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@Violatorgames Hi Devloper, I noticed a small bug when you are in a shop purchasing something. You know how you hover over an item and it shows Item stats, your current item stats and teammate stats for that items type (e.g. head). Well when you hover over in the 'sell item' section. You can only see your own stats and the item stats but not your teammate, almost like there isnt enough room for it? I hope you understand what i mean, if not leave me a message :)
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If I were you, try to get a few more programmers to help you out cause I think you can really expand this game. I havent enjoyed a RPG game this much since I played the Monsters Den and Mardek games. You did a great job. I'm thinking you can start a new story/game with similar game mechanics but improve the overall game play.
My one gripe really is that I can't level up more to become more powerful but I understand why you limit us.
Can't wait for the next one :)
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Easily the best flash of it's kind; possibly the best I've ever played. Once all the bugs are worked out it'll be the top, period. Length is good, replayibility is good, random item generator is close enough, amount of items is fantastic, interface and gameplay is intuitive and straightforward...the only problem I have with the game is a bug, but that really doesn't count. When I equip items with stats, I understand the bonuses work in combat. (I've noted the difference in damage taken and given correctly changes) However, say I have 27 str and I want to equip an item that requires 28. If I swap something unimportant for something that gives me +1 extra str, I should be able to equip the item I want; but I still can't. I assume this is what is meant by "Equipment bonuses not showing in inventory (they do work in combat!)" but I wanted to be sure. 5/5 for the game, sir; and a very well done on top of that. I'll be looking forward to more from you in the future.
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This game has the potential of being the best RPG It would be nice if it was a little longer but i know that the developer will make it even better :D 5/5
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A great RPG! Finally a game in which the enemies don´t respawn - respawning sucks! However, it was too easy, I didn´t have to use even a single potion.
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Some Tips:
Get the Decapitation Skill. It packs a big punch.
Kill mages first.
Get your best weapons before fighting.
If you are told that you'll need a lot of health/mana potions, you need it.
Keep lots of health/mana potions before going into caves
Flee if you think you need to. All the potions you may have used replenish. It's better than barely winning with no potions.
If someone has fatally low health and it is your turn, kill them. Having an extra dead is better.
If there is a split path with two enemies waiting, always choose the side with lesser enemies.
Anything you don't need or is too basic, put it in the junk pile. EX. If you are a warrior and you have a mage weapon, junk it.
That's it for now. RATE SO OTHERS CAN SEE THIS!
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Awesome game. Major props. One bug is every time i exit and come back to this game, i think it erases all the achievements i have, as i keep on getting big hit. Otherwise awesome
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Very nice game. Really interested into what YOU are going to cook up next! I always hate intro's and I actually fully watched one for a change. That says enough. Also loving the fact how much you are taking all feedback into account. Keep up the good work! :D
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WOW! what a short ass game -_- Yeah to easy of a game, still a great ass game, put alittle more thought into it, and it would be a kickass game man. Add more party members. More quests. Add some missions that dont have to do with the main story line. Maybe add some animals you can have to help you fight. More towns. Add actually monsters in the game, not just skeletons and humans. Still good game man, keep working on that second part, cant wait to play it!
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Fun little game, couple of things I've noticed, I've gone warrior with mostly the discipline path and the Artery ability never procs, also it would be nice that stat boosts from equipment shows up on the character sheet. Other then that, keep up the good work!
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Great game. Enjoyed it all the way through and wanted to come back to finish it. Cant wait for the next chapter. Good job that man :-) 5/5
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I think skills should say more about how much dmg they deal, also it would be cool to know the total critical chance % a character has, and block chance, etc,
btw nice game, also the attention u give to players is great, thats why u are and will be getting a lot of good feedback, keep on the good work, and thx for the game. :)
(+1 if u agree, on both things)
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Amazing. This game has showed how to TRULY make an epic RPG. Ive been looking for something that was well played and showed progression of online gaming and this has proven itself. The Entire thing was epic but i thought the stunning was a bit overdone. I would find myself being stunned for 3 turns an during those torn apart by mages. I probably should've gone as the mage class... oh well. I hope to see another one and maybe a third person on the adventure? Oh well. The moving system was pretty good and the minimap was almost overkill. The quests were interesting and didnt send you off the storyline like some games. I thought it was all around well played though. Thank you violatorgames. :)
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This game is one of the best flash games ive ever seen it has a good story, lots of items, a good variety of skills, nice graphics, and most importantly a dev thats in touch with his players and reads and listens to what they have to say this game its dev will have a huge fan/player base (its already growing like crazy)
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Hey what about having the achievements provide some sort of bonuses? Although im aware if not done carefully this could create some imbalance issues.
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A game of this size really needs a good map function, instead of just wandering around with a small mini-map/compass.
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I don't get it. I killed everything everywhere, bought all the best equipment, got to the final fight... and I'm not even remotely close to being strong enough to win. There's no way to go back and grind for XP. So... ???
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After you kill the boss in evenhelm (the town) there is a blacksmith on the road that you need a letter to pass, DO NOT buy from the first blacksmith that you see, there is another one immediately after, on the next screen, who has better stuff. Save your money for that guy. Otherwise you won't have enough to get anything decent.
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I'm not sure if it's a glitch or not, but if you cast Sub Zero while all enemies are stunned causes the stun to last for quite a while longer than usually.
If it is a glitch, I wouldn't mind if you'd keep it in. :)
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This is a great game. One of the most entertaining tactical RPGs i have ever played. You sir are a great developer!
Game feedback: The times new roman font is good for writing documents but not so good in video games. I would choose a bolder, more visible font, especially for the HP indicators. The character screen should also contain info about the HP and damage the character makes and also show the stat bonus it gets from gear like this "28 (+3)" where 28 is the total stat with bonus and the "+3" is the gear bonus.
Awesome game! Looking forward to the next one. Keep up the good work sir!