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A game about Ada? Excellent. Ada is such a /fun/ character.
Wow, those graphics took an upgrade too.
I still stick to my old theory that Ada is to Azure as Amber is to Aurum.
Oh look, Draziel got mentioned too, hehe.
This one had kind of a different flavor but I think I liked it pretty well all the same. Nicely done as always.
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Um.. Excuse me, but what engine did you use? It sure looks like RPGMaker, but I'm sure 3D Games are not possible with it.
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5 stars as always. It's interesting to see the blend of RPG maker sprites in a Unity 3D environment. It almost looks like something you'd see on the DS. That said, for future reference, during the close up examination sections (ie, the chimney), it might be nice to have some visual feedback when you click.
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Not a big fan of the 3D graphics, I strongly prefer the old ones. Really hope you finish the Medieval Cop/Angel series in the old style.
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i kinda like the new 3D perspectives and all, but i greatly reccommend to VasantJ, if you are working on a new MC or MA, please keep those like before (2D) instead of making them 3D as well
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fun little game, I like the 3-d style but maybe if the characters weren't pixelated... the clue searching just got much better graphically, and easier too. This one was too short and easy though, hope for a longer one in 3d!
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A bit too short, and a slight easier than the others, but still good. The 3D aspect was a nice touch. My only gripe would be that the text could be a smidge faster but that's just me. 5/5 more pls thx.
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So this takes place before the Invidia Games? That's super cool. Your games are great! I love how you let us know more about Ada! And the new way to investigate the room was cool too! Keep up the good work! Can't wait for the next one!
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Game is a bit short but for the first unity game it is understandable. I will say that the comments about Ada being too "edgy" are not unfounded; Ada is often portrayed as a cheery and happy character, not someone who seems like almost a darker character than Dregg. If that is just an act she does to emphasize her point or that this is simply how you want to develop the character I guess that makes sense, but at the same time it was quite a shock. The graphics were an interesting take on "3d", kind of reminds me of the way the original Doom was done. You really have a knack for introductory crime scenes being Locked Room Cases don't you? (Eva, Diggs, The Criminal in this).
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I'm going to be honest- I was expecting a stone statue to be in the bar and for Ada to say something like "how lifelike! It's almost like a real person was turned into stone!" just for the MC1 reference. The Kid Dregg reference did not go unnoticed though...
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the game takes well over 5 minutes to actually start. please make the game non-edgy weeb friendly so those who just want to play the game can do that
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this game is literally stupid as ####, and all characters are very annoying in either way, also "Ada" is unessentialy edgy, and "wolf and sheep thing" is edgy too, its time to stop
also I know that this game is a "spinoff" of a larger one, but anyway
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This is amazing!!! Not only that you managed to make it 3D but you also introduce the past of the side-characters from the main story. Also keeping it side to side as MC. Damn this whole things story is better than most of the payable game ones. Keep it up we love you and your work :D
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A different side of Ada we never have seen. Then in the invidia games The Wolf in Sheep's Clothing meets with The Bear in Wolf's Clothing in Black Sheep's Clothing. (Aka Dregg)
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This game is just obscenely loud in the beginning. I had to turn my volume down to 4% to not get my ears blasted by the intro music.
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Nice switch to Unity. Be careful though, using RPGMaker assets (I think at least the piano and some other assets come from there, apart from maybe some chars) outside of an RPGMaker game violates the ToS/T&C of RPGMaker, and since you are making money by uploading the game, they might actually take action against you. Just so you are aware! :)
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First Game of Unity created by VasantJ, I simply, surprised, glad and excited more to see and play, Like the control system, it will be great if U add skip text button using pgdown, and add a mouse interact too. Music sense is good., if u continue in this texture , it will be great for MA, but i need slightly not too much more textures in MC 3D, if u can, otherwise great, story plot is good like now you are clearing every confusions, and taking a straight forward way to MC, good luck:D
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I wanted to like this but the start takes so damn long with the logos and other crap that I got bored and wrote this instead of staying to play.,
1/5
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Among other things, this game is a little disappointing once you realize the Ada in this game lacks the sleeping from the other games, and I was hoping to use more of Ada's bluffs from Dregg Me to Hell. I'm also not certain if Ada's like this in her other appearances, feared and torments "sheep" (gonna play Invidia Games to check). As for the rest of the game, the idea of 3D with the lack of tiles you can walk on is interesting, though it can lead to getting stuck on unchecked collision spots (cursed staff). It would've also been nice to talk to NPCs from the north and south. Anyway, I digress. Just felt a bit off from the other games.
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At the crime scene, I got stuck on the table with the cane and it seems I wasn't the only one that happened to. I'd recommend playtesting a little more if you're going to use this new style in the future. We'd rather not get stuck on things.
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I usually like your games but I literally just started and glitched near the cane in the second time I had the ability to walk and I don't have the patience to sit through those cutscenes again. If there was a save function like in your other games or a reset character placement button to stop glitches like this or just a way to skip cutscenes I wouldn't mind as much.
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And that's another Home Run from the amazing VasantJ folks! How far will they go? Only time will tell! FANTASTIC for a short game!
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Short, but refreshing. The actual game bit is really too straightforward, but the story and the telling was quite nice.
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I love your games, but I think they are getting short. I am sure the fact that I can't get enough of them is part of the cause, but there must also be some objective component too. Also, the game is polished on many levels: it is sad to lose points from a thing as easy as basic grammar.