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same problem as in the first part: maps are too small for the amount of troops, leaving minimal space for tactical movment and, ending up in sheer bashing on each other. you can't even place your units in the beginnig, that would add a little more freedom in gameplay, it's all set up. both sides have the same kind of troops (with small exceptions, ghost tank,...), so you know every strength and weakness, which get kind of boring after w while. 3/5
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5/5 liked it and the new firing system, the more weird things are that the infantry keep exploding and boats not splashing out water, but still i like it. I hope they make the third part cuz i finished it in one day.
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Nice. A few comments, it's be nice to be able to change the zoom level rather than having to scroll, and if to not, to click on the minimap to move on the map. :-)
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im not sure if this is happening to anyone else, but the screen is too big for the kongregate thing, so i cant quite see thw whole screen.... FRUSTRATING! :-/
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I feel like I'm supposed to like these games but I just can't get into them...they're not my style I guess I gave you a 4/5 it was really well made but I cant give a 5/5 to a game I don't really enjoy all that well
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Its getting to the point where there is too many battalions. I'm pretty sure the developer just has to reskin a little and make a few code changes, and create some maps and he has a new game...
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ah yes this game has renewed my faith in urban with battalion skills from the drop from my disappointment with the premium barrier in arena