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As our hero, Legen Dary, Walks across the creeking floors of the ruined tower, he spots a chest in a corner. He walks to it and exclaims out: "Yes a chest!" As he was just about to open the chest, he suddenly turns around and leaves! "Its just too stressful to open a chest with good loot..."
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This game honestly needs a do over. Almost all the traits are useless unless u keep playing after he is 19. The game is biased towards Warriors and exploring dungeons hoping ur stress lvl doesnt get too high is just ludacris
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Nice concept but poorly executed in a few places. It sure would be nice to see an RPG balanced enough to not favor Warriors over Mages over Rogues and so on. Game also plays quite slow at times too.
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Adventure time ! Day 1 i found some gold it was sooo stresful. Day 2 another gold .Day 3 i found some..... Day 6 i found treasure chest full of gold. i dont know if i can take this stress anymore! Gold everywhere !
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You know actually how about add the stat Accuracy to a weapon, so lets say a longsword has accuracy of 20%, that means it has a 20% chance of hitting the enemy. This also may put a bit more thinking into getting weapons, because maybe a better weapon may have a lower accuracy then a weaker weapon. Also accuracy or anything related to it should be a character stat that can be learnt from going to school, cuz one things for sure there is no point having a high damage weapon but you keep missing. Lots of improvement needed, but i'd still give it a 4/5.
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*BANG* "FEAR ME EVIL ONES!!!" *what seems to be a human barges around the corner of the dungeon garbed in a purple helm, silver disco blouse, yellow gloves, pink striped leggings and red shoes wielding a red wicker broom and then deals 6 crits in a row* what is more embarrassing? Being the moron dressed like this, or the monsters at this clowns mercy?
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you know what sucks about this game? MISSING, it´s amazing how full health can turn into a loss because the character misses so much...
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This game is not well balanced. If you want to be a Mage, you have no chance...
There are NO items for mages in the shop and I maxed it.
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Poorly designed. The stress mechanic seems to have no real purpose, and only causes unnecessary delays, which is an annoying thing to deal with when you've got a time limit. Thanks to the extremely low default hit chance, combat is completely disengaging and unreasonably difficult, which makes it disheartening that there's so much of it. Magic is about as effective as attacking an enemy with a stern lecture. All in all, I'm not impressed with this game.
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For those of you who are complaining that Legen does not pick up the chests that are in front of him, notice that Legen does not have any keys. He needs to break the lock on the chest to get the items that are inside which could cause tremendous amount of stress.
Please be understanding and my god just pick the the damn chest djalfdmfajlkfj.
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Vegtea what does the scouter say about his Temperament level?
IT'S OVER 1000!!!
WHAT 1000!?!? THERE'S NO WAY THAT CAN BE RIGHT!!!
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Your combat abilities should be around 300/400 before you go exploring. Your default gear hardly protects you at all, so you have to be able to dodge and land hits.
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I love how almost all the items in this game are snarky references to other games...I just got my Hedgehog Launching Pantaloons...
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2 overpowered monsters first time exploring then a weak monster I attack 20 times hit twice combat skill close to 150 I think I should've done a little better
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I don't know why they make all those games so complex, put all the effort in and than make the gameplay sooooooo boring?!?! What a waste of time!
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WARNING: Specific skills must be met in order for enough dungeons to appear. If you follow the guides written in the comments, you must ALSO make sure that you level skills, such as Bravery and Tactics. Unfortunately, I did not keep track of which skills opened which dungeons at what levels. Just know that it's something you have to be aware of. I only figured this out after blowing past my last 18 weeks experimenting!!
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GOD DAMMIT my i got all 19 blue chests and it was the last week of the game (i was focusing on rebuilding and not paying attention to weeks) so im rushing and doing all the dungeons in 3 weeks (including rest time) so my character get right in front of the last chest and decides he's too stressed to get it... kill... me... now...
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the game would have needed a better way to increase enchanting then just working as an apprentice... 7/week is really slow progression... otherwise very funny game, i loved playing it. :D
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If you're trying to get the 20th blue chest and you find the dungeons are to hard: the one you should visit is the Fire Mountains, the enemies there are not ridiculous. But you need bravery for it, so if you don't have it , you will have to buy a bunch of potions and attempt to brute force one of the others.
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Low rating because a series of factors, such as:
I can't mute the game, the slider won't go below 10%, and after 2 hours of really boring grinding the music only makes it worse. m not a 15 yr old who only cares about graphics, but seriously, that part deserves a little improvement
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It sucks that there are 3 dungeons in the game that appear to be bugged. Every single stat is maxed out, village fully upgraded, every other dungeon completed, but still there are 3 dungeons not appearing on the map.
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Hi blindpsychic, while train was overzealous, it does actually mute completely when it goes all the way down.. at least for me.