshold (show) What's the point of playing a stupid game where you miss 5 times in a row with over 90% hit chance. Dumb.

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(-2)

mari1337

Dec. 23, 2012

Under rating threshold (show) So beautiful... Normal attack - 7 Heavy attack - 5... Unbalanced.

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(0)

genius11

Dec. 23, 2012

Under rating threshold (show) tip a vandals hammer( the thing that removes dungeon furniture ) is helpful at times no just to decorate house if remove certain furnature in some dungeon it reveals new paths like "Old Dungeon" the one with MindFlayers

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(1)

rokue

Dec. 23, 2012

Under rating threshold (show) It saddens me, that there are no pajamma pants or bunny slippers to be found amongst the highest level artifacts or crafteble items.

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(1)

DJKittn

Dec. 22, 2012

Under rating threshold (show) All in all a good game but does have some slow bits, as one of the top commenters mentioned. I gave up equipping my squad regularly because the process is so clunky. I would like there to be an arrow on the equip page so I can go from person to person instead of closing and then having to select. I want to be able to quickly check on their equipped items for comparison, not have to back out of screens and go back in. Some improvements could be made but I do enjoy playing it.

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(0)

crunkpetrol

Dec. 22, 2012

Under rating threshold (show) Either hit chance is bugged, or it overflows at very high values. One soldier has 390 Weapon Attack, 224 Tactics, and a Hit Chance buff of 10. Another soldier has 362 Weapon Attack, 234 Tactics, and a Hit Chance buff of 114. (And yes, it's below the cap. I checked.) The first soldier has a 75% chance to hit an orc. The second has a 72% chance to hit that exact same orc. Now, I don't know exactly how the game calculates hit chance, but this just doesn't seem right.

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(1)

escenceofawesome

Dec. 22, 2012

Under rating threshold (show) TIP: on the last level bring about 5 Vandal's Sledge Hammers. You need them to get the best red chests.

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(2)

xhix910

Dec. 22, 2012

Under rating threshold (show) seems like Pierce is stronger than damage % i get lot of pierce than damage% and hit them very strong. not like damage % dafuq

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(0)

xhix910

Dec. 22, 2012

Under rating threshold (show) im waiting and hoping for a game of undefined. the problem is the name and chapter changes. the modes are still the same makes.. it boring sometimes. maybe next time undefine sir please make the weapons, skills epic maybe we can learn it not finding it by quest. maybe we can finish the game by killing all the demons, or angels. example im demon alignment im going to kill all good warriors,archers,boss,mages,. and make my castle upgrade bigger and makes me stronger and epic. that would be fun and interesting to play and yeah.. add dragons xD

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(0)

Hunited

Dec. 22, 2012

Under rating threshold (show) With: ''the next chapter of the arkandian legends'' Does the dev mean the next game? if so? How does he know who did what achievements? How does that work?

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(1)

erbedo

Dec. 21, 2012

Under rating threshold (show) Am I the only one who experiences a very slow game? My character is stuck for one second after every move.

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(2)

GRANDE_R0J0

Dec. 21, 2012

Under rating threshold (show) Woops, mis-typed that comment, should be 400. but still, having to buy hundreds of hammers just to furnish the house gets tedious, expensive, and takes up too much inventory space

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(0)

GRANDE_R0J0

Dec. 21, 2012

Under rating threshold (show) The cost of hammers and pick axes needs to be seriously reduced or the number of uses per each needs to be increased. I am tired of paying close to 4K for half of a piece of furniture or a single brick of wall

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(0)

kaibago

Dec. 21, 2012

Under rating threshold (show) Ther should be a button to speed up animations when attacking

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(1)

KuroShiro

Dec. 21, 2012

Under rating threshold (show) The "Walled Cave" award doesn't seem to work...

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(0)

Vincent7777

Dec. 21, 2012

Under rating threshold (show) once you have a really good enchanting skill and enough money you can gain a lot of the same gems, socket 4 into an item with 4 sockets and try to disenchant this item. if you are lucky you might get a really good gem with a high stat. would take quite some time though to get a lot of those gems though and if you are unlucky you will just lose the 4 gems you used to get one high stat on the socketable item.

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(0)

FreakHacker1

Dec. 21, 2012

Under rating threshold (show)

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(-3)

szbnahl

Dec. 21, 2012

Under rating threshold (show) Kind of reminds me of Revenant. The tactical quests are virtually identical and the loading screen even sometimes refers to Billy.

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(2)

VolcanoTX

Dec. 21, 2012

Under rating threshold (show) nicoleholic, the Observation skill determines how far you can see in dungeons.

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(1)

Edydar

Dec. 21, 2012

Under rating threshold (show) Personally I think that enemy shouldn't be able to block my hits, when he is stunned.

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(3)

nicoleholic

Dec. 21, 2012

Under rating threshold (show) I really don't understand the concept of observation skill. I just think it's for getting "jack of all trades" easily

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(0)

genius11

Dec. 20, 2012

Under rating threshold (show)

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(-3)

Death117

Dec. 20, 2012

Under rating threshold (show) You know what would be a great addition? Dual-wielding.

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(2)

Antz1989

Dec. 20, 2012

Under rating threshold (show) I love these games, however there are a few things I would like to see different. For starters, the difficulty cap should be higher imo, it just feels too easy most of the time. Maybe make difficulty settings? Also there needs to be more of a punishment for dying like severe stat reductions or loss of progress. I also think that you should not be able to leave dungeons and return to them, They should have to be cleared in one go or they reset and you lose items / experience / money you earn if you fail to complete them. Make it more challenging for people who really like hardcore rpgs, or at least make a higher difficulty plz. P.S. there is a glitch where many of the guards appear as bearded men with boobs, that needs to be fixed as it is quite disturbing.

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(-1)

crocodileman94

Dec. 20, 2012

Under rating threshold (show) I don't find the difficulty of the recipe dungeons to scale at all.

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(3)

Samgar

Dec. 19, 2012

Under rating threshold (show) wow, was it really necessary to fill the first 20+ floors of the bonus dungeon with the weakest enemies in the game?

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(2)

Curiosity_Night

Dec. 19, 2012

Under rating threshold (show) dungeon is the best treasure hunting place

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(1)

Forin

Dec. 18, 2012

Under rating threshold (show) I would like a warning before it changes my equipment.

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(1)

Samgar

Dec. 17, 2012

Under rating threshold (show) I think I found a bug in tactical. After finishing pretty much everything, going back to fight the 5 skull repeating tactical has a guy with my main character's sprite, all attacks against him miss, chance to hit says NaN, and when his turn comes up it freezes. Has happened to me three times now.

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(3)

rowina

Dec. 17, 2012

Under rating threshold (show) The lady skeletons have amazingly perk bosoms for being, well, skeletons.

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(27)

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