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cool game, would like to see the oposite *flamethrowers!!!!* too
also, bidoof bidoof bidoof is on fire
let the pockey man burn
i 'm dying squirtle
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It was a fairly easy game, put the fire to a smolder, collect coins, put out fire. the faster you get to the fire, the easier it is, which makes sense
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good game but it needs a few tweaks to be great. instead of coins you should get exp/money based on how much stuff is left in tact at the end of a level. you could add some bonus items that give you special abilities if you manage to protect them. maybe make it so you lose money if you spray somones TV or computer. for special abilities you could have different sprays (foam etc), you could have a water pack (works like a jetpack so you can fly and spray at the same time. you definitely need to atleast make it so you can jump up from ladders. at the moment its a 3/5 from me
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Bonus level that can only be played on a site that isn't here? Well then, I'll rate highly on bored.com, but 1/5 on Kongregate.
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also, the game doesn't save coins or upgrades, so if I go to the menu or exit the game I have to start either from scratch or a level without any upgrades or coins...
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good game, a lot of fun. though the controls seem a little sluggish. 4/5
-2/5 for disabled features
2/5
protip: almost put out the fire except for 1 square before collecting coins.
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Fireworks are exploding in the bomb factory... Ok, who would bring fireworks into a bomb factory? 4th of july is over people.
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The problem with the coins is that you have to put out all of the fire except for a flame, run and grab all the coins and then put the whole thing out again, it sucks a little fun out of an otherwise really awesome game 3/5. If the upgrade system gets changed somehow will change 4/5
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Fun concept, but the physics need some work, the exaggerated time it takes to fall and move is very inconvienent and you should recieve coins based on how quickly the fire goes out and how much of the level isnt damaged, rather then placing the coins on the level and usually out of the way
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Kind of funny to have to choose between putting out a fire, and getting coins. Seems counter-intuitive that I am penalized for putting out the fire quickly, before it explodes something and wreaks havoc. Isn't putting out the fire quickly the reason Firebot exists? Also -- why am I offered the upgrade screen twice in a row, once after finishing, and once before starting?
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Slow gameplay, and pointless... Why should I even try to put out the fires quickly if it gives me nothing in return..... Points should = upgrades, not a few coins you pick up per level, even if you do very badly....
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these damn coins... i just hope that real firefighters dont go look for money first when they arrive at a burning house :D
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I don't like the ladders because you can't get off between blocks and it is hard to jetpack next to them without going on them.
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this game has a lot of potential at first there should an upgrade system with exp or something but not with coins and you should really think about a multiplayer with squads of 4 or 5 people and maybe with different weapons like water or foam
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Really fun game. The only drawback really is it seems the controls are a bit sluggish, like the bot's moving through syrup.
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this i fantastic, except i keep going for the coins rather than the fire and end up dying because the fire has got too big :p