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yay, now i got two heal spells, healing my warrior another 42 points, with the Clerics heal, that's 52 from three heal spells! that's so awesome! especially since it allows me to take exactly an additional zero hits.
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Every time I leave the game running in another tab I come back and the resource boxes are blank and I can't buy anything...
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Most features not documented. Minibosses secretly scale with unrelated stats making them completely impossible unless you know how to unintuitively re-spec your whole everything. No explanation of any of it and no reason to assume anything other than poor game design is responsible for invincible monsters.
Poorest possible communication with player. 1 star forever.
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Also, I think the enemies in the "Sanctuary" quest are bugged. They have a displayed attack stat of 1 but reduce any of my heroes to 1 health with a single attack. Its always 1 health regardless.
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Good concept. However all of the numbers needs re-balancing.
Upgrade costs spiral too quickly. Enemies hit far too hard and bypass the warrior. The healing needs a massive buff and to scale with the Cleric's actual stats.
I'm currently stuck in a loop where I can't kill an enemy and am stuck waiting until I can build up enough upgrades to quadruple my parties relative health (8-9 times as many upgrades as I've accrued total), just so they can take a single hit from the enemy I'm stuck against, so I can eventually grind it down with chip damage.
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why does the cloud save temp me into using it when it just sets me back? ANd why is it so much effort for a save on a pc?
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I got to Cerebus on cave 10 but cannot go back cannot go forward. I just keep losing to him over and over. Been over an hour of buffing up my stats but still he kicks my butt in 10 seconds...some major balancing changed need to occur to make this worth while...
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Had to stop playing cos of the light text on black background - always gives me headaches - any chance of an option for a light background?
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Came back after a long time (when save got wiped) the store is new to me. what are the bonus points for? 5 free, but 1 time only ? I don't understand what they are used for, and don't want to waste them in an early run. Are they dark mana, or do they add to resource production? Are they a permanent increase or just for a single run ? I've scanned a few pages of comments and forum and can't find a description....
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bad game with terrible balancing. You get to about level 20 before you have to prestige 5 or 6 times just to get anywhere...ridiculous.
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To anyone complaining about how much the cleric heals per hit, there is a perk, heal, that increases how much he heals per hit.
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Great, fun little game if you like a very long-term idle game. Easily not for everyone, but 20 minutes a day results in progress.
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The bonus button icon UI thingy could really use a "close" button of sort. You either have to spend a point or watch an ad when you click it, there's no way to cancel.
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What is this RNG? "24%" chance for pierce, yet 20 attacks in a row without one. Why even put gargoyles in when you can't rely on your "24%" chance to hit 1 in 20 times?
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Why, or why, did you disable right click controls?! That was the best part of the game's control scheme! I hate having to use the keyboard for this!
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Game is great, but a lack of autosave is near unacceptable in this day and age. I lost a lot of progress due to my browser crashing.
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i managed to defeat the fire demon. but then we have nightmare with 17.3k with 927 armour with 4269 attack. and remember: nightmares attack twice. Remember: each demon is healed by 26%
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so um at lvl 30 rn. i have fire demon who has 17.3k health. with 408 armour and 4098 attack. oh yeah did i mentioned that the hell knight of the lvl heals each demon by 26% at each turn
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to be stenchoth on lvl 90 - ignore attack bonus spells & shields. Just cue up 20 resurrections, and res any party member that dies. I didn't even need to use a speed up spell. Once you get to 60ish Wounds on Stenchoth, you do enough damage that he'll fall apart.
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bug 60k dark mana save on cloud, it doesnt load; shows 60k mana saved on cloud - click download - starts from 1 dark mana, sucks
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i noticed a lot of complaints based on a lack of understanding on how the game should be played...you people should be ashamed...
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This is a great game. I like how you consistently need to upgrade materials to defeat the enemies and enemy bosses. It is a hidden gem!
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Is there a reason why I can't obtain my bonus? lol
I watch the entire video - and then it tells me (sorry no bonus - you closed the video too soon) ha ha
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2/5 Might have been a much better game, but feels far too difficult and therefore it's difficult to enjoy. Played about an hour but I don't think I'll be coming back. Nice effort, devs. Needs some intense rebalancing but that's unlikely to happen. (Main issue with combat is that Cleric... Needs to heal far more as ally max HP increases)
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What the fukk is the point of monsters and bosses getting stronger as I upgrade my heroes?? How am I supposed to beat this shiet when you made it impossible?? Remove that crap asap...
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well, since this does get updated.. try and nerf the enemies attack, and make it easier to buff heroes' health. Fallen two-shot most parties i find, so.. thats pretty much my issue.