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I liked the other Thing-thing games very much but this one really is a bummer. The game is far to hard, you run out of ammo and is extremely frustrating. Im gonna let this card slide because i dont want my day ruined!
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if I made a game I would put in a fail safe ensuring that if it freezes, bugs out, OR SIMPLY FAILS TO LOAD OVER AND OVER, people aren't left there with nothing to do other than stare angrily at my company logo. Bad advertising, now I associate Crazy Monkey Games with games that don't load properly.
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jackhammer is imba!simple as that!!!didn't you playtest it???I play on hard difficulty with laser s.gun and hades rifle but jackhammer kills me in a flash!
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Simple strategy.
Find the respawn area, stand on it, and club eveyything that comes out. They can't fire because it's too near.
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on lvl 3 an error occured where i couldent even attack with the pipe and the other gunz just kept spawning and scrolling though them
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Very lame...the games good i guess but it kept laggin and going a lil mental on me....how come my PC can run some insane games but this thing stalls? LAME
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munkeegutz the fastest way to get past the zombies is to get plasma shotgun from the hidden area 2 rooms before the zombies. To get those weapons you need to shoot the red light bulb which opens the doors where you should get the card and open the door which contains the plasma shotgun. then when you finally reach the zombie area keep jumping around back and forth and gather them into a single group and when they're bunched up together use the plasma shotgun to kill them with very little trouble at allthen after the zombies there is another area which has 3 different fully loaded weapons. but that all depends an whether you want to get a new fully loaded weapon or you whether you want to keep the current weapon you have because you think theres enough ammo in it but you can never take chances in that area cuz the next area has a shitload of enemies waiting to pwn your ass. But thats just my opinion. Do whatever you like.
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You want to beat the entire game without thinking, you're invincible when you back jump.
So stand in the corner of the level and back jump, occasionally turn around and back jump into the dead bodies to get more ammo, then just back jump again against the wall. I beat the entire game this way.
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The aiming is terrible, and there should be some benefit to dodging as opposed to just ducking and shooting constantly. Its not fun at all.
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My god this is the worst level design ever inflicted on a decent shooter engine. Just stand next to the door to the next room until x number of guys run towards you to die? And then the same in the next? This is the first card I've ever not gotten because the game was actually worthless.
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Uh... Munkeegutz? Those aren't glitches. The enemies are SUPPOSED to stop attacking when you get too close, and you're supposed to jump higher when you do that.
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LOL! Just shot out my lead pipe in the cutscene! Anyways, thats the only entertainement this game has given me...
1/5 for making a potentially good game, into a spamfest of boringness.
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i agree with metalx i have no idea what to do in that room. i always die. the badge seems so attainable, yet this monotony of killing endless waves, is ridiculous. im reducing my rating to 2/5
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Munkeegutz, use your pipe. The zombies are pure melee attack. I had the shotty, and I only used ~100 ammo before I was let into the next room. Don't blame the game for making you run out of ammo; it was your own fault. The developer shouldn't have to hand you the easiest way to win, it's part of making the game fun, and challenging. Besides, ammo is crazy abundant in every room except that one.
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oooh thanks for mentioning that MetalX. The zombie room blows...no other way to say it. It takes so long to kill all the zombies (and theyre such easy kills) that it almost seems like you expect the player to deplete their weapons before proceeding...as a plot element or something. and then the next room is (I think) the hardest fight in the game. you really need to supply some weapons to the player (in an armory room or something) between the zombie room and the next room.
on that note, yes MetalX, you do eventually get to leave that room, just make sure you saved some ammo from a gun so the next room is doable.
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a few glitches:
jump -> back-jump allows you to reach many places you arent expected to reach
enemies are almost completely helpless within about 3-4 feet of you while swinging your pipe...even if you aren't hitting them. this means you can just get somewhere high and swing away till people are dead or you have ammo
switching from weapon 1 to melee and back leaves you on weapon 2 instead of weapon one (more of a convenience thing really). decent game, not great tho. I really like the renewing health system, even if it is a straight ripoff of gears of war... it would be nice if you could make the red messy health effect a little less prominent, it gets too annoying. nonetheless, 3/5
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Ok this is ridiculous, I'm stuck in the room after the zombie room. I've managed to killed 50+ guys a few times with my crappy pipe and what guns i could pick up. Why this torture? A level and how many guys left to kill indicator would be nice info to know. Screw this hard badge, not worth the fucking headache.