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Pretty raw as it is right now:
Playing melee is out of question, you are getting blocked by your own troops.
Playing mage is the way to go atm if you want to win game easily(go for empire mage pure int + remaining into vit, just spam the dark souls spell while maintaining spider, magic shield and dark aura, heck you don't even need that, just spamming souls is enough, but it fastens the game up a bit if you use other stuff too)
I really hope your own units won't hinder you in next patch - realy makes you lose hope on playing melee(and I tried, but damn that's annoying)
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Huh, kinda dissapointed. With ranged classes, you can't even see the battlefield, you just stick with your other ranged units and assume that you're firing at something. Also, I feel the moving mechanic would be greatly improved by a wasd option. Loved the two previous games, but let down by this one.
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Great game but needs lots of interface refinement. Too much info gets clipped, too much scrolling, dps calculation would be good too. This is the first one in the series I've enjoyed.
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Not being able to run through troops is annoying. You either get stuck in the middle of a pile or end up with 1/2 your melee troops stuck behind your rangers. Even if we can't run through enemy troops your own troops should not hinder you or each other.
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Oh yeah, oh yeah, oh yea, oh yea, i waited for this for like years and years. *smashes keyboard in excitement and now cant play :(.
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I really hate the new style. Replacing the real feeling nations with all this magic and steampunk stuff really took something away from the game in my opinion. The cheesy anime art style doesn't help either. The feeling of feudal conquest is totally absent from this game because it's so cheesy and unbelievable. I say get someone else to remake it. These people don't understand why the game was awesome.
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i can see alot of peope really like the new way that this game is played compared to i and ii. I personally really really enjoyed i and ii. So to see the "Feudalism III" title, get excited, and finally play "this" was a very big letdown. On its own i suppose this game isnt that bad, but when it is released as a continuation of a series, i give this game 1/5 stars. I could not be more disappointed
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I like that you can now build a character to your tastes but the skills tree and its usage is daunting. That's bad for a series that's previously thrived on simplicty.
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There is no way to tell the difference between which towns you have conquered and those you haven't. I kept forgetting which ones I had conquered and ended up in fights I wasn't ready for.
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Within about the first 5 minutes of play I got stuck in the inventory screen (exit button did not work). I tried about everything to get out but it seems I have to refresh the game. Figured I would report this bug incase no one else has yet. Not sure how it happened since all I did was equip 3 runes on my weapon (1 on my armor) and swapped my helmet for a headband and boots for a footwrap.
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It feels very chaotic and spammy, doesn't feel like I'm in control or even know what's happening at all, massive amounts of troops just mix up all over the place and Im somewhere slashing and Ill see the outcome, not very interesting.
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Sorry for double post, but, confirming that it happened again. Tried to combine 2 level 5 Wolf runes and they're just gone. I can't find them anywhere. They disappear as soon as I put them into the refining slot.
So, just a warning: DO NOT TRY TO COMBINE LEVEL 5 RUNES. THEY WILL BE LOST.
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It seems like the tracking skill for the rifle only works occasionally. It seems random. How can I tell when it will and won't work?
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I tried to combine 2 level 5 fire runes and they disappeared. Is this a bug or did they go somewhere? Is level 5 the maximum and I just wasn't supposed to do that?
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If you could move by using the direction keys instead of the mouse. It gets very confusing and annoying when you're trying to attack to someone but instead run to the other end of the screen.