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'River's End' should be renamed to 'A Spot A Little Further Down River From The Last Time You Were Here Grinding For Unholy Temple.' Just a suggestion anyway. :)
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first time on earth fissure: kill first guy with 110/230, kill second with 36/110, die on third guy second time through: first guy, 196/230. second, 156/230. third, 98/230. last guy, die while he had regenerated about 5 times, with 11 laft at the end. BIG comparison
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the interest on the debt sum is 0,5% per day. Thats 182,5% intereset / year. The mage must have been on drugs to agree in such a deal.
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i've seen plenty of games likes this one. the graphics are nice, but not superb. my real issue is that the enemy only attacks, doesn't plays the grid like the player. that makes it a lot more fun in other games of the genre, without making them much more complicated
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@undefined: did u notice that u had typos in the game? i saw one of them at one of the enemies in the creeping swamp stage when it said "lizardman chieftan." i think u meant "lizardan chiefman."
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Nothing interesting in the way of spells at start and for a long time, no individual strategies, no setups, no neat combinations, no fun to just play. Puzzle matching spellcial move combo game without the combos (I am all for delayed gratification, but I do not want to have to "earn" the game being fun and would like a little something to play around with from the get go).
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@undefined It's starting to glitch around "Wartorn Wastes". The enemy's HP doesn't show up, it looks like I am fighting two enemies, every time I deal damage it says "undefined", after I deal a few damage to an enemy it just moves on to the next without defeating the one before and I've beaten whole levels with no effort. It's very annoying, so could you please fix it?
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Once you get past the Unholy Temple, it's a cakewalk. The last level is a little more challenging, but if you have the Halberd from one of the levels after Unholy Temple and a decent amount of Rage Capacity/Rage income %, it's not much of a challenge.
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@undefined: Perhaps when setting up a store, you could make it so that the user's inventory is always open rather than first clicking a shelf slot and then picking out an item? The item would just naturally pick the next open indexed slot. It would streamline the process altogether.
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Storekeeper: "I have ventured far and wide, slaying demons and undead. I have goods are from hell itself" Customer:" show me!" Storekeeper: "this is all from the underworld" Customer" its coal." Storekeeper:"its pretty boring there."
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I got stuck at the unholy temple because I sold off some gear I thought I didn't need. This forced me to build up my stats big time. Would've been easier if I didn't do that, haha.
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there should be an achievement for killing an enemy without gathering resources from the grid. i mean, c'mon i just killed a guy in 3 shots without making a single match or using any of my extraction spells.
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LOL!! this was great, Red Ranger Gear, once owned by the great red ranger jason who travelled the land righting wrongs with his three friends under the guidance of the wizard zordon. lol, nice touch!
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(i had to take a 30k loan out for my trip) who the hell leaves there kid to pay a loan off so he can go on a vacation
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If you are javing some problem, thinl only about paying you debt, at end of it, you get 2 item that make even harder lvls so easy
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Achievment: eat 2 food. Reward: +10 hit points. This makes some sence. Next one: mana pool. Reward: +10 hit points. This might make some sence too. Next one: sell 20 items. Reward: +10 hit points. Now, wheres sence in this one?
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The particles on the loading screen are absurd. The rest of the game runs fine, but I almost can't get into the game with all those damn particles.
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This reminds me of "Puzzle Quest". In fact, it is VERY similar to that game. The only difference I see is worse graphics and a different storyline.
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Every time I try to continue my saved game it's deleted. I'm tired of starting from the beginning everyday. Can anybody help me?
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auto save would be nice.. i lost my game when lightning truck near by.. had to start all the way at the first level... otherwise i love the game.
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Well, based on what I've done so far, here are some tips...
1) Once you get to the level with the Pirates, just keep playing it over and over again- you generally get a lot of Loot and Gold, so it's an easy way to pay off the debt.
2) Afterwards, concentrate on accumulating items with Damage Increase, because this is the easiest way to deal with the difficulty curve starting at level 20. If you play your cards right, you'll be doing around 100 damage per attack.
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For people that think the only way to increase you HP is by achievements you are wrong. If you click the little potions logo next to your head armor in the armory screen you can eat food items. Certain ones do nothing but other ones say that you will get +1 or +2 Max HP. Like for example getting a watermelon piece if you eat it you get +2 Max HP every single time. Keep this comment alive so people can see this.
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Odd game... but I actually have really gotten into it. it's fun. adds a bit of a twist to a normal turn based game. so it's unique. Really suprised me though. if it werent for acheivments I would not have continued to play this game. I would have taken a look at it and said eff it. So thank you kongregate for adding acheivments.
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Love your games undefined.
But please allow me to suggest going easy on all the glitter and animations.
Bloats up the game and really doesn't had anything except making it slow and annoying...
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I wish I new of what food did early in the game. I am on the last few rounds and I find myself just barely missing the endgame.