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Comments for Dwarven Miner

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dasweasle

Oct. 25, 2011

Under rating threshold (show) A minimap to see where the nearest shop is so I dont end up walking farther than I have to or search for any forgotten/missed ores. I dont think the ore part is nessecary but to find the shops would be great.

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(131)

elfsiege

Apr. 09, 2012

Under rating threshold (show) more upgrades: bigger backpack fater movement whatever. also villagers

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(89)

CAM7821

Nov. 27, 2011

Under rating threshold (show) dirt- coal-10$ iron ore-20$ black rock- sapphire-50$ emerald-100$ ruby-500$ grey rock- gold-400$ white rock- gold mithril-2000$

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(101)

duartell

Oct. 19, 2011

Under rating threshold (show) I like this game. A lot. What about a tutorial so people know what they're doing here though? Oh, and also, what about a way to know if a neighbohoring square has minerals?

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(94)

Developer response from voidinfinity

Good ideas, thank you. I will try to put it in somehow.

bluestar90210

Oct. 30, 2011

Under rating threshold (show) Maybe a blacksmith or something later which you can use your ores to make picks at?

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(87)

LittleBigDude

May. 05, 2012

Under rating threshold (show) It was ok. This game has real potentiol but it is dull and repetitive. It needs more upgrades than just being able to dig in more places. I urge you to do something more with this game and it will get alot higher ratings.

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(9)

mage424046

Jul. 09, 2012

Under rating threshold (show) I wonder where the shop owner gets all that money for your diamonds and ores at? i mean you are his only customer, and you only pay him for tools and wood.Something is fishy about this!

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(8)

MagykMaster

Nov. 11, 2013

Under rating threshold (show) a map of the places you mined would help. also, info on the pick-axes' (level required, type of rock it destroys) would be nice.

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(7)

chibinecco

Aug. 09, 2012

Under rating threshold (show) What is a fake at one shop, may still be real at another. Do NOT throw away your artifacts.

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(7)

Rhieks

Sep. 25, 2013

Under rating threshold (show) Sweet game, has great potential. Needs: goals after mithril pick, adjustable controls. Would be nice: crafting, building, dangers, etc.

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(6)

FenixNova

May. 22, 2014

Under rating threshold (show) If you have problems getting lost you could try what I do to strip mine entire maps. Once you have the best pick all you do is go to the top of the map and go to the furthest point of one side. Then start heading to the other side, everytime you come across a shop simply make a shaft under the shop down to the bottom of the map, that way no matter what depth you are at you know where the shops are.

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(6)

kellcey

Nov. 02, 2017

Under rating threshold (show) Feels kind of pointless once i get the mithril pickaxe. Maybe have stuff that gets built on the surface with the ores we bring up. Having some of them require large amounts of coal and iron would give a reason to swap pickaxe types around.

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(6)

EvanReaper543

Dec. 16, 2013

Under rating threshold (show) my first artifact was some necklace or whatever and IT WAS WORTH NOTHING!!!

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(6)

FenixNova

Nov. 11, 2012

Under rating threshold (show) Feels a little empty to me, I love the mining part but there doesn't really seem to be much of a goal past getting the best pickaxe, except maybe setting a high score. Could use more goals, mini map as others have said, I'd like a bag upgrade for more space and maybe some better music as well, the music is kind of depressing in my opinion. Other wise nice game.

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(6)

Rodayan

Apr. 27, 2019

Under rating threshold (show) What's up with all these fake artifacts? Are any of the shop keepers gullible enough to buy them? If not, why the option to hold onto it?

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(5)

mkraut86

Jul. 28, 2012

Under rating threshold (show) Great game. It'd be nice to be able to see the part just to the right of where it says "Level:" so that I wouldn't waste my time trying to buy a new pickaxe when I'm (I'm guessing here) 3 levels shy.

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(5)

sixtopia

Apr. 15, 2012

Under rating threshold (show) If you are strip mining there is a band of nothing but rock (no soil) in the centre of the ground. If you just want to make money, go just under that band and mine only the light grey rock. The deeper you go under ground the more chance of finding mythril, but go too deep and the amount of soil rises again.

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(5)

overlordofalldot

Oct. 21, 2011

Under rating threshold (show) I'm a dwarf and I'm digging a hole. diggy diggy hole. I'm digging a hole.

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(46)

A0M1N

Feb. 09, 2012

Under rating threshold (show) As said before, level up should allow abilities. I have some ideas for an upgrade tree based on comments: Walking speed-the name; Luck-better minerals; Greedy-cheaper store; and then something that lets you dig deeper, maybe ice or something.

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(10)

sillybailey

Mar. 26, 2013

Under rating threshold (show) I think that shop is defying gravity, i dug under it...yet it didnt fall in the hole.... seems legit. The shopkeeper must be using elven majik :3 But what about dem animals...? Doggy Magic. :3

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(4)

Rodayan

Apr. 28, 2019

Under rating threshold (show) Dear Kongregate... please give this game badges... my ideas: 1) Digger - dig 2000m of tunnel 2) Geologist - find 2 gemstones and 1 real artifact 3) Master Miner - buy a mithril pickaxe

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(4)

fsz2

Feb. 03, 2015

Under rating threshold (show) "Beware, not every shopkeeper pays the same for your valuables…" Good to know the pices of each ore. Wait. They are not telling me... Nice game otherwise.

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(4)

Shyruban

Jan. 01, 2015

Under rating threshold (show) Fun little game to waste a bit of time, but once you have the best pick, not much else to do.

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(4)

Kztze

Aug. 13, 2014

Under rating threshold (show) ....What about... a warning when running out of wood rather than just sudden cave in?

