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Why do I keep getting gifts for a mage when all my pre-game setups were for warriors!? Why would the king send me a spell book and a wand if I'm a warrior? Surely he pays enough attention to the kingdoms saviour to know what style of fighting he partakes in?!?
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building the city is seriously messed up. I built my character mainly around building, and now that I can't build anything after running out of resources, I also can't find any, or adventure! No matter how much I send him to school, he still can't fight!
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At the last page of character creation I chose the two random magical items... but all I got was the rusty sword from a previous option... : /
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Glad to see that a sequel was made; I absolutely love this style of game. The unknown. The part on the user to figure it all out. This one definitely seems much more complex and will take me many hours to master (good-bye employment...). But thus only a small portion in, hope and expect it to decimate the first.
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Still has the wonderfully juvenile combat messages. All in all, seems too similar to the original to keep my interest. There's interface improvements, and what appears to be a building system, but it's not much of an improvement. Not bad, just mundane.
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oh my gosh!i ahte the travels ones not the the adventures where you clikc but when you move your character it pisses me off because hes starts moving wherever he wants
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this game is AWESOME and its better cause you get more choices at beginning so you can be pretty good at the beginning
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First one was ok, haven't played for more than a couple minutes but am disappointed to see so much stuff has just been re-used identically from the first one. I don't expect playing further will reveal much substantially has changed especially from past reputation of undefined. Anyways I will play and see and I enjoyed the first and won't rate it badly, but still initially disappointed.