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So.. I made it back to earth and got the pop-up that had the endings on it, ok cool. So am I done now? If so it would be nice if there was a message that said something, I just sat there for 5 minutes waiting for someone to ask me for something lol.
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I only have a problem with the end, there is nothing spetial like an other screen or message just "congrats !"... An awesome game but a little stuff who's better if you save everyone could be cool
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At first I thought this game is good, but there is no switching back to points where the plot can branch. It feels very dull you have to delete your progress to start new manually - there is nothing happening after you reached Earth. Then there is a bug you can ff at 2h when oxygen is depleted which might still get you the credit for a survivor. Another things make it 3/5 only!
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Really enjoying the game, has a lot of potential! I agree that checkpoints would make it better. However, I think the dialogue options could be even more varied. I felt like I had no option but to eventually ask everything, and that made the conversations seem a bit awkward. Personally I think if the dialogue options showed up once and were gone for good if you didn't pick them, it would make it all more interesting and motivating to replay again. Especially at the beginning- as I player I felt more like enabling a video sequence rather than interacting with it. Another suggestion... give the AI more room for different personalities in the options. I craved to build up its character! And please don't let the ''not very good rating'' hold you back from making another game, as that makes no sense: if you improve upon this game, the next one HAS to be better. 3.6 stars avg atm aint bad at all! I gave 4/5. Cheers.
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Nice concept but the dialogues are terrible and often sound funny. If English is not your first language, you should probably get someone to proof-read this...
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Interesting, thou I somehow lost all the crew and scuttle when I skip time, I didn't get much input what went bad. I also found when I play the game, my mouse pointed is visible so I can't know what I'm clicking till its highlighted.
Thank you!
I am thinking about another game in this style, but this will be depends on results of this game.
Current average rating is not very good as you can see:)
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After starting the game and clicking "PLAY" then right click anywhere on the ship or space and choose the "Play" command for stuff
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I feel real bad the ship ran out of air so that little green spiders holed up on the (my) left side of the ship died :(
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So everyone panics just before running out of oxygen and dying, leaving 4 fires merrily burning away without any oxygen.
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Got into an infinite loop after killing the other 2 crew besides Bill, where he would only shoot laser at the pilot to apparently no effect, go out and fix engine, start engine and it is shot at, Bill fixes everything eventually. Punctuated only by Bill going panic once in a while on his own.
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Accidently left behind jackie and professor died in laser explosion, still this poor human obeys me. Currently repeating shoot lazer, try engine, repair in hope to increase speed to get earth less than week.
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I love the art and concept, it just needs a little polish. The lack of apostrophes in the dialogue is rather glaring.
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I can't progress in this game at all, even after blowing up the alien. This game is broken, and I'm not going to even bother checking back. Tremendous waste of time.
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So, I just replayed the whole thing and tried different approaches, and still got the total failure ending. Apparently using common sense responses to your obvious prompting gets you nowhere? After reading the comments and responses, it sounds like the correct play is to be an idiot and let the aliens repeatedly wreck the engines? So... okay, my fault, I guess? What am I, a mind reader?
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First reaction: Oh yay, a dialogue-based story game. Second reaction: Oh no, it's in Engrish! Good concept, but I can't help but feel like I was never given a chance to solve some of the problems presented in the story. For example, all three crew members died, but I was never really given a choice to kick one of them off the ship. I simply hit fast forward, and was notified the oxygen was gone. Uhh, okay? Thanks for nothing? The execution of this choose-your-own-adventure style game could use some polish, as could the English. Again, though, I like the concept.
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The story seems interesting, but I can't get past the atrocious English. Perhaps get someone who knows the language to rewrite it?
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[spoilers warning] liked the game up to the point where everyone died and the shuttle crashed for the second time. how should i know what time to set for the turn? will anything change if i finally guess correctly? did i make the right choice by firing the laser back to the alien ship? i kind of want to know the answers to those questions, but i'm not willing to go through all the same dialogue again and again just to see how literally nothing changes. not going for a third run. bottomline: solid concept, good setting, but for a game that relies on replays there's simply not enough motivation the keep playing.
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odd glitch in the game, after dunmer stopped panicking, I got ben to panick with a fire extinguisher in his hand. He then insued to extinguish all fires on the ship before reigniting them again. SPPAACCEE MAADDNNEESSS~~~
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Also, if you let the game sit there after getting some or all of the crew back, the oxygen keeps counting down, and eventually everyone dies anyways...
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*SPOILERS* My main problem with the storyline is that the two critical pieces of information you need to get by letting people panic are needed by the very people that know them to start with. Bill brings you a problem the answer to which only Bill knows, and Jackie brings you a problem the answer to which only Jackie knows. For the 'make them panic until they tell you key information' thing to make any sense whatsoever, you should switch who knows the two pieces of information!
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I liked the graphics very much as well as the audio. You absolutely captured the retro atmosphere of hanging around a tiny vessel in space. At least this is what I imagined it to be since I was a child. Really nice job! :)