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Anyone know why my game won't load ?? it says CW2 A Loading 100% Game info loaded, but can't get the missions or chat to work, other games on the site seem to come up with a blank too aah !!!
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I didn't read most the story line but did read 'looks like were going to need than academy sooner than later' Nice old typo in there. Fun game... maybe I can run across a newer one soon.
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To get the "Creeper Graduate" badge, you have to click the "Exit" button in the upper right corner of the screen advertising their website and the full version of the game.
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Great game, much easier without having to use so many relays. The horizontal view is better than the over head one to.
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This is a very... interesting sequel... At first look it's different but very much the same game. Well minus the hoards of things flying in from the edge of the screen. Fun defense/offense game.
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For pressure you need a lot of energy early on so build those in the parallel area above. And dig it out wide... be sure to add a beacon on either side so you can see further out. Down by the ship Tech Hubs once you get some energy flowing. Then build your defense of 4 beam ships and a producer or two. Set up mine stations and you're set for a long battle back down. (feel free to use your gems for fuel too)
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Since everyone is talking about shield/anti-creeper combos, I like to surround my untis in shields, use 'burst all', so if the shields get broken through, they get stopped by anti-creeper. Not very advanced strategy, but a nice back up, if you have the ore.
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In the level "pressure", just let the creeper excavate to the first room, but don't let it start moving upwards. a couple of blasters and several launchers and you'll be ok. On the other hand, the digging up method is way cooler.
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Another awesome way to use shields: Anti-creeper landmines. Appearently the shields will actually hold any anti-creeper that they're built upon.
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sir the creeper destroys everything it touches""well... we have a low budget... and the construction crew is lazy... so lets not arm the liberation ship :D""uh, sir? wouldnt leave the ship vulnerable""DONT MY LOGIC D:<
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At first when I saw how much this changed from the previous game I was angry. It wasn't what I was expecting, but then when I started to play I realized that this format was even better! The game was easier, and you had more control. The learning curve is medium and anyone can pick it up without ever playing the original. Knuckle Cracker did a great job with this series 5/5
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@top hat guy: thanks. I did help, but I did use some blasters to fight the creeper produced by the wave against my anti-creeper since the launcher targets the deepest creep and most launchers aimed for the emitter itself. It did take a while for them to do it but after I made a load of reactors, they slowly destroyed the creep lines and I got the chance to place my Nullifier. Anyone else stuck in level 5 should look at this.
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@ishu bagaria - the base room of level 5 (engineering) is beaten fastest with launchers and makers. Set up a layer of launchers at the top of the room (removing the dirt layer) with a portal next to them and charge some makers nearby (try to upgrade the weapon range to increase their charge). Try to get the 5-10 launchers to fire at the creeper production ...thing. Then when there's enough anticreeper, release and then there should be an opportunity to stick in a nullifier.
I don't bother using blasters for the bottom room as they tend to waste energy and barely make a mark - even with repulsors.
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Can anyone give me a hint? I'm stuck at level 5 (Engineering). I can't figure out how to kill/destroy those blue lines in the bottom and how to reach that Emitter
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The all directions on the reactors/tech domes are only for some levels (typically the 0G levels, though the map editor doesnt explicitly require that) - most levels they only work in the 'normal' direction. There's an indicator showing which build directions you can use at the bottom of the screen.
Also the developer has said that creeper world 3 will be top down again on his blog.
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Oh I like this version of Creeper World! The Side view is a new twist, and you learn a bit more about just how the creep works. Making your own upgrade machines is AWESOME! Shields and your OWN creeper is pure amazing! I have only done 4 levels so far, but of thus far, the only thing I really have to complain about is I miss that awesome, calming music that plays in the top-down versions. I dunno the song's name but it's just so.... calming. I would love to see more working on this game's basis... and... well.. the top down as well! Do more of both! Hahaha.