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This is pure ragequit fuel. Anyone who thinks you have pretty good coordination, prepare to be proven completely wrong...
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Not so fun, as levels get repetitive. Don't really get the point of doing something again and again until we do it perfectly.
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Very fun! I enjoy games that pose a challenge, even if I can't pass the second level! It's simplicity and obvious goal makes this game very appealing. I liked it!
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Welcome to all the folks who found this game via Nerd^Cubed! This was an entry for Ludum Dare, so it was made in 48 hours and not super polished. I'll be releasing an updated and expanded version soon so keep an eye out. Thanks!
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Generally it's better to give more leeway with the timing window than less. The concept is great, no doubt, but the timing makes this game go from zen to fury. Relaxed mode would help a lot more if slowing the blocks down didn't also tighten the timing window even further.
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Simple and challenging, but annoying that pressing the key even a millisecond before you land means you don't jump after landing.
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Great game! I really love how the learning curve levels off for each level and you can be really proud of yourself of how you can beat it consistently once you've gotten the hang of the rhythm!
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Very challenging music/rhythm game, both because each level is instadeath and because it lacks the usual cues as to when you're allowed to press the buttons. Don't give up before trying relaxed mode, which gives you a better chance to appreciate the melody without dying twenty times first.