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wonderful i was playing a game and comin back and forth to it, and then one time i came back and my save was gone... any explanation?
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all your games are very good, but all your games have too much lag considering graphics... is there memory leak? i hope you can fix it in next series
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i wish i could use potions when i find them in treasure boxes if my backpack is full without having to throw something away.
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There is one path in my dungeon that blocked by pile of wood boxes. i cannot kill the monster or take the chest. Is it a bug or there is a secret path?
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Bug Report: Luck spell costs 45 mana, but says 35, but is allowed to be cast <45 mana i.e. i am currently at -10 mana
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well that sucks. Mid-dungeon the game crashes and I get a little grey exclamation point where the flash game was. 2/5 for buggy laggy game
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Bandit1:"Hey, look! It's the famed hero who has killed countless foes, traveled to thousands of dungeons, and has armor so shiny it bests my own!" Bandit2:"Well, what should we do?" Bandit1:"You will go ahead. I will wait for him to kill you then attack him afterwards." Bandit2:"Why not just fight him all at once?" Bandit1:"[No Comment]"
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Im not quite half-way through the game but I already have the "bunny maker" and "yoink!" weapons. I suggest you keep all the learning attributed items you find.
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Sometimes I believe the enemies overestimate themselves. Bandit1:"Hey, look! There he is!" Bandit2:"Who?" Bandit1:"The guy who has conquored countless dungeons, killed thousands of enemies, and has armor shinier than I could imagine! He even beat our leader! What should we do?" Bandit2:"Eh, we can take him. You go first, and if he kills you, I'll try to attack." Bandit1:"Why not just attack all at once?" Bandit2:"I never though of tha- HOLY CRABCAKES HERE HE COMES!!!!"
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found a bug
if ur on the equip screen while on a stair, and you click go down, the dungeon screen shows up with all your items visible and it's impossible to continue the map
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Maybe add a +/- section on equips in your inventory to show what stats are added and which are going to be gone. I think that would make choosing equips to use a lot easier.
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I don't know wheather it's just my fault - but if your mana drops to exactly 0, the bar isn't shown emty, its shown full (means blue); although the mana-amount is shown right
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And a question, how do you raise artistry ? I believe you need this for the good potions. I'm 1000 alchemy and I can't craft +HP +MP pot and attack/defense ones...
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Needs to lower prices on crafting materials, and I personally think Undefined should bring back the Skill Books for Purchase from Crusades, because I don't have enough time or gold to mith th same thing one-million times just to get a top-weapon.
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working as intended? the spell "luck" displays 35 mana cost, and is castable with 35 mana, but takes away more than 35 mana. I'm sitting on -5 mana because of this.
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The Luck Spell shows that it costs 35 mana, but when cast it actually costs, I believe, 45. One of these two numbers should be changed to fix the other. Also, as it stands, it can be cast when mana is 35-44, and send mana into the negatives until the next battle happens.
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Furniture Basher? That is an amazing, original idea. It has all the right qualities: usable, makes a usable item that I want, and means that I don't have to craft things myself.