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(4)

rollerblaster132

Aug. 18, 2013

Under rating threshold (show) WOOOO I CAN BUY THE NEXT PICKAXE!! wait, i need to be a certain level?!?!?

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(4)

sixtopia

Mar. 25, 2012

Under rating threshold (show) An oddly soothing game. Would be nice if there was more upgrades, and maybe some kind of goal (Natas!).

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(4)

iamweasle

Feb. 08, 2012

Under rating threshold (show) apparently putting a stick on the end of some iron makes it worth 1000$

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(4)

Aiglet1

Oct. 24, 2011

Under rating threshold (show) Over all, a great game. Things it could use to be better, in my opinion: Stats! Something to level up! More walking speed (by this I mean, covering 2-3-4 tiles per step instead of one without a mineral block), better chance of block break, more inv stacking. A vault! A place to visibly hoard your shinies, maybe with an upgradeable graphic. Some sort of farm would also be nice, but not entirely practical.

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(4)

Lutharion

Nov. 26, 2011

Under rating threshold (show) I spent the first 30 seconds mining in a straight line to the right to try and reach the huge empty space. then I realized it was my inventory.

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(9)

Rhieks

Sep. 23, 2013

Under rating threshold (show) WASD please

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(3)

mage424046

Jul. 09, 2012

Under rating threshold (show) Loved it, bit repetative but i assume its still a work in progress, liked the music, though i agree maybe not that fitting, nice to listen too whilst digging though :D. very relaxing, hopefully that will get ruined by the addition of some sorta of monster(zombies/giant spiders/some what less giant but still really big spiders or something else maybe). 4/5 and favorited, I'd like to see what you had to this game if it IS really still a work in progress

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(3)

GXgEnEsIsXG

Jan. 21, 2012

Under rating threshold (show) You should have an option to whether sell your stones for money or EXP. Mining rocks for few exp is a bit boring at the start.

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(3)

dasweasle

Oct. 26, 2011

Under rating threshold (show) for the pick to mine the magma, something like having to collect 5 or 6 of the "strange stones" and enchant your mythril pick. or maybe collect the scatterd the pieces of an ancient magical dwarven pick and put them back together.

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(3)

Developer response from voidinfinity

I like both ideas.. have to think... ^^

Adamadam762

Oct. 23, 2011

Under rating threshold (show) oh and labels on materials for sure because i cant tell what materials im finding XD

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(3)

Developer response from voidinfinity

just added that ^^

Adamadam762

Oct. 23, 2011

Under rating threshold (show) im thinking levels should increase your chances of finding rare materials <

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(3)

Developer response from voidinfinity

oh, i forgot to mention, that levels already do this ^^

Kaivo

Oct. 19, 2011

Under rating threshold (show) I like being stuck because I didn't notice i didn't had wood -.-''

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(12)

anuw

Mar. 28, 2014

Under rating threshold (show) I walked right for long enough and came across a couple more shops. I got 6 artifacts on the way, all imitations, and after a while I hit a wall. I managed to sell every single item I had and make it to the other side by mining in a straight line going right, on the sixth block down. This way I got the maximum amount of depth while also being able to view when I passed a shop.

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(2)

14leblanck

Feb. 06, 2014

Under rating threshold (show) 10 Fake Artifacts no reals

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(2)

titanninja05

May. 12, 2020

Under rating threshold (show) more inventory space would be lovely

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(2)

Ozuka

Jun. 02, 2013

Under rating threshold (show) 3 years later, Dwarf Fortress.

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(5)

Smurf123

Oct. 15, 2015

Under rating threshold (show) Promising stuff, develop it some more and you got a real good game. 3/5

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(2)

aid_an0415

Apr. 09, 2015

Under rating threshold (show) takes so long to load

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(2)

Illucoran

Oct. 19, 2011

Under rating threshold (show) I'm afraid I can only give the game a 2 ("basic functionality" on my scale) in its present form. Simply putting it’s boring. I got to the steel pickaxe and then quit due to lack of interest. There is no overarching goal and no challenge, no strategy and it lacks the charm of Farm of Souls and other “unending” games. Here are some random ideas: consider adding some threats (magma pockets? mobs?); make the player consider their resources, how about different areas require different amounts/types of wood so the players need to think if they want to spend more on a chance of getting more; some way to return to the shop or move around faster (elevators? carts?) going back for 3 minutes is a pain. Technical stuff: the tune is nice but gets very tiring after a while, how about a mute button? It's possible to step outside the playing field (at least to the left) and for me the shop was either extremely unresponsive or caused some horrible lag, this last thing may be machine specific.

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(9)

Developer response from voidinfinity

Thank you for your comment. As I have written this is a work in progress. Some of your ideas do make sense, and some things are under way but I really do think you have a different type of game in mind than I do. ^^

MItsuharu

Jul. 22, 2013

Under rating threshold (show) Oh now i can so nvm :3

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(2)

LordAziDahaka

Oct. 19, 2011

Under rating threshold (show) appears i got stuck in a colappsed mine and no reset button

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(7)

Developer response from voidinfinity

fixed ^^

L0rdinquisit0r

Jun. 21, 2014

Under rating threshold (show) what the point after strip mining the map?

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(2)

darkniko

Aug. 16, 2014

Under rating threshold (show) So .. Which would be the end ?

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(2)

Nendil

Feb. 17, 2019

Under rating threshold (show) I love the music!

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(2)

Piranhatron

May. 05, 2017

Under rating threshold (show) "Start New Mine" not working in Firefox

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(2)

mskb59

Apr. 26, 2015

Under rating threshold (show) enjoyable, lightweight, but needs a lot more, wont get it tho.

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(2)

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