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I love the game, although id didnt have as much jokes as the other ones. I love the 3D aspect. Keep up the good work!
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I know what killed the guy in the chimney !!!!! he walked too close to the desk and got stuck and couldn't move. When he cried out in frustration the devs decided to end his miserable life so they didn't have to fix the game. SERIOUSLY !!!!!!!!! the controls SUCK..... there is NO mute..... there is no save....... let me know when you're going to fix this game and I MIGHT bother trying it again. Don't just rely on past performance to put a piece of half finished junk out !!!!!!!!!!
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Damn how do you rate 10 stars?!! Awesomely done VasantJ! Or should I say Vasant R R J ? XD. Bringing up the story of Ada, so far back in time is risky, but to my opinion; you pulled it off perfectly!
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First couple of thoughts.. needs work on Spelling/Grammar (eg. there's no such word as 'Sheeps'!). Really missing mouse-control (especially as a Disabled User - would like to see better Accessibility in all games).
Lastly, really looking forward to playing another Vasatj game!! :)
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Approached the desk in the room with the body in it and got stuck there. Walking animation was still working but the character was glued to the floor.
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Oh how i miss the murder mysteries from the Medieval Cop series, so even though this one case is on the simpler side, definitely a welcome addition! I also love that this franchise finally got that almost obligatory "spot hunt the clues with pointer" segment for detective game :D. Two feedbacks i can give if you would make another game with this pseudo-3D side-view system VasantJ: 1. Make the movement be more precise and tight and less slippery. 2. Make characters and objects to have more wider "hitbox" of being able to be interacted with, for example: I can't talk to the Bar Owner unless i'm at his side.
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@pickle4714 Though I largely agree with everything you've said, please do keep in mind that this is the first Unity game VasantJ has released. So logically this would be more of a test game, which is likely the reason it's a spinoff rather than a continuation of Medieval Cop/Medieval Angel. VasantJ even made a test game to see if people liked the concept of AntiVillain, which was still in RPG Maker, so it is to be expected that a completely new engine gets the same treatment. And besides, this game is quite similar to VasantJ's first RPG Maker game, so yeah. With all that in mind, definitely 5/5 imo.
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I love the idea of a game based around Ada. She's one of my favorite characters in the Medieval Cop universe. I felt like she was perhaps slightly less eccentric than I expected in this game though. The 3D perspective was interesting and different, but I'm not sure that I prefer it over the normal 2D perspective. Both work well enough though. I was somewhat disappointed with the removal of click-to-move controls on the first screen, and I didn't really appreciate the momentum you had when trying to move around. I felt like I was skating on ice a little bit. The game felt more like a proof of concept for 3D, rather than a full-fledged story. We have seen other entries in the Medieval Cop series with multiple puzzles and crimes to solve in a single game before, so having only one here felt a little lacking. Overall though, I certainly enjoyed the game, and appreciate another good entry in the Medieval Cop universe. Thanks for continuing to make quality content VasantJ! 4/5
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When I first saw your very first Medieval Cop game, I thought that it was unique, simple and short. Then I saw you make more Medieval Cop games and was amazed at how much I've gone from just playing a simple game to playing a story that I enjoyed immensely. I don't normally comment on games but after playing this, I just wanted to congratulate you on making such an amazing series with characters that I just love to see over and over again. This one, specifically, just reminds me of Danganronpa (I don't know if that was intentional) which I absolutely enjoyed playing through. I really hope you don't stop continuing the series and I am excited for the next game that you make.
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Wow. What a run that was. Vasantl, I don't often give big praise, so take this for what it's meant to be: This is a gem. I was laughing throughout and at the same time, using my brain to puzzle out..well, the puzzle.
Excellent work. Well done. Another!
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I guess I can assume that there will be a sequel and it will be further connected back to the main story line. Some word tense mistakes, but still enjoyed the game like usual!
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superb game <3 i'm still looking forward for the newest Medieval Cop Episode, but watching Ada's story was so fun (especially in 3D :3 ) btw I hope Ada and Dregg will be a couple someday <3
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hoped to see some sleeping in weird places from Ada,
*A murder just happened,The police is already on the spot. As they start to investigate, Ada, Half sleeping climbs out of the desk drawer.*
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Another amazing game from Vasant. So, the power that Ada used on this game was Atlantis or another Dimensional Debate?
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Honestly guys, a wolf sounds much less frightening than chickens. Hell, I'd run for my life if I ever met one of these
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Another spin-off featuring another eccentric yet wonderful character of the excellent "Medieval Cop" series.
I liked the new perspective when solving the Case.
I love the music (like in every game from VasantJ).
I hope there will be more episodes !
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Oooo, so awesome. Love the difference in style between thing and the medieval cop/angel series. Was such fun to play, cannot wait to see what the next installment it :)
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OMG OMG OMG Dreggs opotwin is the protag!!!!!
5 star as always, and as a New Zealander let me say the plural of sheep is sheep.
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Good job VasantJ!! I luv the animations of the close up of the characters than zoomed out. It was cool and something diff, I super like it! ^^
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When getting to the chimney scene, for some reason the screen goes blank but the text goes on as normal. Might be my computer though, I've been having problems with the old girl lately.
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Got into endless dialogue loop with Duke right at the start... Walked to him by keyboard from below and clicked once...
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I laugh that somehow, 5 mins after publishing, the API is tracking the number of times VasantJ has playtested this game. When it's buried, we will forever know: it was 6 times.