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EvilxxBunny

Jul. 30, 2011

Under rating threshold (show) first enemy you fight is a jedi starfighter and the first ship you get is a naboo fighter lol

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(1)

moonlitgamer

Jul. 30, 2011

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(-10)

Crossillian

Jul. 30, 2011

Under rating threshold (show) STOP READING COMMENTS, ENGAGE!!!!

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(-1)

sborroman

Jul. 30, 2011

Under rating threshold (show) i don't see the point in buying new ships once you advance:the enemy levelling is screwd up!! if i buy a new lvl1 ship i should be able to fight against same (+or-) lvl enemies!!

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(5)

Yomooma

Jul. 30, 2011

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(-10)

blepcake

Jul. 30, 2011

Under rating threshold (show) Wow, screwed. I went pretty far with just two ships and then hit a brick wall. Bought another ship but it's level was so low it died very quickly in battle, leaving me with two ships. No way to grind my level up. End game.

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(11)

undeadking

Jul. 30, 2011

Under rating threshold (show) tip: dont get bomber early, there will be kongragte bomber at one of the planets, which is rly good :P

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(2)

yoda5000000

Jul. 30, 2011

Under rating threshold (show) love the concept - would like to have some farming missions to level new ships.

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(14)

Rowanthepreacher

Jul. 30, 2011

Under rating threshold (show) Buying new ships is almost pointless. Without the ability to train up new ships on easier missions, they just get left behind, and they're not worth the cash. Also, Energy Syphon is bugged. It doesn't always damage enemies on diagonals, even though it should.

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(13)

Sleepingpill

Jul. 30, 2011

Under rating threshold (show) Such a shame the level system lacks some touch, and the difficulty is balanced to some obscure way to setup your ships, and really most ships benefit from just leveling up one ability... so whats the big deal with having several choices when only one of them really counts?...

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(12)

WaYoJin

Jul. 30, 2011

Under rating threshold (show) Concept: GREAT! Playability: POOR! Needs Respec or Farming. I don't want to try and figure out how the developer thinks the game should be beaten. I want to beat it my way [i.e. the overfarmed unstoppable fleet method].

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(9)

dbisdorf

Jul. 30, 2011

Under rating threshold (show) If it hasn't already been mentioned, there's a bug in the game that causes projectiles/shots to appear to originate from ships other than the ships actually firing them.

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(3)

Telapoopy

Jul. 30, 2011

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(-4)

timmytimmy2

Jul. 30, 2011

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(-7)

Gipfel

Jul. 30, 2011

Under rating threshold (show) Interesting Fact: Most of the ships in the beginning are Star Wars episode 1-3 ships. You even start with a Naboo Star Fighter and fight against Jedi ships.

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(-1)

marktyron417

Jul. 30, 2011

Under rating threshold (show) Feels like playing the game in Hardcore Mode xD

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(2)

marktyron417

Jul. 30, 2011

Under rating threshold (show) also lately the enemy is unbalance because they have high damage and armor making it hard to deal with them

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(0)

marktyron417

Jul. 30, 2011

Under rating threshold (show) hmmm maybe lowering energy of some weapon buff like battlestation and energize beams may be good cause i cant perform the next attack because my energy is depleted after the buff

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(-1)

ranthai

Jul. 30, 2011

Under rating threshold (show) Anyone notice the gloves when trying to equip an item on a ship?

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(0)

thunderbolta

Jul. 30, 2011

Under rating threshold (show) Leveling up new ships can be way too hard. We need missions which we can repeat to get our noobs up to standard!

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(9)

Enderjmu

Jul. 30, 2011

Under rating threshold (show) Bug: had the healer I mentioned before, a couple of corroded pirate bruisers as enemies. They killed the healer, but then the pirate bruiser that killed it died (due to corrosion). The "Defeat!" screen flashed, then went away, and the game locked up.

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(1)

Enderjmu

Jul. 30, 2011

Under rating threshold (show) needs a single mission in each sector that does not go away, and is used for the sole purpose of grinding. I got a healer in the third sector, but I can't level it because it's not good enough for the missions given to me!

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(6)

Rhinogamer

Jul. 30, 2011

Under rating threshold (show) Not much to add that hasn't already been said by other posters. The level cap is somewhat inconvenient, but I can live with that I as you probably put that in place so that you could 'balance' each zone and ensure that players receive the difficulty level that you intended...however, you really, really need to make zones & missions replayable. The game's enjoyability is severely limited by the fact that you have little, to no, chance to purchase new ships and bring your entire fleet up to comparable levels. As it sits right now, with the lack of being able to replay missions/zones for leveling, & cash generation, the game is about a 2/5; with the ability to replay/grind, I feel it'd be a solid 4/5, possibly 5/5. Nice start though, really.

