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I actually saw one of the countries named "Suva"!!
It is the capital city of a beautiful little island in the South Pacific called Fiji and my home!
happy :-)
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protips: make an alliance on the first turn, capture cities quickly, reinforce your troops, only fight battles you can win to keep moral up, and send in your large reinforcement armies to back you up
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good game, but the AI doesn't protect capitals nearly as much as they should... They also manoeuvre troops too much rather than capturing stuff which would increase their morale and be better on the long run. Overall it's a great game, but the AI could definitely be improved a bit.
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of all the flash games ive ever played...ive never been able to play one for at least like 45 min straight or had to think so much...i love this and how it changes everytime you play the unpredictability makes it so captivating
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i remember playing this and losing a lot but recently ive been winning cause this game is awsome and people who say it's stolen should burn
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Since I generally only play on Kongregate, and I know for a fact that I've played this before... Since it is not new (either stolen from the original developer or they are reposting it), it's getting a score of 1. I suggest all Kongregate members to follow my lead.
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Origanally by newstrange kid: Map 712304 - 26 turns (medium
I went on map 712304 ad got to turn 26 on (hard) then quit got bored...
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I think it would be a great addition to the game if you would be able to make custum maps en perhaps share them. It also would be nice if you could give a name to at least your main city, then this game would be even better then perfect :p
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set the map to blank (no cities or water) All the AI went immediately for me. There wasn't one battle against each other. The non-free for all of this game just makes me frustrated.
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Ok, something is really weird here. First turn, I clck my army, I conquer a nearby town. Ok, I now have two armies - so how do all the AIs now have 4? Where do they come from?!? I can only give this game 3/5, because either the AI is cheating (not fair!) or there's something I'm missing, something that _should_ have been explained in the help files or tutorial, somewhere.
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Whoever made this hopefully put this game here. So PLEASE MAKE A SECOND GAME. It's not even like you need to, but I would love to see a few improvements like random spawning of civilizations.
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if u r ever on a map and there is one captial that is on a large or bigger then small island take the island cause islands r easyer to defend
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Yeah, I thought I recognized the game. I actually like it, but I think there's one thing that they could do better that seems simple. yet it's not here: why does every game have to have four people? If I wanted to do just a simple one vs. one, I can't. Seems so simple of a thing to add in, but it's just not there. Why not? Besides that, though, a solid game. 3.5/5 for no choice in how many players.
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This needs to be made into a multiplayer, stat! Another cool feature might be some type of infastructure bonus that lets troops move farther. Some kind of reward system triggered by... something, I dunno, you're the designer! This game has soooooo much potential. Favorited, 4/5 stars (you'll get 5/5 on the next release. promise ;)
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I figured out the troop gain formula. First off, your Capital gains 5 troops every turn. For the number of troops, each regular hex of your color is worth 1, and each port and city (Capital included) is worth 5. That number is then divided between all your cities. For example, if your starting position has your capital and the surrounding 6 hexes, your Capital gains 5 automatically, and the 6 + 5 troops you gain (6 regular hexes and one city) goes straight into the only city you control: your Capital. This should help everyone decide their starting position. I haven't figured out the battle loss yet, and I'm not sure it's worth the effort.
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It's a re-load to kong. this was here once before. onlyslightly reduced marks for re-uploading and re-adding a game that is fun , but arguably has nothing 'new' to offer.
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Is it just me or is every nation too stubborn to negotiate a ceasefire? I had red down to their home city and they still spit in my face!
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Here's a tip: Make a pact with the group that is closest to your own. As you send troops either east or west, make sure you build up plenty of firepower back home. When the two on the other side are gone, go straight for the capital.
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this can be better if you add some other war features like sending you're enemy a message to give them a chance to surrender or maybe when flanking the enemy it adds morale to the troops
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I really liked the game though it would be much better if you put up a storyline or something for each nation. or maybe just achievements like "Beat the Bluegarians" or "Achieved Empire" it is kinda dull to just play a game without must motivation.
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why do all my units sometimes randomly explode??? It's very annoying just suddenly loosing the game, and not having any idea what to do about it...
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I know many love this game how it is, but a bit more specialty would be nice, like ships helping with bombardments or airports for bombing runs. 5/5 how it is, but like mentioned, specialty would drive the rating up.
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This game is so close to perfect that it hurts to see the glaringly painful flaw. Why the hell can I only move 5 troops at a time? IRL, how many soldiers I move on the front line has ABSOLOUTLY NO EFFECT on the tanks back at the capitol. If each unit could move, this game would be perfect. as is, its just sad. sad to see something so close to greatness fall short from a flaw that should have been fixed at alpha testing