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Man what is wrong with this game, the enemy seems to have 5 times the resources i have and just masses units when it seems a good time, there is no gameplay in this ... well tamagotchi if you will. No place for a frontpage.
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at the begining of the game where you pick a deck of cards it would be nice if it gave a little summary of each but still great game 5/5
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a group of archers are op, their rate of attack and damage is far to fast, their population # should be cut or rate of attack/ damage lowered
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Most of the "browser" functionality should probably just be integrated into the deckbuilder imo. It's annoying when you're first learning to have to constantly leave the deckbuilding screen to find out what exactly a thing does, then come back, load your deck again, and swap that thing out.
Or if that's not happening, "browser" probably shouldn't have a separate entry for each copy of a card you have; just each unique card you have numeral indicating how many of it you have (possibly including things you have 0 of).
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is it supposed to happen where you draw a card but it doesnt give you one. just gives you an x where a card should be
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Ah, the ol' city of Arkandia.. I felt like playing Protector IV one again. Hey, why don't the makers make a book out of it?
Gameplay's good, but I'm waiting for the Cardian 2 to have the summoning cards have hero cards, and some units from Protector IV (Scavengers, gentlemen, alchemists, etc.) and more faction decks. (I recommend the factions from the same game, Chaotic Covenant, Rangers of Flitwind, etc.)
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Hehehehe... Now that I hoarded all that gold from my 6 gold mines I can now stop the enemy from attacking... BY MASS ATTACKING WITH DEMON WORSHIPPERS AND MUD GOLUMS! Nice game of balance... You have to decide between whether to store gold to get better items, like more gold mines, mass attack with smaller units, or attack with less even bigger units.
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I was honestly a little worried when I saw it was a card game, as they're really not my favorite. I really enjoy this game though. Well done again.
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Woo what a nice turn around on a card game.
So far i like but stuff that could improve is:
- something to tell u more clearly when a unit is rdy to summon, cause grades of traparency become hard to see in the 10% to 0% ( make the horns of unit space be black and bright red when unit is rdy to be sumoned)
- something to know ur enemys resourses, at least how many he's getting of each thing. this have a great influence on strategy.
and something i'm not sure but look like factions aren't important at all. I havn't seing something to make me want use only necromancer cards, then again i havn't see much of the game.
5/5 i really like it
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Ok kool like trading card games exept without the gayness of paying for them.. ok first booster " Leeegeeendary" Kool i got.... Jim.... Wtf???? 0.0. LOL kool game 5/5.
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Umm.....I opened the starter deck and clicked on the cards and they vanished for good. I wanted to be able to see them in the browser so I could look at them in detail. This is really annoyed.
Why can't you make it so that there is a view mode, double click or something so I can look at cards in the starter deck? Or just have those cards show up in the browser?
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First glance at the title i thought it said "Canadian." I clicked it instantly and was sad to see it was a card game :[
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Good game, but there are a lot of bugs that I keep running into. Namely, I can't access the deck without using Tab and Enter. Also, as I was trying out the different packs, I played once with opposition, and then the next two times, I breezed through without there being any sort of fight.
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Starter deck, first match, no gold mine at all, so cant afford enough units or to buy new cards to get more gold. Yay.
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like all games that undefined does, it was well done, and the graphics were excellent (although weve all seen them before) They did the trading card them well, even if the game couldnt compare to Elements; I personally would rather see Undefined work at the protector series or my pet protector with which it has already been successful than see it veer off by working on new things.
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Must admit it's a good idea for a game. I like the concept summoning and support cards. I think it gives a fresh idea on side scrolls letting you have a deck really helps with that unknown or what's to come with cards, so you can't prepare for anything, but can always help out your situation.
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Let me understand this I log on to Kongregate and check the Hot new games part this is the 3rd one listed with 0 stars and only 14 plays. I know undefined is a good game developer but Damn!
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Go to build deck and click on your starter deck then click in the bottom right of the game screen and it opens a new window or tab with the game in it... annoying