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Thank you Greg, for giving me your pink striped pajamas on my 13th birthday. I now wear them whenever i go questing in the abandoned castle.... O_o
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@cloaker, the chance to hit from equipment isn't all you must worry about. You also have to worry about Dex is you are attacking Melee-wise. Also, getting your Melee-attack skill up works too. Both combined, you are a repetitive attacking force that dodges the counters. + if this helps out in those hard dungeons.
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Are u guys serious? Check ur character infomation right after creation. Oops, I can't believe this! Don't rate bad if u don't understand.
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WTF i keep losing to a freaking puny demon becuase i'm missing 6 times in a row and i have 20+ added chance to hit from equipment. how is that?
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Final choice "Choose King's Assistance", the option training did not give +30 CAtk/MAtk. Please help to confirm, "+" if yes.
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Clear broken shipyard before 14, but the underground cavern didn't unlock. WTF??? I got try it again. It's a bug failure. Without bugs, this game is elite.
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two things to say 1:i get medium badge first!2: i like more of see the character doing the things like in my pet protector one is that is a little boring tho see your character push a giant clock.thats all!
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I got tier 5, Royal Associate. I think that's the best... Anyways, make sure to get the forgotten caves as soon as possible (by doing "book adventures") so that you have more time for other things. For warriors, make your bravery go up as high as possible by doing adventures and combat training. Then, go to the Titan dungeon to get awesome weapons.
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Okay.. dumb question, but how do I actually make a building? The walkthrough doesn't mention anything on that, and I've been playing for 211 weeks, and still haven't figured it out..........
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Great game, I would love to see a third, however if you would make another one I have a few suggestions.
-For random "book" adventures, create many more scenarios your character can go through that utilize his skills even more often. Right now they're far too repetitive (boring, boring, fight, poison, treasure, boring, fight...)
-If you move onto a square, and your stress bar hits 70+, you should still interact with that square before you have to go home. It doesn't make sense if you entered a square with a monster that you can just teleport out of there. Also, no matter how stressed your character is, he isn't going to just annoy the treasure. This upsets many people, which is counterproductive to the rest of the game.
-There should be a buyback option in the shop (at an increased price from what you sold it) in case you sold anything that you later decided you needed (such as if you were originally a warrior and sold your spell dmg. increases, then decided to go mage).
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Random Person: Legen Dary, its time for school! Legen Dary: sorry cant right now too stressed, ill go to these forgotton caves for a few weeks instead.
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For all of you who don't know how to increase your hit rate. You simply increase your combat attack(if you want to hit with melee), or magic attack(if you want to hit with spells), You do this by visiting the combat or magic schools. Combat/Magic defense makes it more difficult for enemies to hit you. Also dexterity increases your hit/dodge rate. I would suggest working into some money and training your fighting prowess to like 150 in the schools before you even hit the testing ground.
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I must say i just finished the first 1 and this one dissapoints me. Overly complicated, and lacking the charm of the original
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The concept is fantastic, the execution is terrible. Over 20 hits and every single one of them missed, the enemy's hit landed in almost all of theirs - and that's on the second easiest dungeon. Poor.
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For a legendary equipment; work as an apprentice or librarian to maximixe your enchanting skill. After that studying smith's or working as a smith will increase your smithing skill, working as a tailor or studying stitching also increases your tailoring skill. Smithing and tailoring sometimes asks you to make a equipment. with both mastering enchanting and smithing/tailoring skills, you can make a legendary equipmenyt; such as "Supreme Godlike Dagger". (Dmg: 60 / Hit Chn Inc: %49 / Luck Bns: 80 / Crit Chn: %5)