Garden of War
by Warstrider
Garden of War
Tags for Garden of War
Description
Capture territory and upgrade your troops in this turn based strategy game. As you expand and connect your empire, you increase the amount of income you get, allowing you to bring bigger and better units to bear. There are 6 kinds of troops, 6 levels of challenging AIs, and a player map portal for sharing your own creations.
How to Play
Drag and drop your mushroom warriors. Hot keys are indicated on the buttons. Higher level troops cost more to maintain and have less movement. If you remove a hut from a territority, their gold reserves are reduced to zero. This is an excellant way to kill of a territories troops, if they don't have enough territory to support their troops. Huts defend as level 1 troops, towers defend as level 2 troops. Territories all have their own economies, so make sure the territory can afford a troop before upgrading.
Developer Updates
05/17/11 โ Fixed a problem with the new map portal being down. Sorry for the delay!
06/01/10 โ Fixed a saved game wipe, all saved games lost on 5/31 have been restored.
01/03/10 โ Fixed a gold exploit. Fixed โHighly Ratedโ player map portal from showing new entries.
12/29/09 โ Fixed a tower spamming bug. Fixed problem with players uploading their own maps.
Comments
Fair_play
Nov. 01, 2011
Wow, this game is still being developed? 5 stars! I remember this game, I spent many many hours playing. I had a blast!
Thanks Fair_play! I've tried to stay on top of things.
Darvious
Sep. 12, 2011
Hey Warstrider, you should expand on the tutorial. That will definitely help with the rating of the game. Here's some useful info. that took me a while to learn on my own: Stumps block lv. 1's AND lv. 2's, so they are very useful. ;;; The only tiles that are guarded are tiles of your territory that are directly around you, your hut or your tower. Here's a basic example: Your lv. 4 guy has three tiles around him that are his, and three tiles that are not. So even though he is a lv. 4, any enemy can enter the foreign tiles, because they are not your territory. ;;; You can see the financial stats of any enemy territory on the map by clicking on it. ;;; Every territory on the map has it's own money until it combines with another of it's territories. ;;; If you destroy an enemy hut, that particular territory loses all of it's gold for that round and the hut respawns in a new location within that same territory. ;;; Anyhow, definite 5/5 from me and faved! I LOVE this game!!
Thank you for the feedback, it definitly looks like the tutorial is a bit deficient. I will keep that in mind going forward. I'm glad your enjoying it!
Steaming
Jan. 19, 2013
Warstrider, it's been over 3 years and you still have fans. Give us an update! How's the new game?
Gladly Steaming! I am pleased to announce that development of GOW2 is complete, as is 90% of the final testing. There is one or two final graphics the artist I hired is producing. I'm hoping to release it within a few weeks to a month! (optimistically)
Warstrider
Dec. 19, 2011
I am evaluating possible features to add to the Garden of War series. If you have some ideas or would like to be part of the discussion please send me an private message.
robinandtiger
Mar. 01, 2012
for next one you should have allies on your team and the enemy. still the same but with allies on some maps
That is good feedback, thank you. Work on GOW2 is proceeding nicely, I should know wheather I can get this included soon.