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PeeBreak even if the game itself doesnt appeal to you, the badge itself takes literally 120 seconds to complete.. why are you crying about it?
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This game is broken in full screen. In the main menu it shows the achievements on top of the screen in full screen mode.
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I make a 9 damage wooden staff a bigger hit (14 damage now), than a 14 damage sword (the birthday prez), which makes 11 damaeg in battle. And with sword I miss a lot of magican attack. And i miss 4 of 5 combat attacks, but thats ok with a mage.
Weird, that a stronger weapon makes weaker attacks, and as far as I see, there are no special mage weapons. Maybe math works another way in the americas.
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I really like these, but there is always a tidbit or two that needs work or not completely thought out. First, it seems to be literally impossible to get the Tier 1 rank of Protector General, no matter the stats or game completion. I think one or two people have hacked the game just to see if it was even possible and not got it. If anyone has, I'd love to see (undoctored) proof. Secondly, between only having 52 weeks left when it becomes available, and the amount of resting needed, Dragon Taming cannot be maxed before game's end. I don't think Undefined fully thought this one out at the time. It takes 48 weeks to max it, but he seems to have forgot to take into account the resting, which is needed much more for this job, as it fills the stress gauge much faster than the others. These make the achievements "Here Be Dragons" and "Let's Play Protector!" unearnable.
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I wish the unique special treasures were a bit more... unique and special. I got all 7, and every time, I already had something better than it.
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Halfdelita strat is good. Added theology training when I got to the final blue treasure. Greer is hard to get those skeletons. Better odds with 180+ hps. Stock up your gold by selling from other dungeons and then do forest holidays they will also increase constitution and hps. If you keep cycling the dungeon after losses sometimes skeletons change out for easier foes.
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I don't if someone has already posted this, but here I attach all the locations of the 7 unique treasures.
Dungeon Raider Badge:
Adventure:
1) Worn Caverns: https://imgur.com/qxecVST
2) Ancient Tunnels: https://imgur.com/6cQvRPY
3) Liar's Lair: https://imgur.com/tMyP7Cv
4) Dungeon Fortitude: https://imgur.com/tGJH0UV
5) Shimmering Dungeon: https://imgur.com/Q8DtB5Y
6) Firetop Mountain: https://imgur.com/QTQ6WqL
7) Greer's Ambition: https://imgur.com/tv9dG5v
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I keep missing on almost every attack. I know I have bad luck in life, but isn't this a bit TOO unlucky to miss every hit almost every time? (even in first dungeon)
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Why is it that all the buttons seem so unresponsive. I have to literally spam my mouse over 15 times to click on one thing
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LUCKILY.... this badge only takes about 10 seconds to obtain. We are blessed by RNGesus that we don't have to play this "game" any longer than that.
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First perusing the title I thought of the ASPCA, now I see the pet part is like teacher's pet. Seeing the arrow keys mentioned in the instruction, I was worried about getting even the easy badge, since many of those games on this site don't work well. I did get the easy badge, but the game froze on week 44 before I could get the medium badge.
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Umm.. after having 100% fame in both fields, 100% combat skills, all dungeons cleared, the "hero's apprentice" goes on to become - "A brilliant tutor of combat". What would it take to get him to be a hero?
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Loved the end game messages, very cute - "He will always remember the righteous feeling he got guarding at night but he is sad that he spent most of his time working"
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sadly as it happens in most games, magic is way underrated and undeveloped. You train a student to be a magician, and he does 20 damage, then he find an axe and start hitting for 34 with almost no fighting training whatsoever.. and that's that.
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Not my game. Why u get stressed again if u use an explored way? You have to run always double and wasting time. The combat is pretty annoying aso. Rated it with 1 star. ... and that is already to much -.-
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90% Of the combat in this game is "What a loser you missed!!!" and "Oh no I missed him". no one can ever actually hit one another.
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Huzzah, princess maker with a coat of paint to make it less "princess", and with you picking everything week by week instead of by the month.
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no game tis is not how it go i dont work i just use segway and i dont do noting tis is y idlegame r best make idlegame devloper
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"It is clear to everyone that eventually he will become... A Smelly Horse Mucker." OK, at least SHE has compassion though (would be nice if this game had done two genders instead of assuming every character was male...)