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You can still use gear on downed soldiers-i.e. radio. Select the soldier you wish to use the gear, then use the red arrows in the order panel to cycle through the gear of the other rangers. The selected ranger will use the gear. Check out the MNB wiki for more information, or head to mudandblood.net/new
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2 men down, radio guy dead and medic injured, having to wait for search party, 2 remaining guys hurt AF, and NO RADIO, MEDS OR AMMO. Unfair Random Brutality.
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For those of you who have seen an APC, it is a BTR-60. It has a very effective flak cannon, and can be destroyed by an airstrike, M72 LAW, HE Arty, or C4. There is a video of me destroying it on the camporama youtube channel.
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Theres 0% for enemy to bring armored veichles... fine with me.Starts the game OMG IS THAT AN AP FREAKIN C.My guy died (Solider you will be missed.)
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Man, Sometimes I call medevac and when my soldier is holding the wounded soldier..he enter the heli with the wounded and turn out the heli is a dust off not a medevac... :P come on fix that out
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Ok, the controls are officially pissing me off. I dusted off, and had a slow man carrying a man. the other two boarded, and the slow guy stopped short of the evac chopper. I pressed 3 (his number) an clicked on the chopper, and HE STARTED WALKING THE WRONG WAY!
Now I have 2 MIAs. This game is starting to piss me off.
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I have an issue with "ragequit", game designer. You don't know if I'm in a rage when I quit or not. Actually, I f@ck up and close the wrong browser tab a lot. So it should be "f@ck-up quit".
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@NoneSurvive — I'd recommend you join our website, at mudandblood.net/new.
It's a lot easier to keep track of suggestions at the forums than in the comments.
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Been waiting FOREVER for this game! I think overall it is an improvement on Mud and Blood 2, which, is one of my all time favorite flash player cpu games.
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4.Interaction
The tip "your soldier is too far away" bit annoying.Why not make soldiers smart enough to move
to the point first then take action?
And why a soldier can cover a track while moving(if he didn't move too far away,but it's still
away from the track).I think a soldier who is in interaction should be still.
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3.Using items
It usually takes 4 clicks to throw a single grenade.
First,choose a soldier.Make sure he carries any.
Second,click the button "Use item" which is located right bottom.
Third,click the grenade icon.
Fourth,move your mouse back to the center,aim for enemy and click.
Bit annoying isn't it?I know this is not MNB Rambo,it's MNB Recon,but it's still a war
game,fights will be there,so why not make it smooth to control?
So,I got my idea.
First,a soldier's state should be always shown if he is select.So we can easilly to know his
health,ammo,AND what he carries.
Second,bind Z,X,C,V or some other keys to the items.So you can press 1,Z,click enemy,to throw
a quick grenade,if your soldier's first gear is a nade.
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2.Team control
This game is no longer a "put into place and watch them fight",you need to control your guys
all the time.So,everytime you need to give a move order or something,you need to choose your
guys again,works no good.And,press number 1~4 will center the correspond soldier,I think this
need to be improved.
So,I think it would will be better if it was made like that after you selected a soldier,you
can give him as many orders as you wish,and add a hot key to unselect(is there already one?).
Press 1~4 once will only select a soldier,press it again will center him.This will make you
easier to move part of your team to a same location(espacially when it's far away,off the
screen).
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1.Team define and Item selection
When I was picking my team and start a mission,I can't tell who will be my No.1 or No.2 team
member.It seems randomized every time you repick your team.But If I have a choice,I will let
No.1 be my spotter,No.2 be my fighter,No.3 be my radioman,No.4 be my support,for every
mission.I think it will be best that when you pick your team,the first guy you pick will be
No.1,second will be No.2,ect.Or we can drag a soldier into one of four cells which are maked
by 1,2,3,4.
There's a lot of items available for selection,good,but if you need to select the right ones
for your guys,you need to click multiple times to circle among all the items,sometimes you got
the thing you need but you made a extra click,so,you need to circle another round,bit
annoying.And there's no telling what item can be used for what.I think it will be better if
there would be some selection table with item sorting and description.
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urbz,I got some suggestions.I don't know if you got the same view to these small subjects and
have a plan to improve them in further version,but I will go ahead.
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Just to let you guys know (no joke), user SpitzerFX was a member of the Canadian Army. He resigned ranked first lieutenant.
He's an awesome MnB player, having gotten to MnB general three times on MnB 2.
http://mudandblood.net/new/forums/topic/introductions/#post-1345
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NoneSurvive — Vietnamese voices are yet to be added.
I suppose the wrong Oriental language is better than no language.
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No,I can speak Chinese,I can understand EVEYR word that VCs spoke in game,and I think VC's voice in this game comes from the game Battle Field 4...
For example,when a VC saw any of your guys,they will say "fa xian di fang fan tan ke shou" which means "Enemy AT soldier spotted"(why every guy in your team is a AT soldier?),when a VC is hit,he will say"lao zi shou shang le" means "Your dear father me is hit!"(when a Chinese is in anger,sometimes they call themself 'lao zi',which means "your dear father me" or what).
I'm not trying to...you know,I like MNB serial games,I've been waiting for this game for years,and I just told you guys the truth...
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@NoneSurvive, Please don't be bait. The words are Vietnamese as I understand a few of them. The rest are either Chinese ore another foreign language, or my viet isn't that good (which is mostly likely the case)
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@Hollademon, I don't know what you're saying but this happens to me, Sometimes when the POW enters the Huey the Huey would leave straight away and ending the mission thus making the soldiers MIA
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Dunno if you read suggestions here, urbz, but, among other things, I'd love to be able to draw on the minimap. Also, consider adding a fullscreen mode. I'm currently playing at 250% browser size :D
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its a good game but i think it has some improvments like quality and others like a way to see where im loking at in the minimat but anything else is great
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@klause17 your right for the majority of it but banadages are not as great as IV since it gives a 15% higher stablization than bandages. also when you start the game you actually want to recon 100% of the AO or atleast close to it because their is no heat when you start a new game meaning their is little to no VCs what so ever. you also have to make sure that you get alteast 25% of AO covered without any wounded because you get the M14 which is the best possible weapon to start out with. their are certain mission you should look for like POW, base defence and offense, recon and radio relay which is the easiest missions to get killcards. you should equip each soldier with grenades because its realy useful when you have alot of heat. you want your corpral (rank 2) soldier to have either focused on viet or comm skill because you can earn intel and xp finding from dead bodies or you can call in strikes much more faster.
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Tips
1. Always carry a camera, radio (obviously), at least 2 IV drips and field bandages. The highest ranking soldier you get at the start? Put all his skills on Spotting. Trust me, it'll make things a lot easier. More so since there's a night mechanic now. Unless you want to make a combat oriented team, or the mission needs you to, try to avoid killing vietcong unless absolutely necessary. What you want is stealth on early missions so you can rank up quickly. Higher ranks means more choices of missions. You don't need to always cover your tracks. You can set up ambushes along the way your footprints are leading to. Last and most important, if you can't finish a mission, DO NOT RAGEQUIT. Just dust-off. You'll still get 25% xp. This is still a lot IF you used stealth and because you were searching the whole AO, you recced most of it. Oh, and the camera range is helluva lot larger than you think. Only the pictures with the most assets will be counted. (soldiers,installations,traps)