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Pretty neat civ builder, I'll admit. The only thing that kinda irks me is how Drafting tends to eat away at my workforce until my food/sec catches up to the falling birth requirement. Have you considered adding a way for Drafting to only use a colony's unemployed population?
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since the most recent pdate my refuses to save it just keeps loading from the same place. i have to export a save before i quit and load it when i restart
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When i try to play, it just gives me a screen that says that Unity couldn't update. But, it only happens with this game.
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Once i log in, it keeps telling me, that i can't create a new colony and that this is only possible once, every 30 minutes. Didn't create a new colony within a few days, though...
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the wonder to retain heroes can that be expanded to allow as many heroes as possible to be carried over i feel cheated.
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Is there any chance you can make it to where the music always stays off if you select to turn it off? right now its always on in the main menu and after everyone new colony itll turn on even though the games says it should be off.
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I think military's broken, at least when continuing a new game. There's only one town on the map, and none of the options work. No explanation on the why, just don't work.
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The game is currently unplayable. Trying to continue or even trying to create a new kingdom does not work, the OK button seems broken.
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Same thing here. This feels less like an improvement, at the moment. I'm sure it will be better, but for now it actually is unplayable. Too bad, too. :(
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Well i have the same problem SirVaksghn is having. I click OK and it doesnt do anything. I can still click back but nothing happens if i click OK.
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I cannot load my game. When I select to continue game it asks me to enter a name for myself and my kingdom and freezes on the ok button.
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This might be a stupid question, but if you have 50 markets, that means you have a 1 for 1 ratio correct? Meaning you'd trade one stone for say one coin? Is it vice versa, and does that apply for trading one stone for say 1 wood or would you need 50 markets in both stone and wood for that?
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i dont know if this is intended or not but when the mouse cursor is over an icon in a panel you cant use the mouse wheel to scroll. I dont know if this is something from the unity engine or from how you built the ui, but i find it annoying when navigating the building screen especially. If it is intentional i would say get rid of it, otherwise look into it because i think being able to scroll through the menues makes the game feel better for a player
Sorry if this is rambling, but i wanted to explain what i felt could make this better from the start
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I purchaced the royal blood perk with kreds but now i dont have it anymore. I dont start with a hero anymore. Please help
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anyone else having the issue of ruins not showing up on the map anymore? used to have 2-4 pop up per map per colony, but since I built my first wonder.. have recolonized 5 times and each time have had no ruins at all.
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BIG PROBLEM!!! you can instantly create a new colony for 1 Influence, this means that a short click-fest will get you all the influence you could ever want. I would recommend making it so that it rounds down and not up for colony influence.
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the unity thing not working on chrome is a ploy by microsoft to get more people to use firefox, AND IT DOESN'T EVEN WORK ON FIREFOX BECAUSE FIREFOX CAN'T USE FLASH PLAYER@!!!!!!!!! sorry for my outburst.
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I had trouble finding mute button + options/achievenemts/social panel dont have an 'x' to close it...I managed to close it by going to "Royal blood of Komun" or something like that. :|
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Well, that's a mixed bag. On the one hand, off-line progress works again, on the other hand, this is the point I was at ... last week. :s
I think the former will outweigh the latter, eventually.
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Thi game is very well rounded... Ive honetly been playing this for like 10 hrs straight. I like idle games, and this really fits how I play them.
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Followup on the orc problem: I seem to be able to kill orcs if I kill them all in one hit, it's when I can only kill a partial amount that no orcs are substracted from the total, and it seems buggy
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While doing repeated combats against abandoned ruins, for some reasons the orcs gets indestructible, no matter how much of an army I throw at the ruins the orcs never die, even though the reports claim that orcs die.
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When I attack a small village and my first melee unit is a templar, the game says "Killed 1 templar", but it doesn't reduce my templar count, either there's a problem in the report, or there's a problem in that it doesn't actually kill my unit.
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Whenever I re-open this game, the music unmutes itself, I keep muting the music and when I come back it unmutes itself.
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I actually think my game is broken. I can't build anything and I'm sitting a 0/0 on everything. I can't move forward.
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I'm not sure if I did something wrong or not but when I opened the game for the first time I had no idea how to play. I'm so confused. Why don't games like this add in a tutorial? Could you add one please?
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I have a similar problem to lordfalco's, where the enemy archers will attack only once, and then nothing else happens. I try to exit the fight, nothing happens. I go to refresh, I still have my units, as if the fight never happened. I don't know why it does this, or why people would downvote falco for a problem that actually exists. Developer, if you get this message, could you look into it and see if there's any specific reason this problem triggers? Please and thank you.
Sorry for taking so long to get back to you as I’ve been away on holidays. I just got back and issued a hotfix with a few bug fixes including one for the world map. That should all be fixed now :)
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i like the new update but if i want to buy more then one thing with the 10x or above it has a smal delay before it works i hope it can be solved.
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This is the only game that Unity would F up, sometimes it would load, sometimes it'll just crash, and take the browser down along with it.
It's gotten worse after the new patch, Much much worse!