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Game was too easy. There is really no point in 80 percent of the towers. Most levels can be won with nothing but flack cannons and slowing spewers. I found one later level which also required an artillery piece to get 3 stars.... Some early levels require the cheap units of course. In terms of research, flack cannon, arty, spewing slower and sniper are the only units worth researching. The temporary boosts are a complete and total waste which serve no purpose. Bank and research lab are pretty useless too.
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Flamethrowers, Flak Cannons, and Plasma Cannons. If you can start with those, you are set. Then get Artillery and Seismic Smasher, GG
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This is a good game and I will be waiting for the second installment of this game if you are going to make it. As others said there needs to be permanent passive upgrades. I think it would be best if the stars you earn would upgrade your passive abilities. That would also encourage players to replay past levels to get a higher rank and on a harder difficulty to earn stars (exp). Also you could have a facebook page that people like for a early boost in exp. I see lots of other games do this. Also there does need to be towers that boost towers that are around said tower. There also needs to be some attacks the player can do themselves. Like a fireball that cost cash and you can only use it every 30 seconds for when you get in a pinch. Everyone loves leveing up so make sure you could throw that in your next td. I do like the research with the towers. I have never really seen it before in another td game. It was a new cool idea.
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Generally pretty decent td, however a few gripes: Very little clarity on what the towers do, I thought boomers would be a cheap aoe slow, and that flak cannons would only attack air, there needs to be more detailed descriptions, especially which turrets attack air and which don't. Info on upcoming waves would be nice too, starting a mission and tossing down a flamethrower + waste spewer only to have the entire first wave be flying is no fun. Finally research seems pretty pointless, farm to unlock towers and then buy money boosts later, either needs to be more in-depth or not there at all.
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Nice game, 4/5 , i would consider adding an upgrade screen between a lvl and another which like Acemarch said, makes the stars usefull, the upgrade should be permanant, like extra starting cash, reduces research point/cash cost of al towers by x%, in each lvl we get a free weak tower...etc. and these upgrades can be pgraded even more...etc. and also no bugs except for the negative money when upgrade all button i pushed...etc. other than that, your game rocks
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I'm actually very disappointed at the performance of most other weapons compared to the Flak Cannon. Tesla Towers, Particle Beams, even Plasma Cannons could use a bit of tweaking to make them competitive.
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Flak Cannons, Flak Cannons, Flak Cannons. They do a ton of damage per shot, and if they shoot at something big and/or close to them it's like a shotgun... multiple shards hit it, doing multiple hits of damage. Grab a Seismic Thumper or two to concentrate the masses of ground creatures, but the game is won fastest with a mess of Flak Cannons.
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For those of you having trouble with Mission 13, start with a flak cannon, add in some grunts, and add in artillery as soon as you can afford it. keep everything close to the base so that all towers can hit anything that reaches the front door of the base. keep adding flak cannons towards the entry point as income allows.
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if you research something and then click retry, you get all research points back and the tower you researched is unlocked
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Need to be able to click the battlefield or tap esc to cancel tower placement. Needs pause function. Curve is fairly steep. 3/5
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I'd be nice to be able to see your towers/ and the targets stats... Especially your towers since it doesn't show what your towers stats are after you have upgraded them.
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porfavor no lea esto
el 13 de octubre de 1991
un niño llamado nick se tiro de un puente devido a problemas familiares
si ya leiste esto deves copiar y pegar
en otros 3 juegos mas o si no
nick vendra por toda tu familia
haslo o mariran porfavor hasme caso
y mi nombre es jenna. Tengo 7 años de edad,
cabello rubio y ojos aterradores.No tengo naris ni orejas , estoy
muerta.si no pones estos en los sigentes 7 juegos en los proximos 40
minutos me aparesere esta noche junto a tu cama con un cuchillo y te
matare...esto no es broma algo bueno te susedera a ti esta noche a l
9:50. te lo vuelvo a desir no es broma alguen espesial te
llamara por telefono o ablara con tigo y te dira cuanto te quiere. NO
LA ROMPA!!!ponla almenos 7 juego lo leiste
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Found a bug where if you have a large amount of research at the beginning of a level then just hit "restart" you have your research back and you have your researched tower still so you can essentially buy all the towers all at once.
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Are there hotkeys available for purchasing tower upgrades? Two different hotkeys for Single Upgrades, and two more for Max Upgrades would be HUUUUGELY welcome! Otherwise, it's a fun and challenging game. Although the fully upgraded Flak and Flamethrower towers are a *little* overpowered, perhaps.
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somehow the game is missing soemthing. I think its the overall balance. certain towers are basically useless, even if upgraded...
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nice game, but there is some strange thing in that game....in the first map i temporarely boost my research, in tow game i have over 1500-2000 research point,than i just use bank to get ton of money and it just ot asy,there no challenge...i have played many tower defense game, this game is good but not balanced.
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When you will reach the 10th level of hardcore infinite mode you will experiment the awkward situation of do not know how to spend that 752515 cash because all of the map is plenty of towers and no space is left for new ones, but enemies will still come in apocalictic quantities. Then flash will crash.
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So I started the game, I see planets... I should at this point I clicked them all till one worked :p. Can an indicator of which planet is the first one be put in? Or where to start?
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Developer not taking credit but this is a great idea : It'd be nice if the stars you get from completing missions actually had some sort of relevance. Some permanent passive upgrade system or something would be good. - Acemarch
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a mass selection for units of the same type would be nice, had fun with this but i find myself wasting time by having to click on every single sniper and up grade them one at a time, and be sure to mention in the unit description if it shoots at flying enemies too, im not meaning to point out faults i loved the game over all just droping a few suggestions that might help with stream lining it
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Developer : I found a bug ... if you start a mission and use your reserch point into something and you reset the level you will have the thing you buy and you will have your point back...
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Please add keyboard shortcuts. It's like a meta-game trying to upgrade my snipers fast enough. Other than that, great game.
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I normally don't run ad-blockers because I like helping sites actually earn money, but this Microsoft add extends into the game and doesn't allow me to actually click on certain areas of the map. This makes it hard to select certain towers and place them in specific areas that are strategic for actually finishing a level. I know I could just refresh and hope for a different ad, but maybe you guys could just fix the fact that the ad extends into the actual games.
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To the developer(s): I found a glitch. I can spend my research on a new tower then click menu>Retry and the research will be back and the tower will still be available, allowing me to spend my research on other towers.
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This game was awesome. Until I realized you only needed two towers. Plasma Cannon and Flamethrower. I suggest you either nerf the towers or boost the others.