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Sweet game, has great potential. Needs: goals after mithril pick, adjustable controls. Would be nice: crafting, building, dangers, etc.
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Overall a fun little game to divert you for ten minutes but not really something with lasting power as the end game is quick to reach and is solid grind, there is no variation of gameplay or anything much at all except that it gets easier at the end!?! Not really a sandbox but not really not either - but definitely a short game.
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I think that shop is defying gravity, i dug under it...yet it didnt fall in the hole.... seems legit. The shopkeeper must be using elven majik :3 But what about dem animals...? Doggy Magic. :3
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Feels a little empty to me, I love the mining part but there doesn't really seem to be much of a goal past getting the best pickaxe, except maybe setting a high score. Could use more goals, mini map as others have said, I'd like a bag upgrade for more space and maybe some better music as well, the music is kind of depressing in my opinion. Other wise nice game.
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Not a bad start but... It seems unfinished. Also, Way to much XP needed to get the first ax. Got bored with it before getting there.
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Great game. It'd be nice to be able to see the part just to the right of where it says "Level:" so that I wouldn't waste my time trying to buy a new pickaxe when I'm (I'm guessing here) 3 levels shy.
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Loved it, bit repetative but i assume its still a work in progress, liked the music, though i agree maybe not that fitting, nice to listen too whilst digging though :D. very relaxing, hopefully that will get ruined by the addition of some sorta of monster(zombies/giant spiders/some what less giant but still really big spiders or something else maybe). 4/5 and favorited, I'd like to see what you had to this game if it IS really still a work in progress
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I wonder where the shop owner gets all that money for your diamonds and ores at? i mean you are his only customer, and you only pay him for tools and wood.Something is fishy about this!
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It was ok.
This game has real potentiol but it is dull and repetitive. It needs more upgrades than just being able to dig in more places.
I urge you to do something more with this game and it will get alot higher ratings.
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If you are strip mining there is a band of nothing but rock (no soil) in the centre of the ground. If you just want to make money, go just under that band and mine only the light grey rock. The deeper you go under ground the more chance of finding mythril, but go too deep and the amount of soil rises again.
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This has to be the most boring game I've played in a while. It actually got more dull as I got the better pickaxe. Maybe level 6 shouldn't be the first requirement. I had the gold for it before I hit level two on two different tries due to luck. Music isn't bad, just not fitting. Try adding an animation for the dwarf too.
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I am a dwarf and i'm digging a hole! diggy diggy hole! i'm digging a hole!
gotta love simon (aka Honeydew) from Yogcast
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yogscast im a map man and im digging a HOLE....................DIG DIGGY HOLE I LIKE MINECRAFT...........................IM DIGGING A HOLE YAHHHHHHHHHHHHHH..................................................................................
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A mini-map for the nearest shop/s is a good idea... perhaps also the option to buy a bigger storage pack to carry more?
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Who would bury a bunch of fake artifacts 100 feet underground. I'm beginning to think that these shop owners aren't exactly "Disposing" my "worthless intimation"
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As said before, level up should allow abilities. I have some ideas for an upgrade tree based on comments: Walking speed-the name; Luck-better minerals; Greedy-cheaper store; and then something that lets you dig deeper, maybe ice or something.
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It's a nifty idea, but eventually you just end up strip mining without end. I would suggest making the walls that you build unpassable. This would require a bit more planning especially at the beginning of the game.
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You should have an option to whether sell your stones for money or EXP. Mining rocks for few exp is a bit boring at the start.
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dirt- coal-10$ iron ore-20$ black rock- sapphire-50$ emerald-100$ ruby-500$
grey rock- gold-400$ white rock- gold mithril-2000$
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I spent the first 30 seconds mining in a straight line to the right to try and reach the huge empty space. then I realized it was my inventory.