Under rating threshold (hideshow)
Don't like having to carry a furniture bashing item on the off chance that a chest will be placed where I can't get it!
Under rating threshold (hideshow)
if you made it so the chest opens automatically after you beat an enemy it would save a lot of time since you can't do anything else till you click on the chest.
Under rating threshold (hideshow)
I just randomly lost a bunch of crafting regents. The only thing I can think of is I was using a disenchanter in a dungeon and the values may have reset when it tried to use the disenchanters values.
Under rating threshold (hideshow)
I am so glad I finally got the Hard badge and never have to touch this again. It was the most time consuming, frustrating and one of the most difficult badges I've ever gotten. Mostly all because of those damn Vampire Lords. Now that I beat it I wanna to bitchslap the game so hard its neck snaps and then ram a rod down it's throat and watch it choke to death
Under rating threshold (hideshow)
I don't understand how to get the claim over 20 walls award, I stole like 30 walls, and then I stole 21 in one level just to be sure, and randomly placed them around my house just to be sure, and still nothing.
Under rating threshold (hideshow)
@dorestes: Training again
@Codemon94: You are playing Chapter III, your bonuses will be available on Chapter IV (another game).
Can I suggest an auto Go Down when a floor is cleared and you know where the stairs are?
Under rating threshold (hideshow)
WTF??? Why place a red chest behind some furniture in the dungenons?? as if if would take a basher with me each time?? just plain stupid
Under rating threshold (hideshow)
a very good game, but if you are on stairs and you hit equip then go down while in that menu the game freezes all of your items on screen
Under rating threshold (hideshow)
Ohh great hours of grinding to get to 1000 artistry to find out that you still get 0 % chance at the final weapons. Ahhh pure deception.
Under rating threshold (hideshow)
me as a grinder got sad ,then I found out there is a lvl 1000 skill cap for every skill, but your chars at your legion can reach lvls higher than 1200...
Under rating threshold (hideshow)
This is a fun little time-waster. Lots of grinding, and after a while you also have to take a fair amount of time for inventory management.
I do have one question. Later in the game, fighting the the 8-strong lich tactical army, there is one character that ends up freezing the game: NaN (as in, N/A), who seems to be a bit of a glitchy NPC. Since it's an NaNa, it doesn't move when it's its turn, which freezes the game. Other than avoiding that tactical battle for the foreseeable future, is there any other way around this?
Under rating threshold (hideshow)
Sailor420, I'm pretty sure that Vault 13 is a Fallout/Fallout2 reference. I'd always wondered if the "Vault Dwellers" in Arkandian Crusade were a nod to Fallout, and now I'm convinced they were.
Under rating threshold (hideshow)
Only critique I have on this is how small the backpack is, having to constantly leave a dungeon to empty bags ends up being counter-intuitive as you have to spend money to get back in again =\
Under rating threshold (hideshow)
I really like this game, but the speed of the tactics battles is -=really slow=- so slow I think about how other things might be better to do. Game speed for regular battles is a bit slow, and you can just look at the hp bar to see if you hit before damage is displayed when animation starts.... fix?
Under rating threshold (hideshow)
I completed Arkandian Revenant, and earned majority of the achievements. The achievements say that the bonuses will be available in future chapters. Why aren't I getting any of the bonuses?
Under rating threshold (hideshow)
@dorestes you mean like how to regain your lost HP? Sure, just use items such as Elixir Of Toughening which increases your Maximum HP until you die in a dungeon. It can be used infinite amounts of times.
Under rating threshold (hideshow)
How can i get all alchemy recipes? i was exploring alchemist dungeon until it was gone from a map & i still need 1 recipe. Anyone of You may know how to get last recipe?
Under rating threshold (hideshow)
Burn takes maximum HP from the enemy - I don't get it why it should be so, instead of taking current HP, but it's viable in certain places.
Under rating threshold (hideshow)
very disappointed because i love the game but it constantly ends up n a force move where it keeps heading in 1 direction and lags badly -- why? other more hardcore kong games dont have these issues - please fix this!! :(
Under rating threshold (hideshow)
Just wanting to say, I absolutely love this game. I see a lot of complaining about little things in the game... Some of it is understandable whereas some of it is just laziness... To those who complain about how much of a "grind fest" this is, that is all part of this game's charm... You can't just play and beat the game in thirty minutes, no, but that's what makes it so enjoyable.... actually WORKING to get somewhere...
I thank you, undefined, for making games like this that we can all enjoy. Keep this series strong for us die-hard fans!
Under rating threshold (hideshow)
Bug Report: The "Mega Disenchanter" which I found in the lower levels of the final dungeon does not seem to be operable.
Under rating threshold (hideshow)
Burn doesn't work correctly - the graphic shows up as "-5" or something, but it doesn't actually take away hp from the enemy
Under rating threshold (hideshow)
The cpu usage of this game is way too high for what is going on. I don't know if its an issue with the game or a flash bug but it needs fixed.
Under rating threshold (hideshow)
Can you please lower the amount it takes to craft to a thousand? I've been playing the game for 17 hours so far and blacksmithing is only at 800. And that's the only one I've been doing, so I can't imagine how long it'd take to get the others up as well, but I'm not going to even bother trying at this point.
Under rating threshold (hideshow)
Thanks Undefined, for all the work you put into this. I'm really enjoying it, I'm an old-school stats hound. Could work in some non-linear story lines, side characters who might join your 'companions' party. Central town with areas to explore (market, sewers, underworld, palace, et al) Keep up the great work!
Under rating threshold (hideshow)
Gonna have to agree w/ some of the other posters here. I don't mind grinding, but I'm probably not going to spend the next 6 months trying to get my crafting skills to 1000. Dont really have 10 hours a day to devote to that. And Enchant? that's gonna be 8 months. Might finish this game by next Christmas.
Under rating threshold (hideshow)
What happened to my gamesave? I worked on this game for hours last night! And no, I didn't clear out cookies or anything. ;_;
Under rating threshold (hideshow)
Edit: "to upgrade some specific stats"... I mean some kind of a level up system, on top of the way it's currently handled.
Under rating threshold (hideshow)
Don't listen to the haters! Good game with some nice upgrades over the previous one. Keep up the good work, undefined! Perhaps a more standard rpg-like ability to upgrade some specific stats (hp, attack, defense, etc.)?
Under rating threshold (hideshow)
This entire series needs a drastic overhaul. We're how many games into this Arkandian stuff and it's almost completely unchanged? From the graphics, animations and audio all the way to the core programming design. Starting to feel very churned out. Everything seems based around the question, "How can I make this take more clicks than necessary?" Clunky UI, fiendish lag, and ultra-tedious grinding are the biggest issues. Grind is okay to a point (being a D&D-inspired game), but it's just taken to an insane, joyless degree. Streamlining those things (as well as battle, looting, and crafting) would be an enormous step forward.