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Checking through my older badges on Kong and saw this was the first game I ever played that offered badges. back in 2008. man how the time has gone by.
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The more recent Protector games are pretty cool, and this one is perfect to see as an example of where the series came from. That being said, there's no way I'm going to subject myself to this level of pain for long enough to get the badge of the day. This game was not such a good start to a decent series.
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supernova://play?swfurl=https%3A%2F%2Fchat.kongregate.com%2Fgamez%2F0000%2F6554%2Flive%2FProtector_Final_Secure.swf
There's also the download link if you have a standalong player.
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Finally got the hard badge. Wrote some useful information in the wiki if anyone wants to go for it: https://flashgaming.fandom.com/wiki/Protector
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Even trying to get 5 games for the best of 2008 quest is too much. I'm biased because I hate Tower Defense but THIS. This is to go even FURTHER beyond.
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ok, an hour into this; its still not making note of any of the maps ive completed. If youre here for Badge Of The Day, play at your own risk! its not very fun either.
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It seems that due a recent strange "security update" the .sol for the game was moved from the folder "pRotectoR-kONgRegate-1_0.swf" to the folder "Protector_Final_Secure.swf". If you want to get back your lost progress, just copy your .sol files to the new folder.
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I love the more recent Protector games but I have to agree with the majority. This isn't worth the badge and I don't have hours to wait through lag with no speed button.
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there needs to be a way to sell units and undo the wrong unit placements, every other tower defense game i know thats popular does this, and so should this game
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A shame that it's so slow because of its age. I really do like the game, but it seems that Flash updates really hurt it in the long run. Maybe one day it will be remade properly.
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I just want to say that I really love how this game treats the enemy. If you don't kill them, they just cycle through again. Very hard if you're facing a boss you can't kill, but very awesome.
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I don't care if you get dirt or your shoes.... STAND ON THE DAMN GRASS, I DON'T WANT TO PAY $50 SO YOU CAN BE A PUSSY
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The game is the greatest, if it wasn't for this game i wouldn't have seen this website and met many great people... Thank you this game shall always have a slot in my heart well memory
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Too slow, what do purple mages do? Does poison stack? What's the splash range of red mages? Why does 95% slow not slow them by 95%? So many questions that have no apparent answers
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Road Scholar Badge needs to be changed to hard for endurance...seriously a bit ridiculous sitting here attempting the fifth "easy" level for about the eighth time, not even worth it this BoTD has been skipped
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Not sure if this will work but, Map 5(Easy Marathon): cost reduction on dexer,fire mage,cold mage,energy mage, basically get 2 dexers then, 2 energy mages then, 2 fire mages then, 2 cold mages. have fun with your badge.(If it works, not sure on the element of the boss...)
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(First of all, let me fix something from my first tips, instead of archer and persuader1, get reduce dexer cost, reduce poison mage cost and reduce fire mage cost) Map 4: Start with 3 dexers, SAVE UP, just before the bat wave get 3 poison mages, on wave 6 save up, then get 3 fire mages before the rat wave. After that just upgrade, and place random units if you have alot of spare money =D. You should end with 25 or more lives remaining. Map 5(The Easy Marathon, which happens to be quite hard): I'll put it up in the next post.
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for a badge of the day, this was quite tedious. to get a balanced map composition you need the 'back' of your map to level early (protip, get hte +xp skills asap) and with no FF button, this just elongates the process. I did work/facebook/post this comment in between waves it was so non-engaging.
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where is the line gone where u can see witch wekness the monsters have or what button do i have to press because i know that it was there but now its gone -.- at least i dont have it could someone help me thx
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Guide for the light house (+) to share.
You want cold the cold path. I went 3 down the cold path but 2 cold plus exceptional teacher could work also.
1) Start at the very last tiles, place two cold mages kill the first wave and upgrade them if possible (always generalist).
2) Two more cold mages on the nearest two tiles. (IMPORTANT: don’t upgrade the mages that see the enemies first until the back pair are level three or close)
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I used to play this game many years ago, probably around the time when it was new. Thank you, Kongregate BOTD, for bringing back this brilliant nostalgia.
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Going by a comment from 2012, less than 2000 people got the hard badge in the last two years. Probably says something about the game...
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The stage took so long that my laptop went to sleep before I could finish. The flash crashed and I had to start over again.
This game is missing a lot of essential tower defense basics such as FAST forward, SELLING units (or at least DELETE), or maybe even a SAVE in the middle of a level so I don't have to spend a consecutive hour (or 2) playing one stage.