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stop the 1/5 cant play my map comments! THE CODE MUST BE COPY/PASTED INTO PROTECTOR 3 FOR IT TO WORK! and if you are unable to export, ensure all waypoints of BOTH paths are used.
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I like the idea... BUT!
clicking the arrows to select monsters and waves are a bit slow... also, when you reload to edit maps, there is an image of white square. (But the mobs load well in the Protector III.)
There NEEDS to be a way to remove paths that are placed. please consider using the righ click to remove the path. I tested one Test Map I made, but the inability to remove waypoint leads to a point where my mobs are stuck in a corner. (Imagine just putting a fighter there to kill them)
3/5 for now for those bugs and glitches and not full function...
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49,49,28,3,3,2,2,2,2,3,3,28,49,49$49,49,0,3,3,2,2,2,2,3,3,0,49,49$0,0,0,3,3,2,2,2,2,3,3,0,0,0$0,3,3,3,3,2,2,2,2,3,3,3,3,0$0,0,0,3,3,2,2,2,2,3,3,0,0,0$49,49,0,3,3,2,2,2,2,3,3,0,49,49$0,0,0,3,3,2,2,2,2,3,3,0,0,0$0,3,3,3,3,2,2,2,2,3,3,3,3,0$0,0,0,3,3,2,2,2,2,3,3,0,0,0$49,49,0,3,3,2,2,2,2,3,3,0,49,49$49,49,0,3,3,3,3,3,3,3,3,0,49,49$49,49,0,0,0,3,3,3,3,0,0,0,49,49$1,49,49,49,0,3,3,3,3,0,49,49,49,49$1,1,49,49,28,3,3,3,3,28,49,49,49,49#350,0,2,0,11,0,4,13,9,13#2,0,2,2,0,2,0,4,2,4,2,6,0,6,0,8,2,8,2,
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this is 10 LEVELS!!!it is kinda hard tho...the last guy (boss) has..well i wont spoil it..its hard tho...PLAY AT YOUR OWN RISK!!!
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fun but imade my map ( which is hard as last boss 200000 hp 200000 ar 4 g 99999999xp) but i can't export it and i di wat the help option thing said
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Wow.. kong needs to fix all the glitches in this program. they should have look through before they released it. come on kong FIX IT
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im not sure if its possible but... 3,3,3$4,0,4$3,3,3#350,0,0,1,0,1,2,1,2,1#0,1,1,1,2,1,2,1#0,1,1,1,2,1,2,1&5,100,20*1,6,Monsters!,4,2,0,0,0,0,0,1,20,20,90000,50000,0,0,0,0*2,3,Monsters!,4,2,0,0,0,0,0,1,20,20,90000,50000,0,0,0,0*3,2,Monsters!,4,2,0,0,0,0,0,1,20,20,90000,50000,0,0,0,0*4,2,Monsters!,4,2,0,0,0,0,0,1,20,20,99999,99999,0,0,0,0*1,41,Monsters!,4,2,1,1,1,1,0,1,20,900,99999,99999,900,0,0,0
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Beat This Map
26,26,28,26,26,26,26,26,26,26,26,26,26,26$4,0,0,0,0,0,0,0,0,0,0,0,0,0$26,26,10,26,26,26,26,26,26,26,26,26,26,0$26,0,0,0,0,0,0,0,0,0,0,0,26,0$26,0,3,3,3,3,3,3,3,3,3,0,26,0$26,0,10,10,10,10,10,10,10,10,10,0,26,0$26,0,3,3,3,3,3,3,3,3,3,0,26,0$26,0,0,0,0,0,0,0,0,0,0,0,0,0$26,26,26,26,26,26,26,26,26,26,26,0,26,0$10,26,26,26,26,26,26,26,26,26,26,0,3,0$26,26,26,10,26,26,26,10,26,26,26,0,3,0$26,26,26,26,26,26,26,26,26,26,26,0,3,0$1,10,26,26,26,26,26,26,26,26,26,0,3,0$1,1,26,26,26,10,26,26,26,26,26,28,26,28#350,0,0,1,2,0,11,13,13,13#0,1,13,1,13,13,3,4,4,4,5,4,6,4,7,4,7,5,7,6,6,6,5,6,5,1,8,1,8,3,11,13,11,13#2,0,2,1,13,1,13,7,1,7,1,3,11,3,11,13,13,13,13,13&5,5000,10*20,12,Overseer,5,2,0,0,0,0,1,1,20,100,99999,99999,10,1,0,0*undefined*undefined*undefined*undefined
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1,1,1,1,1,1,1,1,36,5,5,5,5,5$1,1,1,1,1,1,1,1,14,14,14,14,5,1$1,1,1,1,1,1,1,1,14,3,3,14,5,1$1,1,14,14,14,14,14,14,14,3,3,14,5,1$1,1,14,3,3,3,14,3,3,3,3,14,5,1$1,1,14,3,3,3,14,3,3,3,14,14,5,1$1,1,14,3,3,3,14,14,14,14,14,5,5,1$1,1,14,3,3,3,3,3,3,5,5,5,1,1$1,1,14,3,3,3,3,3,3,5,1,1,1,1$1,1,14,3,3,3,3,3,3,5,5,5,1,1$1,1,14,3,3,3,3,3,3,1,1,5,1,1$1,1,14,3,3,3,3,3,3,1,1,5,1,1$1,1,14,14,14,14,14,14,14,5,5,5,1,1$1,1,1,1,1,1,1,1,36,1,1,1,1,1#350,0,8,13,8,13,8,0,8,0#8,13,8,12,2,12,2,11,2,3,6,3,6,6,10,6,11,5,11,1,8,1,8,0,8,0#8,13,11,12,11,9,9,9,9,7,11,7,11,6,12,6,12,0,8,0,8,0&5,100,9999*5,2,Monsters!,2,4,0,0,0,0,0,1,20,100,99999,99999,0,1,0,0*3,41,Monsters!,2,4,0,0,0,0,0,1,20,200,99999,99990,0,0,0,0*45,10,Monsters!,2,4,0,0,0,0,1,1,20,50,1,1,0,1,0,0*1,15,Monsters!,2,4,0,0,0,0,1,1,20,20,1,1,0,1,0,0*3,31,Monsters!,2,4,1,1,0,1,1,1,20,10000,99999,1,0,1,1,1
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i got the point, if you have one path, not two, you shhould also place waypoint2 at the same place as waypoint1, that's how it works
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I didnt know jytjdtjydgfd was a number U SHOULD NOT SPAM OTHERWISE spam cleaner WILL SHOW
death to spammers SPAM CLEANER
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