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this game is fun but wow does it suck! so many enemies firing at you then crashing into you. have 1 or the other. dont make things respawn on you so they instantly hit you. make a number 2 and fix all the problems.
AND MAKE HEALTH CHEAPER!!!
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Once more I've died because of the shielded enemies being as fast as me and the middle being full of blue arrows, ball-firing black holes and purple enemies so that I can't get more pips to heal or a shot at the back of the shielded ones without dying.
It's a choice between helpers, guns and health. Choose guns, and I can't get helpers and end up in that predicament. Choose helpers and I can kill the shielded ones but get overwhelmed by the swarms and bullets. Choose health and I'm a sitting duck. I'm tempted to re-rate this at 1. It's at two, currently.
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The screen is so freaking tiny. You can only see like 10 feet in front of your face. Which couples with the fact that they seem to very frequently spawn in your face.
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For the love of sniper Jesus the difficulty curve is high! In the beggining its no problem but then you get raped when they start to spawn on you its like the enemies are coming out of my ass to kill me! Fix that problem, oh and also the upgrades are cool and all but it would be cool if there were more customization options that way there is more of a replay value. I would suggest a customization system that branches out depending on what the player wants the ship to be like. For example quick and deadly, or big and destructive.
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the music and the sound effects mesh very well. but the healing needs to not go up in price so quickly, if people can't survive very long in an upgrade based game it becomes frustrating.
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Another vote for "spawning is messed up". I'd play it much more if the enemies didn't spawn right ontop of the player.
Oversized play area sucks too for this sort of game.
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Once you get to the point where you have fully upgraded guns and all helpers it gets nearly impossible to tell the difference between your own bullets, the helpers, the pips and the enemies. 2/5. Figure out some way to fix the visibility problem and 4/5.
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I think some sort of different spawning system is required. It seems they always spawn right on YOUR ASS. And to make it worse if u do manage to kill them. they blow up and damage u anyways. :( 4/5
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I don't usually like games like this, but this one is really quite well done. Of course, I wouldn't be bothered (much) by design flaws because I'm not any good at games like this.
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Without multiple lives, the health problem in this game is a real killer. Fix it, please. Otherwise it's no more than 2/5.
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the camera should be a little farther away from the ship, so you can have a better lood around, I mean, you can badly see the other ships coming.
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Nice Game, but needs a few changes:
1.Enemy spawn too close, that makes the game too luck based.
2. Healing should not have increasing cost. even with 20 pips buying health is painful.
3. Rapid fire is a waste as it is. Add some levels to that and it should not expire if you buy a better shot.
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I completely agree with Silencian, enemies appear way too fast to have time to react, especially the shielded enemies part.
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Health? NO WAY! 10%?!!? and it costs 120 now!??!? that is a lot of money my friend! needs 300-500-600-800-1000-1500 pip upgrade for a Energy Generator!
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Can you please stop the enemies showing up less than a second away from you? There isn't enough time to react (if you're not in a corner, that is, since they tend to come from three or more directions at once) before they hit you, take off 10% of your energy and remove your multiplier. It was only a problem after those funny shielded things and the little blue arrows began to appear en masse.
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YEAH INSULT FIGHT!..............I'd like this game to get badges, but then there would be problems with them, and the creator would be like "if you want a game with badges go play something else cuz im tooo lazzy to do anything!"