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Comments for Creeper World 2: Academy

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JakartanMess

Jun. 25, 2012

Under rating threshold (show) All in favor of Creeper World 2: Evermore, --->

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(14)

GrpCptSkyFighter

Jun. 23, 2012

Under rating threshold (show) Anyone know why my game won't load ?? it says CW2 A Loading 100% Game info loaded, but can't get the missions or chat to work, other games on the site seem to come up with a blank too aah !!!

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(3)

shoe50

Jun. 23, 2012

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(-14)

eviluigi

Jun. 21, 2012

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(-17)

Thornstromb

Jun. 21, 2012

Under rating threshold (show) Mission 5. The Holocube. that is all

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(14)

Xxscoobyxx

Jun. 21, 2012

Under rating threshold (show) Isn't it a bit overpowered that launchers have infinite range aslong as they can get a path to the creeper?

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(3)

InfiniteExpanse

Jun. 19, 2012

Under rating threshold (show) I love how the same guy makes four comments in a row. Good ruddy job, sir!

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(9)

Evin1234

Jun. 19, 2012

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(-22)

Evin1234

Jun. 18, 2012

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(-15)

Evin1234

Jun. 18, 2012

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(-14)

Evin1234

Jun. 18, 2012

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(-11)

ignas214

Jun. 18, 2012

Under rating threshold (show) I want to create my own maps...

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(7)

DementiaDisdain

Jun. 17, 2012

Under rating threshold (show) I didn't read most the story line but did read 'looks like were going to need than academy sooner than later' Nice old typo in there. Fun game... maybe I can run across a newer one soon.

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(-2)

oneworld09

Jun. 17, 2012

Under rating threshold (show) I had to rate this 5/5! Everyone, make sure that you view the credits. It's like one last level for the road!

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(0)

Brainiac

Jun. 17, 2012

Under rating threshold (show) To get the "Creeper Graduate" badge, you have to click the "Exit" button in the upper right corner of the screen advertising their website and the full version of the game.

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(-2)

LethalGohan

Jun. 17, 2012

Under rating threshold (show) First mission is very slow.

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(-2)

awesomeman765

Jun. 16, 2012

Under rating threshold (show) this game is good but it could be better

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(4)

vivid2011

Jun. 16, 2012

Under rating threshold (show) Great game, much easier without having to use so many relays. The horizontal view is better than the over head one to.

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(9)

Tycoman

Jun. 16, 2012

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(-11)

grimpow22

Jun. 16, 2012

Under rating threshold (show) if you cant get the badge do mission 11

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(10)

DementiaDisdain

Jun. 15, 2012

Under rating threshold (show) This is a very... interesting sequel... At first look it's different but very much the same game. Well minus the hoards of things flying in from the edge of the screen. Fun defense/offense game.

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(18)

DementiaDisdain

Jun. 15, 2012

Under rating threshold (show) For pressure you need a lot of energy early on so build those in the parallel area above. And dig it out wide... be sure to add a beacon on either side so you can see further out. Down by the ship Tech Hubs once you get some energy flowing. Then build your defense of 4 beam ships and a producer or two. Set up mine stations and you're set for a long battle back down. (feel free to use your gems for fuel too)

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(2)

techno_goth

Jun. 14, 2012

Under rating threshold (show) it won't give me my badge :'(

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(0)

StarWarsKing

Jun. 13, 2012

Under rating threshold (show) Since everyone is talking about shield/anti-creeper combos, I like to surround my untis in shields, use 'burst all', so if the shields get broken through, they get stopped by anti-creeper. Not very advanced strategy, but a nice back up, if you have the ore.

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(12)

theminecraftman1

Jun. 13, 2012

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(-10)

nono8182

Jun. 10, 2012

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(-15)

ogrejaja

Jun. 09, 2012

Under rating threshold (show) In the level "pressure", just let the creeper excavate to the first room, but don't let it start moving upwards. a couple of blasters and several launchers and you'll be ok. On the other hand, the digging up method is way cooler.

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(25)

Brainiac

Jun. 08, 2012

Under rating threshold (show) Another awesome way to use shields: Anti-creeper landmines. Appearently the shields will actually hold any anti-creeper that they're built upon.

