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Fun, but too long and too hard; especially the dropship's box with seemingly endless soldiers coming out of it. Final verdict, 3/5
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too many bugs to like...be sure to think things through as a backup that way you dont get stuck
maybe a way to get more lives something more creative
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Pretty good game - not overly original, but a good implementation. That said, it's a touch buggy at times. For instance, is it intentional that the two invincible sawblades follow you into the second VTOL fight? If not, ya might want to fix that - it sure LOOKED like I could've left them behind. Other than that, good job, and 4/5 until saving etc. is implemented.
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I just killed the VTOL and it's not dying. It's just floating there without any weapons, doing nothing. Am I missing something, or is the game a little broked?
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I'm giving you a 4/5, which is generous. It needs work, like a save feature, chances to get more lives, and more weapon choices. Graphics are great, just great, movement is interesting, and it is really fun.
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I think the physics for the ropey things slows the fps down quite a bit. Find a solution to that (and add a way to earn extra lives) and you have a great game.
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Seems pretty weak to me. The checkpoint system is ridiculous. And I don't know about anyone else, but it doesn't fire when I click, but when I hit space.
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This seems like quite a good game - I don't play shooters much so can't really give much more feed back. Production looks good, easy to understand and play...