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Update: the level editor now saves your edits across browser sessions. (To access the level editor, go to the main menu and press E.)
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Nice spin on hangman. Very original. One thing, I'm not a fan of being able to hold down the spacebar and just run across the alphabet. It seems my choices should be more deliberate than that. Good job!
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I've added a couple new features:
You can now skip levels you have previously beaten by pressing L (however, it's not retroactive).
I've also hidden three bombs throughout the game, starting at level five. Bombs destroy blocks or fallen letters, and can be used to clear a path to a letter you need if you happen to have dropped something on top of it. Bombs can also be used to take shortcuts through puzzles.
Please let me know what you think of these new features.
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E T A O I N S H R D L C U M W F G Y P B V K J X Q Z
this is the most used letters to the last used!
start with E then T etc.
keep this comment alive to help with the guesswork!
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E T A O I N S H R D L C U M W F G Y P B V K J X Q Z <letter frequency. E is the most used letter and Z is the last!
keep this comment alive to help with the guesswork!
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In level 6 you can drop the block next to the long block and then push the long block over to create an easier jump to the letters!
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Really just an amazing game... creative concept, smooth gameplay, problem solving... it's just wonderful, really. 5/5
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This game is incredible. Unity is really going to completely revolutionize flash gaming as we know it. Which means it'll finally be on par with a PS1 or Nintendo 64, I suppose. Rejoice!(?)
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Awesome! Some levels suck though, Cause the falling blocks end up being stuck on the ones below them, Causing some levels to be unbeatable T_T Resetting 5 times, still stuck. 4/5 For awesome graphics and gameplay. Ah, but i should just be more careful with falling blocks. 5/5 is your endscore, sir <3
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I wish I could build a game this good with Unity.. I've been tryna use the program lately but damn is it hard to know what I'm doing when I have zero programming experience D:
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concept wise this game is 4/5 stars. however, certain lacking elements made it very frustrating to enjoy. one element such necessary element is a save point for each level. also the 2-D figure's jumps are sometimes "impossible" (without losing several lives - he barely makes it on certain platforms and to keep him on takes 2+ adjustment moves) hopefully this makes sense. I stopped at level 6 because the frustration just wasn't worth it.
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?author=anonymous&words=Merry+christmas+%0aHappy+Holidays%0aFrosty%0aSanta+Claus%0aPresents+Under+The+Tree%0aStar+on+Top%0aLittle+Baby+Jesus%0aManger+Babies&levels=++++++++++++%40%0a++++++++++++%23%0a+++++++++++a+b%0a++++++++++c%23*%23d%0a+++++++++e+++++f%0a++++++++++%23+++%23%0a+++++++++%23+++++%23++++++++++++++++++++%0a++++++++g%23+++++%23h%0a+++++++i+++0+++++j%0a++++++++%23+++++++%23%0a+++++++%23%23++++++++%23%0a++++++k++++++++0+%23l%0a+++++m+++0+++++++++n%0a++++o+++++++++++++++p++++qr+++++%0a+++++%23%23%23%23%23%23+++%23%23%23%23%23%23%0a++++++++++++%0a+++++++++++999%0awxyz++++_+++++_+++++_+++++_+++stuv
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@DragonX105: If you run out of guesses you should be able to continue from the same level (but with your score reset to zero) by pressing R.