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I would really, really like to see bosses in the next one, I played all your campaign and the biggest down side I find in this series is lack of bosses. Other than that sometimes the game gets really laggy when I explore dungeons
Overall I really appreciate the game good work and keep going!
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@VolcanoTX - care to share the last potion recipe for those of us who don't have the save anymore?
Also, when you have a 25d6 weapon, the game gets REALLY easy... I went 1-100 on the unfinished dungeon first try, without so much as casting a heal or using a potion. Life/Man leach with big damage = invincible.
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Am I correct that it looks like "mana burn" takes off enemy health, while "poison" takes down their mana? I've seen this a few times. Seems bass ackwards, to me.
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if you're wondering what the different race starting items are:
ascended chest: +8 prot, spell dam/mana leech/dodge +10%, max mana +20
demon chest: +8 prot, dam/life leech/hit +10%, hp +20
wolf hat: +7 prot, dam/dodge/hit +10%, crit 5%
lizard hat: +7 prot, res/learn/hit/weaken +10%
flayer hat: +7 prot, mdrain/spell dam/res +10%, max mana +20
lizardman looks like the best to me, though none of them is really great (or changes the game much)
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Unfinished Dungeon, level 29 and counting... How deep do I have to go before these monsters get tough, or start dropping anything worthwhile? I busted my hump to finish the Archmage's dungeon, and battled my way through Vampire Lords, Necretians, and Demons to get there - a "new challenge" appears, and I assume it's going to be tough. NOOOOO!! So far - 29 levels down - it's all one- and two-star monsters and worthless loot. I guess I'll give it another few levels, but I'm getting pretty seriously bored...
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OK I've played all 3 of these and by far the best one for me is 'crusade' which is funny because that's the 1st one? That game rocks but 2 and 3 not so much. I just don't have the time to try and craft -nothing- 400,000 times to get my skills up? who does this? I mean, get a girlfriend.
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@JREM_05: If you use the Divine Intervention potion, then the next time you get killed you'll be instantly resurrected with 25 hit points.
@chris117788: To get the last potion, you have to have gotten the Crafting Legend achievement in Arkandian Legend and still have the save file on your computer.
@zenth: It seems that only white walls count for that.
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@Hunited i think pierce is that your damage ignores enemie's armor,but i don't know if there's a chance to work or not,and if you're told of when you do a piercing hit.
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Sooo close to getting a 5/5. The top 5 comments basically cover all the reasons why I just can't bring myself to leaving a 5 star rating. This is a horribly addicting game. I've enjoyed the hours played. Thank you.
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When I play Explorer my whole computer slows to an absolute crawl and takes up 100% of CPU usage after I save a file and play for a couple hours. Even when my browser isn't in use the computer slows to a near freeze. When I clean out my delete my save game my comp goes back to normal. Has anyone else had this happen with their computers?
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Oh dear. In the custom house, any floors besides the default one cannot be walked upon. I'm fairly certain this wasn't deliberate, right...?
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The Necritan Chronicles Mage Weapon is WAY overpowered. I put it on one of my Tactical Mages and he was killing 4 enemies at a time, dealing 100+ Damage. Wish I would have played a wizard ._.
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For dungeons that look unbeatable because you can't get around the furniture to the goal, buy a Vandal's Sledgehammer and steal the offending furniture.
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missing 8/10 attacks with an 80%+ hit rating is just absolutely rediculous... i hope you fix this in a sequel... nothing like watching a battle of 20+ misses in a row.
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hey, noob here..I keep seeing armor, or weird items in dungeons that look they should/could be picked up. they are blocked, and not a walkover icon...should the pickaxe help in this? I can provide prntscrn
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sometimes chest are empty.... no items, no gold
and occasionally i have to fight "ghost" monsters after i kill the original one
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Took me very very long, but i got a critical 40 gem. Craft a lot of the godly sword, and disenchant them for crit 10 gems. Socket into a ring, and disenchant. eventually 1 ring gave me the crit 40 gem :)
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Now, I like the 3rd chapter of the arkandian series so thanks a lot for creating it! However, I find the attack system to be "too capping" for the player... For example the 99% attack chance on light attack, doesn't seem to be even close to an actual 99% hit chance. You should simply state it differently (by including the enemy buffs that reduce your hit chance for example?), or you should ditch the entire attack/chance system and stop capping the dice throws at 100. The attack chance should be much more dependent on the weapon attack skill and not capped at a 99 attack/100 defense throw, so nobody can blame the system for missing the enemy any longer... Besides, who even owns a 100-sided dice anymore? They're getting old. Time for innovation!
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Confused about skills, leastwise I got 1000 blacksmith, and cant craft the super godly weapons.
Played the game a bit more and some skills rose my crafting %, but I'm not sure which one, not sure what TACTICS, and Art.
so a brief something that lists the skills, and what they are raised by and what they DO would be nice. And the shops only sell garbage, would like the shops to sell better stuff with more skill in shopping. oh and instead of a 75/75 stopping point, 100/100 seems to feel better. as it stands it just makes the prices you see inaccurate, compared to what they actually are worth.
not sure, but mages in the final areas were very ... much more of a threat than the soldiers, the blocking, the life leech doing high damage, the 100 HP and Mana.
Its fine for a challenge I guess but the NOT mages just sorta died, whereas the mages did significant damage to me.
alternatively some skill that allows me to see what a stack is before I attack it, or an option to run away
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Sometimes when an enemy casts fireball, my next attack it looks like I didn't move. I don't mind personally, it makes it look like I'm assaulting them with my steely gaze.
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addition to arigold16: artistry is an important part of crafting! improved it from 100 to 300 and some success chances went from 10% to 30%
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i found a bug. whe looting items into my enchanted backpack, when i get to the botum row it skips the itemin the botum-left lot, but next chest it fills up.
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at max mysticism you only get 25% chance of getting back your gems, but if it works, you can combine gems to get really strong ones. 4 useless 2% gems can net you an 8% gem
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mage:
6d12 (crit+10%,life leech+10%,max hp+25,spell dam+10%) vs. 12d6 (max mana+25,spell dam+25%,mana leech+10%)
leave me a shout because otherwise I will not be able to read your comment.
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so I found some sledgehammers, some were "Rusty Vandal's Sledgehammer" and worth 150 ea, one of them was "Vandal's Sledgehammer"(worth 500), and i also found some "Vandal's Pickaxe", but 2/3 i found were worth 150, and one of the "Vandal's Pickaxe" was worth 500. I'm guessing you forgot to to put rusty on the "Vandal's Pickaxes" that are worth 150.