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People complaining how the names are taken from "Call of Duty: Ghosts". Check the date: 2009. 4 years before ghosts even came out. Idiots.
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Enough is enough. The Developer stated that he gained inspiration from Advance Wars. Stop complaining about it and appreciate the great piece of work that it is.
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Major Mayjor is the best, lol --- "We need unicorns with lasers on their backs", "So it was Dragoons, not dragons. I feel cheated", "We should head back to base. Even I know that and I'm an idiot." lol..
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Major Mayjors Major Offensive- verb - A suicidal attack that involves unicorns with lasers on their backs, dragons and tank-pooping warmachines
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Can't play it on Supernova player, because it shows the kongregate logo, then asks for permission for adobe flash to make changes. This request cannot be interacted with in any way, and the game will not load
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The only level I had difficulty with (on hard) was the last level, until I realized that the enemy had 4 war machines (while I only had 2), one of which could be killed on the first turn by 2 corvettes and the other by raptors (on about the 8th turn, after beating most of their ocean forces into scrap and while sieging the two bottom right towers). After that, they kept on sending units vulnerable to and blockable by raptors, so the rest was easy.
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6: Use Leviathans as meatshields. Not much else to say here.
7: Kill the northern War Machine ASAP by using your eastern War Machine to build a Rockets to the north. Keep your other War Machines away from the water; a full health Corvette one-shots a War Machine, oopsies (45 * 1.2 * 1.4 = 75.6)
8: Really, I think your highest priority is to kill Hunter Supports and Raptors, then Battleships, then whatever. Once that's taken care of, Raptor spam dominates. Note that one War Machine can survive two Raptor hits (25 * 1.4 = 35)
9: Easier than 8. Kill the easternmost Turret with whatever you've got, gum up the northern passage with Stealth Tanks or fliers, and then you have enough room to move around and set up an assault.
10: The War Machine on the bridge needs to be killed with Corvettes on the first turn. Winning the naval battle is not terribly important as long as you take out the Battlecruisers, so save all your Subs for that. You can keep the rest of your army away from the water.
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It's not a ripoff, the designer clearly states on nemesis that he took inspiration from the game...besides, so what? Enjoy it, it's free kids.
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1-3: In all of these your units clearly outmatch the opponent's, and he can't produce any more, so should have no problem here.
4: Keep flak tanks alive to take out his Raptors, after that you can use them as meatshields. Shouldn't be too bad since you have an extra $3000 on him.
5: Honestly a sneak attack with the Stealth Tanks works fine here; you can completely ignore the units up north! If you care about winning the battle "fair and square", block attacks with cloaked Stealth Tanks, then pound them with indirects when they run into them. Kill the northern Turret ASAP by moving your Rockets onto the hills on the north side of the map. Also note a cloaked Stealth Tank on the other side of a barricade will block an opponent from moving through it, and attacking a barricade does not uncloak you!
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I wish I could open the menu and restart the level without having to wait for the computer to make all of its moves...
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Hey everyone! I am reworking the Battalion Series to be playable on Steam and to support Map Editor. And a bunch of other things because players can have their own input. If you wanna know more, join https://discord.gg/euEJmFmAVW
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Good game. I'm a big fan of Advance Wars. Also much better graphics than Nemesis!
The big effect of the difficulty level that I can see is the damage enemies do.
Easy: All enemies do 70% of normal damage.
Normal: All enemies do 100% of normal damage.
Hard: All enemies do 140% of normal damage.
No effect on how much damage enemies take, as far as I can see.
Normally, I'd be pretty scared of 140%, since that's a pretty bad disadvantage.
Luckily, though, the enemy likes to spam Condors, which can't scratch Raptors.
140% of zero is... still zero.
Most battles are won by taking out enemy units that can hit Raptors, and then it's smooth sailing from there.
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A note that I hope will reach the developer. The little shield-like icons that represent each mission, go bronze, silver or gold, depending on the score the player achieves in each of them. Regretfully, it does not seem to matter in which difficulty. I played all missions in hard from the start and achieved 5 gold, 1 silver and 4 bronze shields. I experimented by playing a single scenario in a lower difficulty. The bronze shield did turn gold indeed. Therefore I suggest that in some way be displayed in which difficulty it was that the each ‘shield’ was acquired. It is one of those game series that I have enjoyed the most on Kong, mainly due to my long involvement with SSI turn-based strategy classics.
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The second I loaded the first mission it reminded me of Advance Wars (in a good way), can't believe people would think it was anything else and complain.
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Blitzkrieg Mode is fun and all, it's great to be able to move your entire base of operations around, but it is kind of lame that there are NO normal(i.e. with buildings) missions AT ALL.
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outcast2004- the editor is no longer available. There was another game called Battalion: Arena in which you could play multiplayer and create levels. There became too many technical issues so the producers shut it down. :(
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I love this series, and sure, it's like Advance Wars but there's a lot of other games out there that are similar to other games. Anyways, it's a great game, extremely fun to play.
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@Mikauo Xblade I think it is the condors makes the game easy, they are slow, expensive and weak, just spam fighters and take them as meat. Even if you can't take them down in one turn you can always block their way and makes them unable to harm your ground/sea units. And only a few turns later your enemy have no money to produce any units and you can crush their force with all your remaining units and money.
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http://www.kongregate.com/forums/14-battalion-arena/topics/257751-new-battalion-arena-the-official-battalion-arena-remake
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I got the medium and hard badge at the same time...it's easier that way. on the last one, just do whatever you can to win the sea battle and keep a long range ship to destroy everything on land with...that's the key. John out.
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@General Michael: Misson 8 is one that really tests patience. The first goal is to eliminate the enemy navy, which is relatively easy because you have a far superior force. Remember that U-Boats are really good at destroying battleships. Also, if you destroy all of the hunter support and their raptors in an area, then they have no defense for your aircraft. Make sure you have plenty of hunter support to counter their aircraft. From there, you really have to be careful when attacking the enemy island. I split my War Machines and came ashore in the bottom left corner and the top right corner, and used a mixture of stealth tanks and anilators to reach the middle. I beat it on hard with this method, hope it helps. :)
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On the level 10, when you pass, when Hayne said, "As soon as I destroy this little weakling", I wonder if he meant Mayjor. :(
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Badge of the day took me to the third of this series and I've been playing through them all, LOVE IT! The only thing that I would like to change is the arrow keys to WASD as I am right handed, but that is all :)
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Can someone help me!? I want to go to the level editor but it sends me to a homepage or something . CAN SOMEONE TELL ME WHAT IM DOIN WRONG?
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This game is depressing. Even though I won every battle and destroyed their war machines, they still end up winning the war.
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You should make it say some where that hard actually improves the oponents soldiers stats. Trust me I checked it with a one on one battle on the same terrain and I attacked first but their troop did devastatingly more damage.