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I feel like customisation needs to be a thing here, while strategically the game gets deeper and deeper, visually it seems a bit tedious for long stretches of time.
Control customisation is something people have mentioned wanting.
Difficulty scaling seems... screwy... you don't get powerful even close to as fast as things get powerful around you, and milk coins only really being earned from what seems to be an RNG mechanic may be worsening that.
It's great, but it doesn't feel perfect yet, 4/5.
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This game is fun, but there a feel there is very little incentive to do multiplayer. After a while I don't get any mily coins anymore, so it just gives exp / milky coins to other people's bosses and I get nothing back.
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@reorx8 I'd like to add that dont complicate too much and do just gloves as he said. The game should remain relatively plain.
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A good thing in this game would be if coins blended out before they vanish. And same for the power-ups. Maybe they could blink instead of blending slowly. It would be cool to know when is the last time to collect theese things. What do you think? :)
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i dunno if this just happened to me but i know for fact i had 4 ammo and over 7k coins and when i logged back in i had 0 ammo and less than 2k coins and i never used any of them
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Single player too one dimensional. Would be nice if there was different kinds of modes and maybe a bestiary type database.
Milk coins feel a little too valuable and normal coins feel worthless. Would be nice if you could buy new gloves with coins or upgrade them.
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Your feedback site doesn't work please fix it thanks
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needs more weapons like Tesla and pryo and flame throwers and shotguns bullet hell weapons ECT right now it's pretty boring and plane
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Yes, please create an option that allows for you to change the keyboard controls. As a lefty, I find the default settings difficult to use.
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This game is fantastic, but really needs a way to get easier white coins, like special missions or something else, and for the special power i think that's better something like a bar fillable after a certain number of direct punch to the boss, not with money. 5/5 stars obviously ;)
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once again... no options for people that likes to use arrow keys to move or for some people with azerty keyboard or w/e -_-" when making a game THINK OF PEOPLE THAT WANTS TO PLAY IT TOO THERE'S NOT ONLY 1 KEY SETTINGS FOR ALL THE WORLD
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I can't seem to delete my previous post about the missiles being to weak and easy to beat, i take it back... completely.
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I would love the game more if there where weapons and things you could buy like an iron fist or something cause currently the coins don't do shit all you can do with em is buy ammo coins are useless can't even buy milk coins or nothing :P
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AWESOME GAME,i like how easy to ick it up it is but at the same time hard to master, its like sex easy to learn yet impossible to master xD definatly a 5 out of 5 and put in my favs :D
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When this game is released will we lose all our progress because I don't want to buy coins and lose my 5$ when this comes out.
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i try'de to buy some white milk coins but it did nothing so i try'de again and nothing so i spent 10$ and got nothing.
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I like this but since the boss training has been added my dd was restarted which I don't mind cause it I still beta but the movement a , s, w, d, randomly keep locking on me so it has been difficult to level and progress through the game. if possible can someone look into this
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Fix the super punch issues. I jab and jab, and then super punch goes off for no reason. Make it so that left activates super punch instead of holding jab button, because it goes off by itself and just isn't worth purchasing.
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I like this game. Problem is that super move activates by itself when I'm slamming my forward button. If powerups could last more than a round... And maybe super moves could be permanent?
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Great idea , nice gfx BUT the controlls should be configurable , im from belgium and i play on azerty , using the keys provided by the game makes it tricky for me to play at max level as i often press the wrong button for movement .
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Needs a refresh button for battling other people's bosses. And a back button when ur on the screen right before starting the battle, and before fighting the endless boss
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should have a hotkey for a pause button i think, just the "P" button would be good. That way I dont have to grab for my mouse and drag the cursor up there, while the boss is still blasting at me
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Loved it the arena mode was great i felt that you should be able to get more coins not just in arena mode (couldnt go that far in first mode so idk if there was white milk coin in the first mode
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An extremely addictive game, although i would love to see some type of swarm level with small enemies as a different type of swarm level. One other thing i feel the need to mention is that the rate at which you go about upgrading abilities is very cumbersome; with a extremely low drop rate it made me almost stop playing until i got 10 in one multi-player fight, a lot more than in two or more hours of playing the single player, even so i would recommend this game to almost anyone!
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not sure if this is normal but after some doing some battle arena and getting some wmc from those 3 cards, I stop getting any of it after a few. Is this normal, or is ti really really bad luck. So far I did like 40+ bosses and not a single wmc card show up not 1,5,7,10 or any, just gold or free ammos only.
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Great Game, I enjoyed playing it. But what I don`t like is that when you win twice and you lose once it makes you lose the match and DR, could you make it to who wins the most rounds?
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Criticism incoming, i think this is a great idea, don't want you to take this personally, but a few things to think about - at least in my play testing, i could not get past the tutorial, boss was impossible to hit, his hit box is too small/nonexistant - the animation on the punches has no delay between button presses, negating the skill involved in hitting back missles, its easy to sit in a corner and mash punch to victory, even when the boss moves veritcally, as he usually comes back to where he started -the money can fall in impossible to reach places -difficulty curve is nonexistant, need some even when the boss is "supposed" to be easy
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I think it would be nice if the boss shot the same amount of missiles every time. it makes it hard to hit the boss very much when you don't know when he is going to stop, especially in rounds with the missiles from above because by the time you wait to see if he will shoot a missile after he shoots one from above the time you have to hit him is almost up. overall great game 5/5
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This game is great, 4.5/5 I agree with most of the people that rated this for the reason it is repetitive although this game is still in beta. This game IS going to have at least 1,000,000 plays between when this is publicly released and a week after.
I have been wondering...When is this game's possible day or even month that it will be done and released to the public?
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So I have been playing this game off and on for a week now. I really really like it. I really do. My DD is at the moment in League 2 and Rank 0205. Today I got there from rank 0099. It seems that the more I play I do form strategies and figure out things here and there which I think is great. Allows you to think on your own instead of being an actual 'robot'. I only have 1 complaint. Things become just a little bit repetitive even online. Now I can see why it would be repetitive in multilayer because there are only a handful of K+ members. But the only reason it feels so repetitive is because I don't feel like I'm going anywhere. I've tried grinding for White Coins which worked earlier but now I find my self bored. If there is anyway the community can give me like a tip or if this can be fixed or something. I dunno. Great game all in all. 5/5 if I could rate it.
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This game is awesome, can't wait to see the finished result. This game's got creativity, and the concept is awesome. Keep up the good work :D Can't wait to see what yall come up with next!