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This game relies way too much on random luck then actual player skills. That kinda brings the games replay value down greatly =/ One finished playthrough and i doubt i would play this again.
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To quote something I really like "Dying all the time is all right, but I wish the game killed me more." That pretty much sums up this game.
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I had to post a comment for this game. I thought is was one of the best flash games I've played. Not in terms of replayability or length of game. But everything else about it was awesome. The music was just right I thought, but would have maybe liked different music for different areas. Two Thumbs up to the developer. Am looking forward to more of your games or maybe even expand on this one. You have a fan.
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I hate how everyone's saying it sucks because it's random. Well, the rain is random, but that's the one thing that would make this challenging and fun. I mean, if the rain fell in a distinct pattern, it wouldn't be as fun, right? I think that this developer will make good games, hopefully ones that aren't as disliked, and good job on the pixel graphics. 4/5, but only because I couldn't see what level I was on and you didn't use up for jump.
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The fu-k? Most frustrating game overall. 1/5
It's so random that it's impossible to plan any kind of jump at all and overall when I died it wasn't because of mistakes but just the game being so random it's impossibly to play almost.
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go green or acid rain and zombie hands and pools of acid and really hot an cold weather and stuff like that will happen so GO GREEN!!!!!
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First of all, I want to stress that I did not like meat boy. It was a headache waiting to happen, IMO, and I only played for a bit.
Now I want to say that I much preferred meatboy to this. Why? Because meat boy requires skill, not endless amounts of luck. This game expects you to dodge rain that comes from anywhere and everywhere, following no particular pattern.
If you're going to make a game hard, make it so that it actually requires skill to beat, not luck. Some times you might find yourself stuck on a platform that you have to jump to escape a zombie.
Oh, wait! You CAN'T jump?
And why not? Because a rain drop decided to appear right above you. Oops.
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wow this game is frustrating as hell some lvls at least...others not hard but SOME lvls time acid and zombie hands/reg zombies so you need not only emmense platforming skill but luck....anyway I ragequited LOL
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I love a difficult platformer, but when the difficulty comes from randomness rather than the need for timing/aim/control, there's just no fun to it.
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If I might make a request, use the up arrow for jump instead of x. And probably provide the wasd controls for people who prefer that. Better yet, let us customize our controls.
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Unpredictability is the death of a potentially good platformer. What makes games like this good is pouring over it figuring out how to beat certain levels but since this is random you Can't "figure" a level out. It's 100% luck
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I think people need to stop complaining about difficulty. It was the best part of this game. It made it insanely annoying, but kept me hooked through the whole game. I probably wouldn't come back to try for a better score if it was easy.
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made it to the end at 850k points, 21st score overall. Now, let me thank you developer. Thank you for making a hard game that you don't get babied through the whole way, as we are so used to in these days. Brought me back to older games where there was some real difficulty. For that, you sir get a 5/5
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The randomness of the game is counteracted by the fact that it's short. 5/5, would've liked a rain indicator though, but it's fine the way it is.
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Great game but it needs a little tweaking. The acid rain randomness and constantness is perfect IMO, but i think the game could really use some more pixels at the top, and keep the levels at the same height. It's also annoying that when you complete the game it goes black without telling you your score. Overall pretty good game, but it could turn into a great game with some work.
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too bad people are rating this down cause of the hardness. I agree the randomnes off the raindrops is bad but still its worth 3 or even 4.
3/5
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I like it cause you gotta be fast all the time. at first I didn't die but later I didn't care as much so it climbed up to 35 deaths :D
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Yay top 50 of all.
But seriously, I really like the tune. And somehow the game seems to get easier towards the end.. I guess this game makes you develop your skills or so? ;P
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I managed to finish, which gives it a rating higher than I gave Meat Boy, however, it was _very_ random. Several of my jumps and runs were leaps of faith, hoping that no rain would kill me. Meat Boy at least had predictable outcomes (even if the acceleration/deceleration of the character was something you had to fight against).
I also got to wondering just what level (of 20) I was on.
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i liked it if the rain drops reset after each level because i would start a level right under a rain drop but still fun
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at first, it made the impression of a great jump and run.
but after a while, when you realize that its so freakin random, you just wanna quit. i played until finish, but at least 50 kills were due to the randomness of the acid drops which were just impossible to dodge because you were going on top of the screen. 2/5
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Most annoying, frustrating game I've played in a long time. Nice pixel graphics, nice sound effects, but could ya make it just a little easier? I got to level 10 and was stuck for ages trying to get through impossible jumps with acid rain blocking the momentarily free space that I had to get to because of the zombie chasing me. Every time I died it felt like the game was cheating. When I had a free space to jump to a drop of rain fell right on the only place I could go to which I had to jump to immediately or I got killed by either more rain or zombies! Difficulty is great in a game, but when you make it so that the player feels like they're being cheated on by the game itself then it goes too far. I got to the end though, and I like it, annoying as it is. 4/5.
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This game is pretty cool. Controls are fine, difficulty incline is great, was much more fun than those PoS copy paste platformers. Keep it up.