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Comments for Hordes of Hordes

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zipdog

Feb. 02, 2012

Under rating threshold (show) I wish there was a way to upgrade how fast you generate mana.

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(0)

abyssoft

Feb. 02, 2012

Under rating threshold (show) Targeting priority is simply dreadful. progress is painfully slow. needs more work. 3/5 in hopes some improvements are forthcoming.

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(2)

CousinGuilo

Feb. 02, 2012

Under rating threshold (show) could very well use a times 5 speed. also I would recommend adding an option for getting double resources. not everyone is a grinding freak and might want to play each map only a couple of times rather than a dozen. Also if possible have a checkbo for auto sending waves. strictly optional of course for when you have an epic defense set up already and dont anticipate anyone making it through for a good forty waves.

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(2)

DarkHawk64

Feb. 02, 2012

Under rating threshold (show) Loved the first map where you tried to trick us with the fake path <3

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(1)

DatenshiSan

Feb. 02, 2012

Under rating threshold (show) Target priority is a bit odd. Things walking behind characters and the character won't hit it because its fighting something else. If you can't change target priority, then priority should be set to first.

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(8)

griffindoom

Feb. 02, 2012

Under rating threshold (show) I thought endless mode was supposed to be a good way to get resources, but apparently it gives you none.

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(11)

Zeketheimpailer

Feb. 02, 2012

Under rating threshold (show) not worth it...

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(3)

Josefkun

Feb. 02, 2012

Under rating threshold (show) This need Auto-send waves and higher speed because the waves are too long.

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(1)

RedeemedWahrior

Feb. 02, 2012

Under rating threshold (show) I thought gemcraft 1000 waves endurance was long... this is worse X_X

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(1)

AsSto

Feb. 02, 2012

Under rating threshold (show) i really like this game. It changes from TD beaten in 3h. 5/5. But as always there is an enormous lack on informations on upgrades/waves. it's hard to find the advantages of upgrading vs placing another tower without testing. The influence of armor looks important but we're blind on that. The midas spell seems to cummulate but expire !? ... some further informations are required to have all the fun with the game.

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(2)

RCiro

Feb. 02, 2012

Under rating threshold (show) 5 skull dificulty only gives 6 resources? its much faster to just go for level 1 over and over and it's 4 resources since there are much less enemies on each wave

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(2)

BuffKitTon

Feb. 02, 2012

Under rating threshold (show) each defeat is completely demoralizing as you have spent the last hour on this level only to lose and get absolutely nothing to show for it, perhaps this should have somehow been corrected in some beta tests with actual users, it seems only the dedicated will play long enough to get the feeling of achievement that ppl actually play games to get

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(6)

TurnipEntropy

Feb. 02, 2012

Under rating threshold (show) I've played several maps, and my data never saves...

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(1)

polarhooah

Feb. 02, 2012

Under rating threshold (show) give resources even on failed levels

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(15)

GreyFox92

Feb. 02, 2012

Under rating threshold (show) i'm not impressed then again.. I'm in love with skyrim. I did make it to wave twenty.. so atleast i didn't just quit..

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(0)

Phuker

Feb. 02, 2012

Under rating threshold (show) good idea, nice features... the enemy tracking needs a lot of work... creeps in front slip by because units target another further back... ditto on the show path option, needs to toggle on or off and stay there until toggled again

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(0)

Chaafii

Feb. 02, 2012

Under rating threshold (show) Enemy is walking thru my barricades, despite having an open way to the end.

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(0)

630tiger

Feb. 02, 2012

Under rating threshold (show) I wouldn't mind playing each level for so long if I got some resources when I lose. Otherwise, it's just a pain because my strategy isn't quite perfect, so I get to wave 16 and lose, and get nothing for my effort.

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(5)

Gamepages

Feb. 02, 2012

Under rating threshold (show) I love undefined but....this is a 2 star game until it's a bit more friendly. This is a terrible example of a tower defense game with the grinding of an MMO.

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(1)

migero

Feb. 02, 2012

Under rating threshold (show) in addition to all these guyz said .. i dint find a "restart" button

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(0)

Rannen

Feb. 02, 2012

Under rating threshold (show) The top comments sum up everything I think about this game, with an emphasis on those that state it takes TOO DARN LONG to play.

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(1)

maredin

Feb. 02, 2012

Under rating threshold (show) Good game but to litle content and to much grinding

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(0)

jdubois1291

Feb. 02, 2012

Under rating threshold (show) Needs to have a way to have units attack certain enemys. Lowest health, most health, first, last ect.

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(2)

l3lackl3ool3oo

Feb. 02, 2012

Under rating threshold (show) I dont know if this is just for me or what, but, there's some bug going on that's not even allowing me to click on the characters to put them on the field. =/

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(0)

Desving

Feb. 02, 2012

Under rating threshold (show) I think that "Incoming Waves" must be somewhere else. It is really annoyng to press pause to look through next ones

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(1)

sysy

Feb. 02, 2012

Under rating threshold (show) A "Restart Level" button? Madness!