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(16)

Brainiac

Jun. 07, 2012

Under rating threshold (show) Definitely only passed Level 7 "Pressure" by digging my ship out at the start all the way to the surface.

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(5)

neosapian6

Jun. 06, 2012

Under rating threshold (show) sir the creeper destroys everything it touches""well... we have a low budget... and the construction crew is lazy... so lets not arm the liberation ship :D""uh, sir? wouldnt leave the ship vulnerable""DONT MY LOGIC D:<

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(4)

Cozythrias

Jun. 06, 2012

Under rating threshold (show) Ah the time...

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(3)

SolstaceWinters

Jun. 03, 2012

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(-20)

ddsw1b

Jun. 03, 2012

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(-17)

ddsw1b

Jun. 03, 2012

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(-14)

piema

Jun. 03, 2012

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(-13)

Hayden785

Jun. 02, 2012

Under rating threshold (show) I cringe at that "Knuckle Cracker" intro every time.

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(14)

superstar550

Jun. 02, 2012

Under rating threshold (show) achivments dont work :P

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(0)

Darkgon01

Jun. 01, 2012

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(-7)

Ericzander

Jun. 01, 2012

Under rating threshold (show) At first when I saw how much this changed from the previous game I was angry. It wasn't what I was expecting, but then when I started to play I realized that this format was even better! The game was easier, and you had more control. The learning curve is medium and anyone can pick it up without ever playing the original. Knuckle Cracker did a great job with this series 5/5

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(10)

blanket

Jun. 01, 2012

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(-8)

GIXIX

May. 31, 2012

Under rating threshold (show) @ishu_bagaria Try harder, by setting some launchers next to the emitter

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(0)

Chukkocili

May. 31, 2012

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(-7)

ishu_bagaria

May. 31, 2012

Under rating threshold (show) @top hat guy: thanks. I did help, but I did use some blasters to fight the creeper produced by the wave against my anti-creeper since the launcher targets the deepest creep and most launchers aimed for the emitter itself. It did take a while for them to do it but after I made a load of reactors, they slowly destroyed the creep lines and I got the chance to place my Nullifier. Anyone else stuck in level 5 should look at this.

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(0)

top_hat_guy

May. 31, 2012

Under rating threshold (show) @ishu bagaria - the base room of level 5 (engineering) is beaten fastest with launchers and makers. Set up a layer of launchers at the top of the room (removing the dirt layer) with a portal next to them and charge some makers nearby (try to upgrade the weapon range to increase their charge). Try to get the 5-10 launchers to fire at the creeper production ...thing. Then when there's enough anticreeper, release and then there should be an opportunity to stick in a nullifier. I don't bother using blasters for the bottom room as they tend to waste energy and barely make a mark - even with repulsors.

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(0)

ishu_bagaria

May. 30, 2012

Under rating threshold (show) Can anyone give me a hint? I'm stuck at level 5 (Engineering). I can't figure out how to kill/destroy those blue lines in the bottom and how to reach that Emitter

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(5)

StaticUniverse

May. 28, 2012

Under rating threshold (show) great game!

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(3)

TheBigEfp

May. 28, 2012

Under rating threshold (show) This is a great game! It made the one of the "Best of 2011"! I can see why. Its really good! You did great!

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(3)

Oozle97

May. 27, 2012

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(-10)

Filthrog

May. 26, 2012

Under rating threshold (show) The all directions on the reactors/tech domes are only for some levels (typically the 0G levels, though the map editor doesnt explicitly require that) - most levels they only work in the 'normal' direction. There's an indicator showing which build directions you can use at the bottom of the screen. Also the developer has said that creeper world 3 will be top down again on his blog.

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(5)

SolstaceWinters

May. 26, 2012

Under rating threshold (show) Oh I like this version of Creeper World! The Side view is a new twist, and you learn a bit more about just how the creep works. Making your own upgrade machines is AWESOME! Shields and your OWN creeper is pure amazing! I have only done 4 levels so far, but of thus far, the only thing I really have to complain about is I miss that awesome, calming music that plays in the top-down versions. I dunno the song's name but it's just so.... calming. I would love to see more working on this game's basis... and... well.. the top down as well! Do more of both! Hahaha.

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(5)

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