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faheemos

Jul. 06, 2013

Under rating threshold (show) the game is so boring i would rather play cs portable than this

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(1)

RedHawkXIII

Jan. 23, 2011

Under rating threshold (show) @vitesse happened on 1st level, 2nd level, 3rd level--then i stopped playin

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(1)

Skudish

Jan. 09, 2011

Under rating threshold (show) So far... in the third level, the first 2 bananas went straight off the 2nd 90 degree turn, the 3rd banana went straight through the first green turntable, the 4th banana went straight off the first 90 degree turn - I lost. Then on the replay, the first apple went straight through the black turn table, and the first banana went straight off the 1st 90 degree turn. I'll wait for bug fix to continue.

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vitessedigital

Jan. 07, 2011

Under rating threshold (show) If anybody experiences the problem with the crates sliding of the conveyor belt, it would be very helpful if you could write on which level it happens. Thanks.

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ad3l1n3

Jan. 07, 2011

Under rating threshold (show) There are lots and lots of bugs. I keep having crates slide off into nothingness.

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vitessedigital

Jan. 07, 2011

Under rating threshold (show) Hey guys, thanks for the comments though not all were exactly great :-) I haven't done this in Unity to be cool =) it's done in Unity because this platform supports C# which is my preferred programming language. I do not know Flash/Flex/Actionscript, so it was not an option for me. No doubt this game could be done in Flash though. The timings for the levels has been hard for me to get right. Make them too long and it's too easy, make it too short and it's too difficult. After working on the game for quite a while, it also gets hard to look at the difficulty level objectively. I'll probably increase the timings on most of the levels based on the feedback here. Drak0n's comment about crates moving off the belt: Yeah this is a real annoying bug, it has appeared several times during development, I thought it was gone but here it is again :-) I'll have another look at trying to fix it while also redoing the timings. Thanks for all the plays in any case!

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(1)

honnza

Jan. 07, 2011

Under rating threshold (show) I agree that Unity doesn't help or hinder. However, the screen is BIG. Also, how am I supposed to do lvl 3? The time limit is too short for the yellow boxes to finish the longer path (down-right-up) and the middle arrow is fixed so I cannot send it the shorter path (up-up) either.

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OpieTee

Jan. 06, 2011

Under rating threshold (show) 58 seconds on level 11 is 3 - 4 sec to little :s.. always 1 that won't get on the truck, even without making any mistakes on the arrow placements

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Jafilip

Jan. 06, 2011

Under rating threshold (show) I think it would even look better in flash. but now everybody must make a game in unity to be cool. right.? oh and yeah. nothing special nor original. but if its ur first game its great.^^

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Drak0n

Jan. 06, 2011

Under rating threshold (show) Agree with Heliarc. Bugged as well. Crates moving off the belt because arrow point off of it. Impossible to turn arrow to truck sometimes

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(1)

goffy332

Jan. 06, 2011

Under rating threshold (show)

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(-10)

Heliarc

Jan. 06, 2011

Under rating threshold (show) The app is way too big, and I don't see how this takes advantage of any new capabilities.Looks like a plain flash game to me, but I don't know.I'm sure this could be done in flash though.

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(1)

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