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(4)

jadkni

Jul. 30, 2011

Under rating threshold (show) I like the difficulty curve and ease of screwing yourself, honestly - it's encouraged me to repeatedly restart and try new things, experimenting. Maybe I'm just a masochist.

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(-1)

SirFred131

Jul. 30, 2011

Under rating threshold (show) not sure whether this was intended, but my hulk started with it's fourth slot as battle stations, and after a while, it changed to plasma smash. If this is intentional, can you please mention it somewhere? Maybe also mention when, and how many times it changes, and maybe with a way to see what it can change into.

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(5)

flaffee1234

Jul. 30, 2011

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(-11)

Heindal

Jul. 30, 2011

Under rating threshold (show) Nice idea, but it gets boring with the time. The thing is - its proably to much (too many sectors and too many missions). The turn based mode does not convince me. The mission are always something like - destroy all enemies. You also don´t have the option to research, the only way to change your existing options is to buy devices/ships or to get levelups.

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(3)

djengis88

Jul. 30, 2011

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(-4)

Taka4000

Jul. 30, 2011

Under rating threshold (show) Ok first of all it needs an undo button if you make a mistake second of all you need to be able to replay missiobs Thanks for reading

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(1)

bovi

Jul. 30, 2011

Under rating threshold (show) I had a hard time on my first attempt at the game, quickly painting myself into a corner as many others, not coping with the rapidly increasing difficulty in the second system using any combination of my ships. Starting over, I found that exclusively upgrading the various armor types helps A LOT, and focusing upgrades on each ship to only one skill (each) makes them more powerful than a balanced out ship. I'm now in my third system and think I'm managing just fine for the time being. For those who struggle, try this out and see if it helps.

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(4)

tevius

Jul. 30, 2011

Under rating threshold (show) Very nice game. The long curve adds a lot to replayability. Better than grinding games.

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(-1)

Shadendemon

Jul. 30, 2011

Under rating threshold (show) i;m curious about those complaining about the "copyrighting" have you paid for anything in this game? no? then there is no copyrighte abuse. tyvm

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(2)

Shadendemon

Jul. 30, 2011

Under rating threshold (show) training software 150 dollars? i'll take a chance at a pirated copy

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(2)

Dalmighty

Jul. 30, 2011

Under rating threshold (show) This game.. it's missing something... SPACE ORCS!!

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(3)

Raidex

Jul. 30, 2011

Under rating threshold (show) The background music reminds me of the theme music of the movie Blade Runner! Great one!

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(2)

Galaga1971

Jul. 30, 2011

Under rating threshold (show) umm isn't this by undefined?! Where's the orcs???

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(5)

gijsyo

Jul. 30, 2011

Under rating threshold (show) Love the music. Needs a remix with rhythms :)

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(2)

GD_FierceDeity1

Jul. 30, 2011

Under rating threshold (show) a space ship game by Undefined....why...why thats blastphemy....o.o

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(0)

silverdragonking

Jul. 30, 2011

Under rating threshold (show) lol spelled "this" wrong

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(-2)

adrin

Jul. 30, 2011

Under rating threshold (show) Good game, but the insane defenses of the AIs later on in the game make multiple hit weapons simply useless, and they themselves do enough dmg to pulzerive your fleet in 1~2 turns. I don't think I'm the only one thinking the AI need rebalancing!

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(9)

hotshot9090

Jul. 30, 2011

Under rating threshold (show) A replay feature on previous levels would be really nice for leveling older ship

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(-1)

jarno

Jul. 30, 2011

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(-5)

ninjakudo

Jul. 30, 2011

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(-8)

Fyeth

Jul. 30, 2011

Under rating threshold (show) I was fairly disappointed, I wasn't really bothered by your ships seeming like star wars ships but there were fairly little things such as the map being too small, the battles not seeming very dynamic. In all honesty I'd rather control little knights rather than ships. It kept me fairly entertained but I screwed myself then had to restart. I encourage your concept of strategy games like this but I would recommend you take land characters, they could be anything, post apocalyptic mechas or even just warriors. Not to mention you could create better obstacles than just, two or three asteroids scattered around. I was never really constrained by asteroids. Best wishes ~Fyeth

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(2)

Vlaceo

Jul. 30, 2011

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(-5)

flowirin

Jul. 30, 2011

Under rating threshold (show) looked promising but got hard too fast, and without the option to grind i quickly got stuck, unable to win anything so unable to progress. fail.

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(2)

johnnzhu

Jul. 30, 2011

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(-14)

Ldeleurme

Jul. 29, 2011

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(-12)

Squeebl

Jul. 29, 2011

Under rating threshold (show) calling your crew to battlestations costs 45 energy? the PA systems on those ships must be loud as hell.

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(22)

AdamWest1313

Jul. 29, 2011

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(-7)

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