Under rating threshold (hideshow)
I like the sort option now available in the storage are with this chapter. Would be nice, however, if there was an option to sort by value. Perhaps use a dollar sign for the icon and make the "close" button a bit smaller to accommodate.
Under rating threshold (hideshow)
I enjoy the game, but as said before, i just dont understand how it takes so many resources to play. I have it set to its lowest settings and it still lags like crazy on basic attacks. Aside from that great game.
Under rating threshold (hideshow)
Can someone tell me, when the repeatable dungeon with recruits for squad will end? I have 4 pages of heroes for hire and still no end
Under rating threshold (hideshow)
Anyone else have the game slow down to a crawl after playing for 10-15 minutes or so? so frustrating. Doesn't happen to me on other Kong games.
Under rating threshold (hideshow)
@sweetcheebs, since no one seems to be answering: During a fight, you can use those other spells. So, when you're in a fight, press "use spell" or whatever it says. There you go.
Under rating threshold (hideshow)
The attack formulas in this game are so incredibly screwed at the end game. I have weapon attack up to the point where it's gaining 1 point at a time. Tactics/anatomy are up about half the way. I have +51% hit chance. And some of the archers I might as well just swing at the air instead of trying to hit them at all.
Under rating threshold (hideshow)
Is it just me or is anyone else having trouble using several spells? I see luck, sneak, mapping, heal and greater heal on the left side. I have unlocked others such as fireball, but I don't see any way to equip them.
Under rating threshold (hideshow)
Suggestions: (1) Include option to buy objets and walls; (2) it's really sad to steal walls, I'd rather steal floors (I'm disappointed I won't ever get some of the cool ones); (3) when equipping "my squad", don't make us "close", then click another ally, and and then clicking "equip" again--next/previous arrows in the equip menu would be awesome! Great job, keep it up!
Under rating threshold (hideshow)
Everytime I pick up loot after a fight it doesn't go to my bag. It asks me whether I want to drop it/delete it. I have an empty bag...
Under rating threshold (hideshow)
But overall pc games arent the wisest spent time and creating them is even more wasting of time - cause it is hard work and time consuming. Seek The Only True God in your lives nad you The Almighty will find you and you will save your lives through him. Very Best!
Under rating threshold (hideshow)
I see the hard work you have done, the game is pretty good and exciting but now when i have played it many hours and finally finished, it takes time to finish it - so when you want to finish the game but you dont have the whole day off, better dont start. It is impossible to hit end part mobs when your attack skill is low, but to get higher attack skill you have to fight these mobs so many times that it gets really boring, and "these cool fight winning scenes" also get very annoing especcialy when you have a plan and want to power-finish fastly the game, combining system failes hard at the beginning also, but yes when you have even 3 days off and you constantly 5hours each day or 15 hours straight in one day then you can finish it. but the nedin g mystery dungeon is boring - i have to start killing these weak mobs all over again, too much repetition which get annoying.
Under rating threshold (hideshow)
Really fun game. little bit of a grind...but that can be expected of most RPGs..just have a few issues that would make the next chapter a little more "polished"...1) craft last button...to craft the last attempted recipe. 2) Potions should say whether their effects are permanent or not.
Under rating threshold (hideshow)
There's a glitch in the mana stealing. I have a weapon with mana leech, I struck an opponent who had 0 mana left, I had full mana. I took 1 mana point from him, and it increased my max mana by 1.
Under rating threshold (hideshow)
So I can't complete 'Old Dungeon' as the path is blocked by a stack of barrels. Anyone else with this problem or just me?
Under rating threshold (hideshow)
Good game - more of the same in the series but that's not a bad thing. There is a serious lack of polish though. Glitches infest this release from the unachievable awards to artistry not being trained by successful crafting (only failures), to a skeleton enemy that has NaN chance to be hit. It's really not that hard to fix bugs that people find and this game should have had a few more patches before being badged.
Under rating threshold (hideshow)
In one of the tactical battles, one of the enemy guys' probability of getting hit showed up as NaN, and the game froze when it came to his turn. The retreat button doesn't work! :( I wish my guys had no probability of getting hit.
Under rating threshold (hideshow)
A button that lets you craft the last recipe you tried would be helpful, instead of having to get it out of your recipe list again to train your crafting
Under rating threshold (hideshow)
how about in the next game a half-stack-stat -system by giving weapon attack a small % of all crit dmg, giving archary a % of higher hit chance and magical atk a small % of offensive spells to motivate people to grind more than one weapon typ?
Under rating threshold (hideshow)
THERE is 1 "?" slot in alchemy crafting here.
I got save game with "Crafting Legend" Achivment from chapter II game finished.It supose to unlock some rare craft recipe here in chapter 3, isnt it?? ANYWAY IT STILL DOESNT WORK. Disapointing
Under rating threshold (hideshow)
Good game, but I would really love it if there were more boss fights. So far I think I'm about halfway through the game and I haven't had any yet.
Under rating threshold (hideshow)
The calculations for combat are very bad. When it says 80% hit rate the real hit rate is somewhere around 40%. very Inacurate .
Under rating threshold (hideshow)
Two things that would be nice in future editions would be 1)Allowing to buy MULTIPLE instances of the same crafting items, especially since grinding that skill is slow and takes up TONS of supplies, and 2)An animation toggle for the tactical battles to turn it off for faster gameplay
Under rating threshold (hideshow)
@weedgamers Try using a Divine Intervention potion. I did and got a message that I no longer fear death. I take that to mean that it prevents some or all of the death triggers from taking place in the event that my health hits zero during that battle. (FTR, I've cleared the game through level 100 of the last dungeon and never died, without using DI potions.)