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(1)

Arjunrah

Feb. 02, 2012

Under rating threshold (show) no mute button ? -.-

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(0)

DrDragonek

Feb. 02, 2012

Under rating threshold (show)

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(-4)

Deathmax

Feb. 02, 2012

Under rating threshold (show)

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(-5)

GOmaDn

Feb. 02, 2012

Under rating threshold (show) Path prediction showing how a new block would alter the battlefield would be great. It's not always obvious which direction the creeps will head. Also, a restart button for the ocd crowd.

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(14)

IronWorker512

Feb. 02, 2012

Under rating threshold (show) My archers keep attacking new enemies as soon as they see them instead of killing their current target. I have lost dozens of lives at a time as monsters, all with only a sliver of health, file through the end-gate.

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(22)

Ouanonfor

Feb. 02, 2012

Under rating threshold (show) Great potential but actually BOOOOOOORING !! 2/5

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(0)

squaagbc

Feb. 02, 2012

Under rating threshold (show) great game! but the one thing that really annoys me is that there is no resume button. i mean, click anywhere to resume is ok but usually on games there is a resume button so on the pause menu i check the enemies and get so close to clicking the quit button. thanks oh and 5/5

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(2)

Embryo

Feb. 02, 2012

Under rating threshold (show) Among the many, many inexcusable design flaws in this game: Terrible unit scaling, terrible unit balance, no auto-next-wave button, a limit to 2x on speed, no "Next wave composition" without pausing, no ability to turn on and off music, no keyboard shortcuts for towers/traps, no preview for barricades... this game is an Alpha version of a decent game, but as a released game, it gets a solid 1 star.

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(7)

mtq1

Feb. 02, 2012

Under rating threshold (show) "Introduces fresh new ideas..."

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(2)

Kealzorz

Feb. 02, 2012

Under rating threshold (show) There should be options. Volume/SFX levels, graphics quality, restart button, and stuff

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(1)

Kalumn

Feb. 02, 2012

Under rating threshold (show) ZOMG!!! THE SHEEP MOWED MY LAWN FOR ME!!! KILL THE BLASPHEMOUS CREATURES!!! THEY ARE THE SPAWN OF ALL THAT IS EVIL!!!

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(0)

ultimatejosher

Feb. 02, 2012

Under rating threshold (show)

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(-4)

Adeirutonu

Feb. 02, 2012

Under rating threshold (show) Wow, Horde of Hordes sure have hordes of hordes.

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(0)

bigb1983

Feb. 02, 2012

Under rating threshold (show) Its a ok game for what it is. My 2 main problems with the game is, #1 the speed, even at max its still TOO SLOW. #2 is the story, because there is no story. Would be nice for the game to have a story.

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(1)

ImperialUser

Feb. 02, 2012

Under rating threshold (show) This would be a nice stand alone game, for the amount of time it takes to play. Or an MMO. But for kongregate it takes to long to play though a single wave. Still, great game. Hope to see it maintained with some updates. =)

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(3)

Toastmaster

Feb. 02, 2012

Under rating threshold (show) Please allow seeing new enemy paths before placing barricades. I keep placing barricades that change paths to avoid my old barricades. Or at least allow selling barricades for full value before starting wave 1.

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(4)

phoyphoy

Feb. 02, 2012

Under rating threshold (show) The difficulty curve is too severe in comparison with your other TDs. You cannot plan out a path. Well, maybe you can, but you will need to have upgraded your towers and barricades significantly to do it. And by that point, your towers are strong enough to where you don't need to.

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(2)

Ralfo

Feb. 02, 2012

Under rating threshold (show) So, the final wave in lv. are strong regenerating vampires, 120 in a row, with high armor, so you loose for sure, leaving with ZERO reward for playing 45 minutes. so i tried replaying lv. 1 to get more resources. but you only get them once per level. best way to frustrate the player 2/5, sorry. make getting resources MUCH easier!

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(2)

Skormsghost

Feb. 02, 2012

Under rating threshold (show) ya spending 30 minutes on a level just to lose to people you can't hit is really horrible... and then i dont get anything even for trying the level.. i dont feel like replaying the first level 100 times just to upgrade my units... horrible attempt on a tower defense game stick to what you know and dont branch off to other game types

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(3)

Yaochnov

Feb. 02, 2012

Under rating threshold (show) It would be nice to see what the upgrades do before purchasing them...

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(4)

Deeplight

Feb. 02, 2012

Under rating threshold (show) It's the barrier cost that's really getting me. 100 Gold! for one block? I guess making mazes isn't really what you were going for

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(6)

MadHatter26th

Feb. 02, 2012

Under rating threshold (show) To everyone complaining about not knowing what upcoming waves do, or even how many to expect, all that information is available from the pause menu. It shows upcoming waves, what their stats are, and any special abilities. That being said, it doesn't change any of the other problems mentioned in the game, or the fact that it becomes very tiresome to have to pause and check wave abilities every few waves.

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(-1)

capt_phallus

Feb. 02, 2012

Under rating threshold (show) On level 2, I played for almost an hour, only to have the very last group seem to run past my men and traps almost unscathed because they regen so fast. I end up losing the map and have absolutely nothing to show for it. I like the concept of the game and the style, but I think I'm done with it after that.

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(7)

polarhooah

Feb. 02, 2012

Under rating threshold (show) Actually give me resources when i play endless wave like its supposed to and tone down some of the enemies that can regenerate more than i can damage them

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(1)

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