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It's fun, but you basically spend most of your time working or at school, as the dungeons can be too difficult. It would have been nice to have a bit more in the terms of random events, or even things to do like 'play with friends'. Overall, it's a fun game that nails the fundamentals, but misses some side things. 3/5. Also, on my first try I got tier 5, Brilliant tutor of Combat.
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played 5 times, everytime with most of the stats at 100% and the apprentince always turns out to be
dum dum duuuum.... uncompletely unknown
shessh @.@ is the protector really that bad at training??
Love the concept and how everything works like a clock work. Combat system is a bit dull and there's a problem with stats levelling, seems to stay constant even though the apprentice scores stats after stats
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When I use a magic attack, most of the times it doesn't display any damage done to enemy or missed. I just get instantly attacked by the enemy. Weird.
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It is clear to everyone that he will become...COMPLETELY UNKNOWN...wait...what?
Good game overall, a little hard to understand at first, and some of the symbols need labels (what's the ying-yang in school supposed to be?) but pretty good otherwise.
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You can't master dragon tamer becouse of too little time. And battles are long and boring, clicking 1 button, meh. Would like too see autobattle. And save and load would be nice too. 3\5
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The reults make no sense relative to stats/etc. I had 100 humility, 101.4 compassion, 104.0 temperment, 102.8 morals, 102.8 refinement, and 76.6 faith. My end rank was tier 11 'pitiful beggar' which makes no sense at all.
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I think a screen to show you which ending you got so far would be really nice, for those of us who wants to try out many different things :P
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for all you complaining about the hit percent. Its really bad at first because your combat attack is really low. You can raise this by sending your apprentice to combat school, doing certain jobs (training a dragon), and by fighting monsters. When you get it near 100 you hit almost every time.