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An excellently made tasty morsel of a game. Just short enough to not feel repetitive, just long enough to mean I'm going to be knackered for work tomorrow.
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This was a fun game; it would have been even more fun though if it was not so dependent on timing in so many levels. That made it frustrating for a puzzle game.
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Why is there a delay between my inputs and the characters movement? Don't say it is my system because it isn't. When I press the jump button, he should respond accordingly - not a millisecond or two behind.
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hmmmm i seem to have an issue that once i walk a few blcoks one way my guy continues walking that direction???? plesae fix if its a bug?
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On level 6, if I get shot at the same time as the guy on top, the zapped bot on top disappears and two zapped bots show up where I got shot. Bug, or did I miss a note in the tutorial?
Defeating the boss is optional, so you should just feel good about getting that far I guess. Also, it gives an extra 100 points, which helps a lot on the high scores list. Getting all gold looks cool. Also, did you not enjoy the game itself? ;)
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It would be nice if the intro changed after you beat the boss, and instead of him carting you off to his lair, you get jetpacks or something to go there yourself. Also, did anyone else notice the thing at the top in each level changing after you beat the boss?
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OMFG can everyone please stop posting those stupid money making website cant everyone get a normal job (there is nothing like working with other people at a job)
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On level 12 you can get in the exit before your hit by the turret but it still counts as a death and your score gets docked 1 point :( please fix
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It'd be much less annoying if the time bomb had numbers above your head counting down. That would make the timing so much easier.
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Level 12 gives a binary code which translates to "Unept" - the Dev's name. Love the name, by the way - it's a nice twist on the word "inept"!
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I enjoyed the game and the concept, I just found the platforming a little rage inducing. His jumps are a little too stiff. And half the time when I tried a running jump he refused to jump. Maybe my platforming skills are just slipping.
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At first I sighed at the idea of another platformer based around using previous corpses to navigate to the end of the level, but I was extremely pleasantly surprised to find you have crafted a well-though entertaining game, complete with even one of the most rewarding secret endings I've seen. Great job!
5/5 people definitely play this!