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Okay, I played the game several times now.
Question: What does repel mean? What is it's use?
Besides: Maybe give a hint, that there is no loadingscreen and it could look like the game crashed but is still loading. I like it a lot! Please add more content. A lot more!
Repel is used for when you want to launch your ants away from your ant hill towards nearby food or bugs. You have to hold down r for it to work and it is only useful if you have ants with low speed. Thank you for the comment
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dev make a form of idea we can think of but i have a idea maybe some other bugs like spider lady bugs and maybe add a ninacs they need to be the queen defender and care taker of eggs larva pupay its good to add them to make the game much cooler
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Dear dev , I think you should play your own game more. It's not hard to improve your game from this state. And thee gameeplay has a very great potential.
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toad found on baby dificulty but you sad it would be found on higher dificultys. also quest would be nice. maby a expanding anthill too
Toads can only be found if you turn up the enemy difficulty. They are bright green and are the size of the large spider. They spawn further from the anthill than the other creatures.
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Great start. Would love to be able to have different ants. Queen, worker guard etc. Collecting food to feed different types of ant. other colonies to fight - multiplayer?
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Hello guys, I just released an update with major gameplay changes and am looking forward to what you guys think of it. - There is no more clicking to spawn ants
+ When a bug makes it to your base it destroys all the ants and itself without dropping meat.
+ Ant spawn timer starts 1 second faster and is reduced by dividing not subtracting.
+ Pressing space creates a beacon that makes all ants move towards it.
+ Bugs now can now drop meat worth 5 and can drop meat worth 20 General updates.
+Now can by multiple times with one click by changing the buy amount.
+Venoms slow lasts longer.
+Other minor updates.
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Good grounds for a fantastic strategy/upgrades game. Right now it's only a sandbox. Needs more variety of levels and missions.
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Can you make a beacon to send the ants to a spot, like a green square? Then I can send off several in different directions at the same time.
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hm. seems to be a funny concept, but this is the third time now i start the game and all my progress is lost =/ so i think its not worth to continue. or start again and again...
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Are you working on more content? If so, when will it be released? The game is pretty nice. Quite easy tough, even with max difficulty. Just go 1:1:1 (speed/ant/damage) Always use F and spam more ant's while holding right click so you can keep them in a group then defend your home. On difficulty 40, it just makes the game faster cause you get ressources faster and become kind of unkillable. Though, I did not encouter any toad so far? Brought my damage up to 500/ant. Could kill ton of webmakers but no toads.
Keep on the good work, you've go a very interesting idea in your hand. Use it wisely!
Yes, I'm making more content still. I'm going to focus on adjusting difficulty and increasing game length as I feel it gets boring after you become too strong. I'll try to make incentives to leave the anthill to make the gameplay more interesting. New updates will be out within a week but how much content depends on how much free time I get. Thank you for the review and feedback.
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cool concept. now i'm just hoping that you or someone else makes a version of it where the game doesn't (seemingly arbitrarily) reset and you lose all your upgrades. this could be a great incremental.
The game resets when an enemy bug makes it to your ant hill. I'll work on an alternative game mode where this doesn't happen
*Edit The game now kills ants instead of restarting when a bug gets to your ant hill
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fun idea, but it's to hard to get anywhere. After a couple of minutes not finding anything a thing with 45 health shows up and you have to start over. Fun if it happens a couple of times, but after 30 minutes, you go play something else.
Thank you for feedback. I just released a new update that decreases difficult enemy spawn rate and makes them spawn further from the ant hill. Future updates will be focused on fixing the game's difficulty.
Venom slows down enemies after your ants hit it. It is very effective at defending. Another strategy to get bugs away is to distract enemies by steering ants away from the base but this is a lot harder to do.