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imago3d

Nov. 04, 2010

Under rating threshold (show) LOL! Once you get past the harpy screech of the monster things dying it's an okay game.

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(0)

sheaton319

Sep. 16, 2010

Under rating threshold (show) Needs a mute button. Especially with the annoying menu sounds that lag behind what the mouse is doing. Why do people still make games without mute buttons? It really boggles my mind.

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(-2)

begs

Sep. 16, 2010

Under rating threshold (show) Sry only 2/5 looks and feels like the skeleton (Debug Draw^^) of crush the castle

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(1)

DainTrinity

Sep. 15, 2010

Under rating threshold (show) It's okay; most of the levels were way too easy, I could just pump my cannon full and choose an angle, restart, move the angle up slightly and be done with it. I'd like more strategic / puzzle elements to it.

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(1)

xthesaintx78

Sep. 15, 2010

Under rating threshold (show) lags a tad when the monsters die, but pretty good game, nice graphics

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(4)

metagamer

Sep. 15, 2010

Under rating threshold (show) Not as fluid as for instance crush the castle. Feels laggy too. Havin full control over the fine tuning of the guns does not make up for the overall lack of feeling.

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(2)

Sherlockmos

Sep. 15, 2010

Under rating threshold (show) Wildtim, it's not Islam that's monstrous, it's the people that corrupt it. Plenty of horrible things have been done over the centuries in the name of Catholics and Protestants as well (Spanish Inquisition, several English wars, etc.). Don't condemn the entire religion because of a very small percentage of extremists.

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(0)

VincentFV

Sep. 15, 2010

Under rating threshold (show) Nice graphics, but the gameplay could be a little less glitchy, overall nice take on the genre

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(6)

Wildtim

Sep. 15, 2010

Under rating threshold (show)

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(-11)

Hersjan

Sep. 15, 2010

Under rating threshold (show) btw 3/5

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(1)

Hersjan

Sep. 15, 2010

Under rating threshold (show) crush the castle on another not bad mechanics,

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(-2)

Ziarn

Sep. 15, 2010

Under rating threshold (show) LemonMonk, I think your reading too much into it.

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(5)

BigH002

Sep. 15, 2010

Under rating threshold (show) I like the shooting mechanic, how the shot power and trajectory stays through shots; and the graphics are cool. The level editor is really fun though. The only negative I have, and this negative is in most 'castle destruction' games I've played, is the lack of "aftermath" control. Meaning: after my shot is fired and I can see I've missed, I don't want to sit there looking at the enemy castle for some arbitrary amount of time, I want to take another shot; or my shot hits and the tower with the last guy is leaning, is tipping, is going to fall -- oh wait my camera just went back to my cannon and his death doesn't end the round. Half of my Silver medals were because I needed to take an extra shot after my camera went back to my cannon even though all the enemies were dead, just to get the end screen to pop up. As I said, most 'castle destruction' games I've played also have this problem, so it's a push. So overall it's a pretty fun game though.

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(6)

LemonMonk

Sep. 15, 2010

Under rating threshold (show)

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(-21)

samueldio

Sep. 15, 2010

Under rating threshold (show) cool

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(1)

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