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It needs to let you go back to the purchasing screen after you lose a match. Honestly, if you keep losing that round with several different placements and still can't beat it, then you NEED to be able to buy and sell some things.
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crabsoul, you aren't tired of zombies you are tired of the same type of zombies, shambling mindless, brain eating zombies, oh and killing them with guns. or maybe the perspective. it would be cool if you made a game from the zombies point of view, or maybe a person trying to help the zombies. get creative
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put all money into german mg and nothing else, after bout 4-5 lvlvs just click go and go do something else. come back and click continue again
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4/5 I would like this game if it was just regular WWI theme, not this zombie theme. Yes, it does make it unique, but I just think it would be better with the WWI theme.
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How did zombies take out 2 planes and how could the creator not come up with better than the decidely uninspirational "Colonel Crap" as a name :/
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why cant i buy more than one troop after a level and why dose it have to be a us troop still good game but also needs more stuff like maybe some trench upgrades like barbed wire or something.
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Now, this game describes "Potential" more than a dictionary. The style, the bullet hits, movement, screen scrolling, I love it, very good. As a game, pretty awful AT THE MOMENT! I have 2 comments with constructive criticism, not enough. I would advise, like many others, a change in scenery. It is repetitive. To increase difficulty, perhaps have a storyline where "Events" can unlock weapons for you, different enemies, perhaps even a gun with a scope! SO much potential, do not let this make you give up, your nearly there. 4/5 for POTENTIAL!
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Ive never understood how every game involving earning money makes the game easier and easier if your good at it but harder and harder if you suck. Shouldnt the good players want a challenge and the sucky ones get a chance to feel decent
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BTW, rate of fire is how many shots per unit of time, reload time is how long between shots. This game says rate of fire but means reload time.
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This should really be a Beta test. Needs a deep storyline, plus different upgrades (including modern and futuristic weapons) and different zombie types. Needs some of Mud n' Blood's soldiers, like grenade throwers and the like.
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Well, I like the game, but all my men died after halfway through the level and I had to pick them off myself, so I suggest that the men don't die after 1 hit from an enemy.
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Please give me the option to SAVE the position of my men. I gotta klick like 20 times before every new level. My hand hurts.
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One suggestion that I have is maybe add hotkeys to the mortar/artillery options so we don't have to waste time clicking if our trench is being attacked.
Plus if you want developers to see this.
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Good game, the accuracy system is near flawless which is very nice compared to other games. Kind of reminds me of Cod: World at War Zombies. =D
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Mouse scrolling is awkward. Use WSAD to scroll the screen. Needs clearer progression of units and guns. Needs enemies that do something other than shamble toward you - move in different directions, dig a trench for cover, something to give it variety.
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Great concept, but needs a better storyline. Soldiers seem unusual because there are 6 classes and 4 types, British, German, French, and American have infantry but a couple don't have MG classes. The game seems rushed. The gameplay is decent. 3/5