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My question is where is this set? Why is every 4 or 5 zombies a butcher, did the town where they were buried really need that many people fat guys with meat cleavers?
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Good game, but super glitchy. 2/5. Guns constantly stop shooting, some zombies won't die after many, many clips of shots. The aiming system is okay. Your bullets should come from the house, not the sky. Since they'd be coming from the house, the should continue. Like if you missed, the bullet should keep going and be able to hit another zombie.
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Uhh, i wasnt sure when the game started? i pressed start and it showed me a menu, perks, gun shop, then all these rambles walked towards me...
i wasnt sure how to move until i realized u clicked to shoot O_o overall, i think its a wannabe Storm the Castle or whatever that was with the stick people...2/5, sorry bro
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i used only shot guns and maxed out damages and reloading and clip size to make them almost exactly like automatic weapons
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In some ways it's not quite as good as StH, and in some ways it's better. StH has a multitude of defensive towers&turrets to choose from plus more weapons, whereas this has perks for your main character. I would say, however, that neither game has much depth and that one should play Elona Shooter for a truly great game of this type.
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I want to be able to hold the mouse button after the guy reloads instead of having to let go then fire again when he's done reloading
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ok wtf??? why did like 10 fat guys and a wierd dog and head throwing dudes and like 10 zombies appear all at once?!?!'
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*Spoiler alert* I think this game shouldn't end at 25 rounds on easy mode. I think you should win at 25 rounds, but have the option to keep playing.
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The combat shotgun fully upgraded with increased radius is totally broken. Almost no monsters get a chance to even appear on the screen. I outdamage the Gauss rifle because the shotty hits half the screen at once.
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It's kindof rigged in a way that the way the monsters spawn in a level is randomized so weirdly... like it'd be easy at first until all of a sudden all those fat ones and those head-throwing zombies appear all at once and I die. Then I replay the level doing the exact same thing and they came much more moderately and it was very easy.. o_O
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OK BIG F-ING problem and that is LAYERING, LAYERING, LAYERING. you get several of on thing in a space and you hit all of them equally instead of separately at higher lvls this is a pain
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great game not to original tho cause its very similar to storm the house but i like the idea of perks. the head throwing zombie is a lil fast but easy to kill. the only problem that i found are those sword throwing fat guys.....they come in at to many at lvl 7 which is when i had the ak-47 and a turret. other than that good game some original some not 3.5/5 good job though.
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hatred ability really needs animation, and fame perk cost me money, but i didn't see what i got increased? ps. and make a way to switch between weapons.
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> Lil' problem is that you actually have to click on very specific spots to hit the enemies. Layering is also another issue, as I had those thing-throwing dudes hidden behind two fat butchers...
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Good game, but pales in comparison to storm the house and elona shooter. Difficulty is mostly just added by just spamming more enemies at the player (storm the house does that too, but has more enemy, turret, and weapon types to add more variety), instead of having many different enemy types added often like Elona. Would be awesome if it had STH's sandbox. I gave it 4/5 but that was generous of me.
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Shot the same fat guy right in the stomach with about 5 full clips of my 10 shot magnum and he didn't die. Usually it only takes me at most 3 shots to kill them. I may have a bunch of crit stuff, but it doesn't increase my damage by 1400%
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it's good amusing game (Especially for a new game designer) but there is olot of room for improvement such as. A save button, better graphics, more zombies like the first one that don't have super speed or is 100 feet tall, and I personally think there should not be any range zombies could just be me though. Things like that would be great! Just keep that in mind for your next game.
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i use AP90 dmg max, fire rate max clip max, reflex and pain giver perks...
i shot the fastest zombie, it isn't died after 2 clips... =_=a
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couldnt tell cause i only saw it for a second but the time when your character says "im dreaming im going to wake up any minute now" i think it says every instead of any
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Awesome Game! I agree that you need velocity and persistance for bullets as well as helicopter shots, they should aim at the ground but do a small area of affect. the helicopter missiles disappear when the target they were shooting at is killed. also, the hatred ability should have an animation so that you can know it is working, something like enemies catching on fire randomly perhaps. Good effort, keep suggestions in mind for update. 4/5! =)