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@silanov what i did was i just use trainee kirana you start of with her she has element lightning, units trainee,archmage just plant all 4 spots with archmage it covers the whole map thats how i did it :)
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How do I have to play the storyline quest "The Great Hydra"? Which units and items do I have to use? I mean, there are only four pitches...
Can anybody here tell me the answer?
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i love Tower defence game and that game awesome. i was thinking why not put this game on iPhone, iPod and iPad it's going be awesome too. create more quests make game longer.
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How do you get more points in the last lvl? so i can get to the High score? I mean, the most "high" i could get was around 40k... and there is ppl with 200k.... thx!
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@R1CExTHUg Leadership makes units cost 2% less gold to level up, tactics makes them need 2% less experience.
@Walaho Only certain units can steal money. The only one I know of for sure is the guild's gentleman.
2kingguthixx You cant sell units. You have to plan ahead with your layout. You can dismiss heros from the hero screen.
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you can get the woodsmans scrolls and the others in the shop =l . and if you cant find them just raise your reputation to bit over medium
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It should be easier to find the scrolls for "plainswalker", "woodsman" and "craftsman"... I've got already some 1500 objects (and sent Arkadia Jones for some 40 others) and still haven't found those scrolls.
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Can this game be ANY easier? All i do is mass points in magic use, Use elemental change items, and switch accordingly to each new quest. Mass trainees with the starting hero, level them up. Beat every level in the game so far.
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@chevok Seriously? You're going to tell them to check for typos when YOU used the "words" 'cuz' and 'therez', AND didn't use a single piece of punctuation in the comment?
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Cylet, theres actually a blue ring around the talent shield that you unlock, it disapears when you hover you mouse over it though
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Okay, so I have no idea what Consecrate does in this version compared to the different versions in previous Protector games. I also wish the Talents page was organized a little better. Unless you pay attention to what the icon for a new Talent looks like, you have to hover over every icon just to see what a new Talent does.
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Protector 4 is way way way way way waaaaaaaaaaaaaaaaaaaaay too easy. First off. You gotta get rid of the element changer items. Case closed. That will fix about 60% of the easiness. Then also remove any item that negates Absorb, except Consecrate. Maybe make the element changer items into something like, "Tap into Fire to boost your Element" meaning you take my Fire stat (let's say its at 11), and use it instead of the Energy stat (which might be at 7) for an Energy warrior. The other change I might make would be to not allow people to pump 1 stat too high. Instead make is so no stat can be leveled up more than 7 than any other stat (equips can go beyond of course). That way the characters kinda grow similar but not into ridiculous monsters. This goes for the heroes. But might also be a good rule for the leader. You guys kinda broke Protector something fierce.
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Just wanted to point out a typo. The Archwizard skill Mental Focus, in the description the word "tha" should be "the"
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i think there should be a melee unit like a angel with a sword that can hit air enemys so you dont have to depend on mages and ranged to kill flying units quote from Razka "Good game, but sorta unbalanced. The more you progress in the game, the less you can use melee units, 'cause one single wave of flyers can kiss your ass goodbye. And really, latest missions have plenty of flying units, so you'll never go melee. And that's too bad 'cause reapers are AWESOME." maybe a few "ground only" levels would help and some special levels ones that have a chance to pop up randomly like a flying only level were the channels the enemy travel through are mist and the grounds replaced with the tops of stone walls swamp levels icey caves were you can onlly place ice mages etc. great game i give it 5/5
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Good game, but sorta unbalanced. The more you progress in the game, the less you can use melee units, 'cause one single wave of flyers can kiss your ass goodbye. And really, latest missions have plenty of flying units, so you'll never go melee. And that's too bad 'cause reapers are AWESOME.
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Why 15 POWER footman can kill 26HP rat in 1 hit? (the first mission) 15 x 150% = 22.5, 21 power footman hit ratman 34, I have no swordplay skill and fire skill