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This is the seed of something awesome. I can easily see this concept getting expanded into something much bigger. Perhaps even covering the entire solar system (and beyond).
It would also be nice if every time you possessed a new type of vehicle you could learn something to improve yourself a little bit.... Maybe even have multiple enhancments to choose from so every game is different (for a while any way!)
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It's truly a great idea, bt with a lack of levels and inhabitable ships, playing gets rather boring. I would also like to point out that there are six types of ships: the one you start with, the energy transport ships, the rocket ships, the bigfighters, the little fighters, and the ship with the shield. for that last one, you have to hit it with just enough shots to destroy the shild, than kamikaze and possess the ship. it's power is truly amazing against bosses.
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Great game idea. I like the varied ships. Expand on this and it could be an epic game. Lots of fun. Include more story elements.
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Needs upgrades and cash. Cash to buy temporary ships that could be destroyed and upgrades which increases ghost life and weapon fire rate etc. There should aslo be a Ghost Guidance 2. + if you agree.
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There are some good ideas in this game, and it's pretty well made. It does run out of things to throw at you fairly quickly, though.
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Excellent concept. I only wish there was more to do. More levels. Power ups. Upgrades. Unlockables. It's a solid and fun title but it's one of those things that wins you over and then just ends.
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I liked the idea, but the ease of destruction and repetition makes it feel boring and repetitive. Including firewalls or defenses and trying to use stealth and subterfuge seems missing when it could've been a big part of the game.
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Love the game, but I hate how even if you the have the giant epic shield ship, ramming in to one of those tiny fighters kills you instantly
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Fun concept, but pretty flawed because ship collisions destroy your ship no matter how big your ship is. It'd be fun to play the bigger ships, but you die in seconds from kamikaze ships you can't kill in time.
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I loved the entire thing, and it would be great if there was a sequel/further developed version with, as everyone else says: more ships and a longer story mode.
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@manicraccoon just posses a red fighter and blow the little shps up or posses a little ship. little ship is preferable cus youll need it took me 5 trys but the next one is eaisier
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@ Ilovetodoit
you can actually posess the missiles too. crazy, i know, but if you need something almost impossible to hit to recharge a while, it's worth getting.
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needs: achivements,shop,upgrades,more ships,more levels. make a sequel with this advice and this game would be truly,EPIC. + if you agree.
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After a few tries, I was able to kill all three of the bosses on Challenge Mode. Disappointed that nothing happened after that. No more bosses spawned, and waves of enemies just kept coming.
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i love the Shield Ship, it shoots like the Bosses do, a whole bunch of bullets in random directions. The way to get it is by shooting the top antenna sticking out of the shield when it appears.
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Codys, yeah, it's kind of silly, but it causes epic damage to enemies on contact and is useful if you just got blown up and are willing to swap to anything.
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Meh. It was ok. The concept of taking over neww ships was nice, though. But the variety of ships was low (seriously, there's only 5 types of controllable ships) and the last boss didn't require much work. All you had to do is find a comfy spot where bullets wouldn't come near too often and keep shooting. Especially on the second part, where there were NO bullets in the center, only easily destroyed ships. This made the last boss boring. And to top it all off, the storyline was unrealistic. Who is going to spend billions of dollars in ships just to destroy something that they won't get anything from destroying? I think it would be less weird if they were just trying to capture you.
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It's a good game, but I wish it had a more strategic element, not just "blow stuff up". Maybe the enemies should stop shooting if they see your ship destroyed?
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Nice ending! =D 4/5 because it isn't long enough, but you could make a sequel about how humans are mining those crystals and you need to defend your home =D Just press + if you agree ;D
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This is a really cool idea, but the recharge on your energy is too slow and the enemies get too spam heavy to make the switching bodies thing help much. I'm currently stuck on the second level where I often get destroyed right before the boss and my energy depletes DURING THE CUTSCENE! It takes forever for that guy to say "I saw the guy who is blowing up all the stuff" too. 1/3 to 1/2 my energy depletes just waiting for him to drop a ship for me to posses. I like this game, but this kinda thing gets on my nerves.
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This game is truly awesome, I really think that a new one should be made and come out, the feels a bit too short to be anything but a teaser!
I love the concept and I agree with another comment that asks the question if it could be taken to another level, and instead of hiding from the humans- to flee to another solar system and beyond!
it needs badges, more ships and to be on the front page of Kong!