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If a stage doesn't end even though you think you did all the objectives, make sure you connected all the faint glassy tutorial things with a relay
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I think it's just me, but I destroyed every creeper totem in the stage "listen", but it doesn't seem to end.
There is an unknown totem in the map and I have no idea what I supposed to do
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@W0lffl0ver, only neutral emitters can be turned. the ones the creeper can turn as well. it is explained on level 4. you can't turn normal main emmiters, but can turn flippable ones.
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i noticed my comment about how the take over of emitters should be removed or actually made a thing got negative and it's weird because i'm right. i went 10 minutes of firing anti-creep on an emitter and it never became mine so if i'm doing something wrong, tell me but if i was doing it right then that means the game must be bugged because this game is great but that useless addition of a great mechanic is letting it down
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I don't think the hard achievement can be done anymore. I can't get local saves to stay and the memory always runs out :/
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i don't understand why you introduced the "you can take over emitters" game mechanic when it's only that one level, so i suggest either removing the mechanic or making it available across all levels
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Each time I exit the scores and played missions are lost and I have to start over from the very beginning. (using Chrome) If I leave it going, so that I don't lose what I've already played, it hangs up and the only thing I can do is refresh the page and lose all the saved missions.
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g220773 it DOES tell you how the units work, you just need to read the dialogue, and then figure the rest out yourself. It's easy enough to just read. Right now you're just being a troll.
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@flope: try using guppies
@g220773: other units are explained in the dialouge at the top of the screen during missions
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Why is there no Help section like there was in the previous games? There are a bunch of new units in this game & I would love to know about those in details.
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tip for level 4:
build around 10 collectors and rush for sprayers, use your two planes to keep the creeper away from the flips and you can cap them before they cnan
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@drseitenbach: I built a couple of Guppies and used them to fly out to the islands with the pods. They deposit some packets, the pods fly away, and then you siege your way out at your leisure.
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problem solved. i have several browser windows open. On a whim, I opened Kong in the original window I was playing in before, and hey presto, autosave loaded. Phew!
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correction to prev comment, the whole game reset! T_T I hadn't even cleared my cache or anything. Using Chrome on Mac.
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thank you dev, really enjoying this game! but had a problem - anyone can help? I completed up till mission 10 (as recorded by the achievements tab), then when i reopened the game, it rolled me back to mission 4. i mean I can always play it again but still wonder why it happened.
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In 5th Stage "Listen", "Simulant disregards redundant information. Unpaused." One of the best lines I've seen in a game. :)